|
Canada13379 Posts
On June 23 2012 23:33 Dodgin wrote:Show nested quote +On June 23 2012 23:31 chipmonklord17 wrote:On June 23 2012 23:17 Dodgin wrote:On June 23 2012 22:26 Gesarjack wrote:On June 23 2012 22:14 Dodgin wrote: Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Considering you're including a tournament in which Puma 4-1'ed his group and Marineking went 5-0 in a group that included Symbol, then beat Stephano on his way to finish 3rd, yeah, we're going to make you go through TLPD. Also, that's 3 tournaments. Congrats on using a WAY BIGGER SAMPLE than me. If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes. On June 23 2012 23:13 VirgilSC2 wrote:On June 23 2012 22:14 Dodgin wrote:On June 23 2012 22:13 Catatonic wrote:On June 23 2012 21:51 Dodgin wrote:On June 23 2012 21:38 Gesarjack wrote:On June 23 2012 20:06 SiroKO wrote: I like this form of circular non-sensical reasoning.
You define the best players as the ones who win the most. Since Zerg is currently the best race, Zergs are winning the most. As they're winning the most, they're the best players, so they're not winning because of balance issues.
That's not at all what he said. He just noticed that apart from Polt and Inori all the good players on TSL are zergs, so it would make sense that they send out zergs and get zerg wins. Does that sound illogical to you? Here are some nice other facts: NSH got 5 terran wins last week. The Code S breakdown was basically third-third-third, with zerg qualifying the least amount, and each race getting about half of their players to next round. I'm sorry that you suck at TvZ right now but don't try to pin it on balance. Yup let's just not mention every other tournament not named GSL/GSTL  Please do enlighten us on what other tournaments you are thinking of? I can only think of one so either you're delusional, seeing something no one else is seeing, or just extreamly bias I'm thinking two of these are correct though maybe you're right though just not seeing how that's possible lol. Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Terran finally dropped under 50% in a matchup for once? BLASPHEMY! Okay, so the " terran was good before so it's fine that they they had under 35% TvZ in two separate tournaments on the same weekend argument, convincing stuff! I thought we wanted the game to be balanced instead of playing " which race is better this month? " The game is heading toward balance. Now that terran can't "herp derp" mass hellions into a drone line and kill everything and the player actually has to have some THOUGHT or SKILL many terran players are suffering. Its not really balance's fault that something got nerfed yet terran players DON'T REACT AT ALL. Terran players have had to do so much less for so long to get the same amount of wins (backd up by early terran dominance ect ect) that now that their race is being more skill based and less "did my hellions run in" they have no idea what the hell to do. Terrans need to start exploring other options, for example mech. Why any terrans are still going bio in TvZ is astonishing as zerg has no good answer for a late game maxed mech push into sky terran/mech. But no, its much easier to still reactor hellion expand into bio or 1 rax expand into bio because thats exactly what's been happening since people actually started expanding 1. Mech is terrible if your opponent scouts you and reacts properly, by maxing on roaches and getting drops, picking you apart before you have a big enough army. 2. jesus christ I wonder what you were saying before the Snipe nerf about TvZ if that's how you think it worked.
Terrans are in a tough spot for sure but I think it would be shortsighted to say the other races haven't been going through something similar. For once the Ironclad Korean Terran Pros aren't showing that they are winning everything. Some are still able to play well and out play their opponents so they continue to head forward.
At least you can watch Terrans play, I remember a few seasons of GSL where I had maybe four or five protoss series to look forward to in a season.
|
On June 23 2012 23:42 ZeromuS wrote:Show nested quote +On June 23 2012 23:33 Dodgin wrote:On June 23 2012 23:31 chipmonklord17 wrote:On June 23 2012 23:17 Dodgin wrote:On June 23 2012 22:26 Gesarjack wrote:On June 23 2012 22:14 Dodgin wrote: Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Considering you're including a tournament in which Puma 4-1'ed his group and Marineking went 5-0 in a group that included Symbol, then beat Stephano on his way to finish 3rd, yeah, we're going to make you go through TLPD. Also, that's 3 tournaments. Congrats on using a WAY BIGGER SAMPLE than me. If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes. On June 23 2012 23:13 VirgilSC2 wrote:On June 23 2012 22:14 Dodgin wrote:On June 23 2012 22:13 Catatonic wrote:On June 23 2012 21:51 Dodgin wrote:On June 23 2012 21:38 Gesarjack wrote:On June 23 2012 20:06 SiroKO wrote: I like this form of circular non-sensical reasoning.
You define the best players as the ones who win the most. Since Zerg is currently the best race, Zergs are winning the most. As they're winning the most, they're the best players, so they're not winning because of balance issues.
