[Code S] Group of Death Ro16 Group B 2012 GSL S3 - Page 129
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Derez
Netherlands6068 Posts
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kckkryptonite
1126 Posts
On June 28 2012 20:40 Flonomenalz wrote: Symbol gambled that MKP would open with a "greedy" Terran opener, and his gamble paid off. This happens a lot in high level competitive games. Then mass baneling simply owns tankless bio. Nothing really imbalanced at all. Hopefully MKP rebounds in game 2. That is Symbol playing the player more than the race. The more people that do that, the more MKP loses, that's why he never does as good in GSL. | ||
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Sp00ly
United Kingdom1546 Posts
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speknek
758 Posts
On June 28 2012 20:42 Ebzy wrote: Pretty much everybody looks vulnerable in TvP these days. Taeja has I think the second best win % as well ![]() Yep he's 2nd best tvp player, and he's apparently considered bad at it. That says enough. | ||
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Kommander
Philippines4950 Posts
On June 28 2012 20:42 Markwerf wrote: again 3 hatch before pool, what a retard. Huge risk, zero gain... It's just worse economically then pool before third hatch. Pro's have crap builds so often... I guess winning doesn't count as a gain then. :p | ||
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dmg7
101 Posts
On June 28 2012 20:42 saltygrapes wrote: MKP needs to quit playing so stubbornly or he will never win consistently. He has some of the best micro in the world, but makes some of the worst decisions, plays greedy and careless at times and often makes terrible unit compositions. Have you even watched any TvZ of late, how is his unit composition TERRIBLE? Sigh, I definately need to stop reading LR. | ||
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CtrlShiftAltGrrrrrrr
544 Posts
On June 28 2012 20:39 pdd wrote: Depressing because if it weren't for the patch, Terrans wouldn't have to experiment with these sorts of builds. But then again its MKP, he's done these weird builds before pre-patch. nkr is a godawful eu player who wouldnt win a single game if it wasnt for playing a grossly overpowered race, and then he comes here to explain how balanced is. stop being disrespectful to players who actually understand this game pls, i already know first hand u dont User was temp banned for this post. | ||
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WArped
United Kingdom4845 Posts
On June 28 2012 20:42 Sif_ wrote: About the tank comments: Going for tanks on that situation is like handing the game on a plate for Symbol. How are you supposed to walk across a half covered in creep map against a powered up zerg? His queens were delayed and he only had one queen spreading it as opposed to 4 which is what is standard these days. It would have been smarter to make tanks earlier in that situation, the creep wouldn't have been that insane. | ||
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kafkaesque
Germany2006 Posts
Not shitting on him, he's really awesome, it's just that today he's pulling a giant moletrap. | ||
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FidoDido
United States1292 Posts
On June 28 2012 20:42 Xpace wrote: FINALLY. Two sensible people who think CC before Rax is "greedy", and not "economy cheese", whatever the f*ck that is. When the best TvZ player on the planet (MMA) is losing against all the code B zergs on his team 90% of the time, there must be something wrong with the MU or the changes are affecting the MU too much. I mean, before the patch, the best TvZ players were arguably: MMA, MKP and MVP. After the patch, they are all getting destroyed by zerg players who don't play like July (make banelings/lings/mutas and A-move rinse and repeat until you run out of economy). | ||
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Pandemona
Charlie Sheens House51493 Posts
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zimms
Austria561 Posts
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nkr
Sweden5451 Posts
On June 28 2012 20:42 Sif_ wrote: About the tank comments: Going for tanks on that situation is like handing the game on a plate for Symbol. How are you supposed to walk across a half covered in creep map against a powered up zerg? a 3base zerg isn't powered up. | ||
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ZenithM
France15952 Posts
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zocktol
Germany1928 Posts
![]() Symbol is just playing to MKPs style and MKP is giving him the opportunity to abuse it by going CC first, but the lack of a third CC might give him the game. | ||
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noddy
United Kingdom927 Posts
On June 28 2012 20:45 FidoDido wrote: When the best TvZ player on the planet (MMA) is losing against all the code B zergs on his team 90% of the time, there must be something wrong with the MU or the changes are affecting the MU too much. I mean, before the patch, the best TvZ players were arguably: MMA, MKP and MVP. After the patch, they are all getting destroyed by zerg players who don't play like July (make banelings/lings/mutas and A-move rinse and repeat until you run out of economy). Pretty much. Also people who are calling MarineKing greedy in this series are fucking retarded. Why is Zerg allowed to get 3 bases before the 6 min mark? | ||
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kckkryptonite
1126 Posts
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gedatsu
1286 Posts
edit: maybe it was changed back already. | ||
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Havik_
United States5585 Posts
On June 28 2012 20:42 Xpace wrote: FINALLY. Two sensible people who think CC before Rax is "greedy", and not "economy cheese", whatever the f*ck that is. With cheese, you take a risk, hope your opponent doesn't scout it/doesn't react properly and if it pays off, you autowin. With eco cheese you take a risk, take 3 bases with 1 unit on the map, hope your opponent doesn't attack you and if it pays off, you autowin later in a landslide.... They're really not all that different. Economic cheese is a proper term. I was like wtf when i first heard the term too, but when you think about it, it makes sense. | ||
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Markwerf
Netherlands3728 Posts
On June 28 2012 20:44 Kommander wrote: I guess winning doesn't count as a gain then. :p You can win with slightly inferior builds to others. It's not a huge defecit. 3rd hatch before pool is just strictly inferior, there is absolutely no reason ever to do it. Worse economy, bigger risks, give away free information etc etc. | ||
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