really doa? X_x
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Swiv
Germany3674 Posts
really doa? X_x | ||
nkr
Sweden5451 Posts
On August 12 2012 04:03 liberate71 wrote: 4 CC's within 6 minutes... roflmao - BALLS OF STEEL no, not really. Zerg can't be agressive when opening 3 hatch, not for a long time. | ||
Schelim
Austria11528 Posts
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Deleted User 123474
292 Posts
On August 12 2012 04:03 woody60707 wrote: The sound. Is anyone else getting this buzzing. Yes. And it's pissing me off. | ||
stipe145
764 Posts
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Killedbydeath
Sweden37 Posts
On August 12 2012 04:02 liberate71 wrote: Except for the 10 minute break of looking at the casters before this game ![]() Well yes, that is not very much fun. But then I remind myself that I pay absolutely nothing for this. So I try not to complain to much ![]() Now game on! | ||
pmp10
3351 Posts
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FuzzyJAM
Scotland9300 Posts
Guess he's relying on YongHwa Mk.2 from Losira with over-respecting your opponent. | ||
ShakkaFL
Norway647 Posts
On August 12 2012 04:03 chambertin wrote: 2 quick questions pweez >.< 1. Anyone have the id on Taeja's keyboard/weapon of destruction ? its a razer blackwidow | ||
blade55555
United States17423 Posts
On August 12 2012 04:04 nkr wrote: no, not really. Zerg can't be agressive when opening 3 hatch, not for a long time. Yup very solid response, zerg being ultra greedy vs non CC first just go fast 4 CC no way zerg can punish you when going 3 hatch before pool. | ||
Wildmoon
Thailand4189 Posts
On August 12 2012 04:03 Iplaythings wrote: 4 CCS LOL What is this, sc2 people explain it to me Mules and risky play.:D | ||
liberate71
Australia10252 Posts
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Dodgin
Canada39254 Posts
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RogerChillingworth
3045 Posts
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S_SienZ
1878 Posts
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Necro)Phagist(
Canada6660 Posts
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CosmicSpiral
United States15275 Posts
On August 12 2012 04:03 Wintex wrote: Versus the other players, he was miles ahead. And Bomber had the best macro, micro was worse. Decision making leave too much to be desired (and he's my favorite, so I do get disappointed some times). One of the reasons his macro was so good was that he focused like 80% of his attention into base management. So he would not miss production cycles, but he didn't have things like scouting (which he didn't do lol) and positioning down. | ||
Lunares
United States909 Posts
On August 12 2012 04:03 Iplaythings wrote: 4 CCS LOL What is this, sc2 people explain it to me Metagame isn't stable yet, it's been tilting more and more towards macro to the point where it's macro cheese. Aggressive builds are starting to come back to swing it the other way but when you scout 3 hatch before pool (which is a valid zerg opening now due to early defense from queens) then you can either respond with super aggression or even MORE macro cheese and zerg won't be able to tell. | ||
SC2ShoWTimE
Germany722 Posts
On August 12 2012 04:02 liberate71 wrote: Except for the 10 minute break of looking at the casters before this game ![]() there is not much else they could do while the players set up their stuff. | ||
Swiv
Germany3674 Posts
On August 12 2012 04:05 Necro)Phagist( wrote: 4 CC double upgrade? Can you get any fucking greedier? lol yeah, he's going fast starport as well ^^ | ||
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