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United Kingdom31255 Posts
I really hope Stephano goes full foreigner
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Good job Stephano, you just went full foreigner
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Please dont fulll foreigner
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Stephano tried to be fancy and now is in so much trouble -.-
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Wow, worst engagement I've seen in a while. Stephano throwing a huuuuge expensive army away for hardly anything.
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Holy shit what's going on.
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On July 22 2012 08:47 Aeroplaneoverthesea wrote: Ryung failing so hard.
Spoke way too soon.
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Holy shit Ryung is not missing a BEAT.
This is some goddamn quality terran play.
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Ryung might actually be able to pull this off.
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Omg... he threw away another game...
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Casters seem suddenly sad
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5th base planetary going down for Ryung, I like it. gogogo~
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If stephano added burrow banelings to his play he would probably never lose to terrans.
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It's close to 25 min, here is where the 9% ZvT winrate ticks in...
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god I can't stand their bias
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United States15275 Posts
On July 22 2012 08:49 sAsImre wrote:Show nested quote +On July 22 2012 08:48 CosmicSpiral wrote:On July 22 2012 08:42 sAsImre wrote:On July 22 2012 08:41 forsooth wrote:On July 22 2012 08:39 sAsImre wrote:On July 22 2012 08:38 forsooth wrote:On July 22 2012 08:34 sAsImre wrote:On July 22 2012 08:32 Gosi wrote:On July 22 2012 08:32 sAsImre wrote:On July 22 2012 08:30 CosmicSpiral wrote: Why are people saying mech is bad? Ryung played that build in a sloppy manner. He didn't even macro properly.
I hate to admit this, but TheBest has shown me the most impressive mech play post-patch. He never gave up on the style and really refined it. the problem with make TvZ is that you give up lots of mobility for just the ability to kill drones quicker. You're not stronger in fights, you still cannont push midgame, hell you cannot drop. The only other advantage is that it's easier to turtle into sky terran. So it could be good on Metropolis ie. Marines are simply too good. Siege Tanks are simply too bad. :& They're ok, if they were that bad everyone'd be playing pure bio. You simply cannot mass them since they're way too many ways to deal with it. They complement marines quite well and are good vs ultra/ling/infest. The only thing Zerg has that handles tanks outright is brood lords, which are the hardest of hard counters, even moreso than immortals. Were it not for the broodling-based attack, high tank counts at all stages in the game would be not only possible but probably common. SC2 tanks may suck compared to their BW counterparts (I'd love to see a big damage buff btw) but in high numbers they're still impressive. drop + roach destroy lower tank counts in the midgame. Like really hard that's the reason the opening is thor/hellion/banshee. If you're going mech, sure. But against marine/tank? Not really. that's the all point of those 14min pushes with 6-10 tanks and 2/2. But i'd not call it a mass, but if you consider it that way i totally agree with you. On July 22 2012 08:42 CosmicSpiral wrote:On July 22 2012 08:36 sAsImre wrote:On July 22 2012 08:35 CosmicSpiral wrote:On July 22 2012 08:32 sAsImre wrote:On July 22 2012 08:30 CosmicSpiral wrote: Why are people saying mech is bad? Ryung played that build in a sloppy manner. He didn't even macro properly.
I hate to admit this, but TheBest has shown me the most impressive mech play post-patch. He never gave up on the style and really refined it. the problem with make TvZ is that you give up lots of mobility for just the ability to kill drones quicker. You're not stronger in fights, you still cannont push midgame, hell you cannot drop. The only other advantage is that it's easier to turtle into sky terran. So it could be good on Metropolis ie. Marines are simply too good. Falsest thing I've ever read in this thread. That's the entire reason you go mech in the first place. You cannot fight Z t2 with mech since he just rush hive because roaches are too good. So you've a weaker army than the Z in a straight up fight before ultra lategame. Just watch symbol crushing every mech player either by dropping 200/200 roaches or rushing hive to see that you're wrong. Like mech players can't do hellion drops (which Mvp did at his peak) or defend adequately against roach harassment (which Mvp did at his peak too). The fact is nobody has worked that hard at making mech viable since the BFH nerf, so mech is largely stuck at summer/fall 2011 standards. You don't know what you're talking about. Go watch some Symbol/any TSL zerg play vs mech to see why drops are good. You don't know what you're talking about. See, I can play the game of cherrypicking too. I guess you were one of the people who thought mech was impossible in BW TvP too because people sucked at it for the first 5 years. Look at some symbols vod and come back bro.
I watch all of Symbol's VODs "bro". You think Symbol is the best zerg that will ever exist in SC2 just because he can manhandle bad mech play?
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