That's not at all what he said. He just noticed that apart from Polt and Inori all the good players on TSL are zergs, so it would make sense that they send out zergs and get zerg wins. Does that sound illogical to you? Here are some nice other facts: NSH got 5 terran wins last week. The Code S breakdown was basically third-third-third, with zerg qualifying the least amount, and each race getting about half of their players to next round. I'm sorry that you suck at TvZ right now but don't try to pin it on balance. Yup let's just not mention every other tournament not named GSL/GSTL  Please do enlighten us on what other tournaments you are thinking of? I can only think of one so either you're delusional, seeing something no one else is seeing, or just extreamly bias I'm thinking two of these are correct though maybe you're right though just not seeing how that's possible lol. Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Terran finally dropped under 50% in a matchup for once? BLASPHEMY! Okay, so the " terran was good before so it's fine that they they had under 35% TvZ in two separate tournaments on the same weekend argument, convincing stuff! I thought we wanted the game to be balanced instead of playing " which race is better this month? " The game is heading toward balance. Now that terran can't "herp derp" mass hellions into a drone line and kill everything and the player actually has to have some THOUGHT or SKILL many terran players are suffering. Its not really balance's fault that something got nerfed yet terran players DON'T REACT AT ALL. Terran players have had to do so much less for so long to get the same amount of wins (backd up by early terran dominance ect ect) that now that their race is being more skill based and less "did my hellions run in" they have no idea what the hell to do. Terrans need to start exploring other options, for example mech. Why any terrans are still going bio in TvZ is astonishing as zerg has no good answer for a late game maxed mech push into sky terran/mech. But no, its much easier to still reactor hellion expand into bio or 1 rax expand into bio because thats exactly what's been happening since people actually started expanding 1. Mech is terrible if your opponent scouts you and reacts properly, by maxing on roaches and getting drops, picking you apart before you have a big enough army. 2. jesus christ I wonder what you were saying before the Snipe nerf about TvZ if that's how you think it worked. Terrans are in a tough spot for sure but I think it would be shortsighted to say the other races haven't been going through something similar. For once the Ironclad Korean Terran Pros aren't showing that they are winning everything. Some are still able to play well and out play their opponents so they continue to head forward. At least you can watch Terrans play, I remember a few seasons of GSL where I had maybe four or five protoss series to look forward to in a season.
I'm absolutely not saying there have not been problems in the past that the other races ( I play Protoss for the record, sad zealot days yada yada ) have had to deal with, but I don't believe in this cycle of buffing and nerfing to extremes, we should be able to find a healthy game balance where the winrates should be 55%-45% in either races favor at most tournaments depending on player skill.
Personally right now I think TvP and ZvP are balanced, while ZvP doesn't have the most fun gameplay with the mothership vs bl/infestor wars and lots of 2 base all-ins I don't see any glaring imbalances in the game, I just can't say that for TvZ and I say this without bias as a spectator and not a person who plays either race.
TvZ before the patch was fine, Terrans had an advantage ( in most cases ) in the early and midgame while Zerg had an advantage in the late-game. This is Blizzard's apparent design philosophy for Starcraft 2 where they want certain races to feel stronger and certain points in the game, currently I don't feel Terran has an advantage at any point during the game in TvZ and that's a problem.
While I don't think It's impossible that Terran can find a solution without the need for a patch it seems rather unlikely, the game is two years old and mostly figured out at this point. I don't know how many new openers can be invented.
On June 23 2012 23:51 Gesarjack wrote:Show nested quote +On June 23 2012 23:17 Dodgin wrote: If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes.
I was answering about a post that showed GSTL "evidence", so I used GSL and GSTL facts. Sorry about being so narrow-minded. Although I understand how it would be annoying for you that the biggest tournament in the world which included the best "group" (as opposed to individualities) of players in the world showed balanced results. My problem is not mainly that terran is losing or winning. My problem is that a whole bunch of people, and probably you included, are hiding behind balance to complain about terran loss. If I go back six months ago, will I find you complaining about terrans winning everything? Or would there only be posts like this one: "Just let the whiners continue to whine about balance. You won't change their opinions even with the most sound of logic." (30 oct. 2011, about a TvP) If there are only posts like this, you're not in it for balance. You're in it for terrans. And if you personnally aren't, you can acknowledge with me that a lot of people posting these days are. I think they should just know theirself for what they are.
Your points are valid, I don't enjoy arguing using statistics in general, I prefer to discuss details. I just don't like to see comments saying everything is fine because the race representation in the RO16 in GSL is even.
|
On June 23 2012 23:17 Dodgin wrote: If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes.
I was answering about a post that showed GSTL "evidence", so I used GSL and GSTL facts. Sorry about being so narrow-minded. Although I understand how it would be annoying for you that the biggest tournament in the world which included the best "group" (as opposed to individualities) of players in the world showed balanced results.
My problem is not mainly that terran is losing or winning. My problem is that a whole bunch of people, and probably you included, are hiding behind balance to complain about terran loss. If I go back six months ago, will I find you complaining about terrans winning everything? Or would there only be posts like this one: "Just let the whiners continue to whine about balance. You won't change their opinions even with the most sound of logic." (30 oct. 2011, about a TvP)
If there are only posts like this, you're not in it for balance. You're in it for terrans. And if you personnally aren't, you can acknowledge with me that a lot of people posting these days are. I think they should just know theirself for what they are.
Edit: Given your last post you're prolly not someone I'm targeting.
|
On June 23 2012 23:46 Dodgin wrote:Show nested quote +On June 23 2012 23:42 ZeromuS wrote:On June 23 2012 23:33 Dodgin wrote:On June 23 2012 23:31 chipmonklord17 wrote:On June 23 2012 23:17 Dodgin wrote:On June 23 2012 22:26 Gesarjack wrote:On June 23 2012 22:14 Dodgin wrote: Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Considering you're including a tournament in which Puma 4-1'ed his group and Marineking went 5-0 in a group that included Symbol, then beat Stephano on his way to finish 3rd, yeah, we're going to make you go through TLPD. Also, that's 3 tournaments. Congrats on using a WAY BIGGER SAMPLE than me. If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes. On June 23 2012 23:13 VirgilSC2 wrote:On June 23 2012 22:14 Dodgin wrote:On June 23 2012 22:13 Catatonic wrote:On June 23 2012 21:51 Dodgin wrote:On June 23 2012 21:38 Gesarjack wrote: [quote]
That's not at all what he said. He just noticed that apart from Polt and Inori all the good players on TSL are zergs, so it would make sense that they send out zergs and get zerg wins. Does that sound illogical to you?
Here are some nice other facts: NSH got 5 terran wins last week. The Code S breakdown was basically third-third-third, with zerg qualifying the least amount, and each race getting about half of their players to next round.
I'm sorry that you suck at TvZ right now but don't try to pin it on balance. Yup let's just not mention every other tournament not named GSL/GSTL  Please do enlighten us on what other tournaments you are thinking of? I can only think of one so either you're delusional, seeing something no one else is seeing, or just extreamly bias I'm thinking two of these are correct though maybe you're right though just not seeing how that's possible lol. Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Terran finally dropped under 50% in a matchup for once? BLASPHEMY! Okay, so the " terran was good before so it's fine that they they had under 35% TvZ in two separate tournaments on the same weekend argument, convincing stuff! I thought we wanted the game to be balanced instead of playing " which race is better this month? " The game is heading toward balance. Now that terran can't "herp derp" mass hellions into a drone line and kill everything and the player actually has to have some THOUGHT or SKILL many terran players are suffering. Its not really balance's fault that something got nerfed yet terran players DON'T REACT AT ALL. Terran players have had to do so much less for so long to get the same amount of wins (backd up by early terran dominance ect ect) that now that their race is being more skill based and less "did my hellions run in" they have no idea what the hell to do. Terrans need to start exploring other options, for example mech. Why any terrans are still going bio in TvZ is astonishing as zerg has no good answer for a late game maxed mech push into sky terran/mech. But no, its much easier to still reactor hellion expand into bio or 1 rax expand into bio because thats exactly what's been happening since people actually started expanding 1. Mech is terrible if your opponent scouts you and reacts properly, by maxing on roaches and getting drops, picking you apart before you have a big enough army. 2. jesus christ I wonder what you were saying before the Snipe nerf about TvZ if that's how you think it worked. Terrans are in a tough spot for sure but I think it would be shortsighted to say the other races haven't been going through something similar. For once the Ironclad Korean Terran Pros aren't showing that they are winning everything. Some are still able to play well and out play their opponents so they continue to head forward. At least you can watch Terrans play, I remember a few seasons of GSL where I had maybe four or five protoss series to look forward to in a season. I'm absolutely not saying there have not been problems in the past that the other races ( I play Protoss for the record, sad zealot days yada yada ) have had to deal with, but I don't believe in this cycle of buffing and nerfing to extremes, we should be able to find a healthy game balance where the winrates should be 55%-45% in either races favor at most tournaments depending on player skill. Personally right now I think TvP and ZvP are balanced, while ZvP doesn't have the most fun gameplay with the mothership vs bl/infestor wars and lots of 2 base all-ins I don't see any glaring imbalances in the game, I just can't say that for TvZ and I say this without bias as a spectator and not a person who plays either race. TvZ before the patch was fine, Terrans had an advantage ( in most cases ) in the early and midgame while Zerg had an advantage in the late-game, this is blizzards apparent design philosophy for Starcraft 2 where they want certain races to feel stronger and certain points in the game currently I don't feel Terran has an advantage at any point during the game in TvZ and that's a big problem. While I don't think It's impossible that Terran can find a solution without the need for a patch it seems rather unlikely, the game is two years old and mostly figured out at this point. I don't know how many new openers can be invented. As a fellow protoss player, I'm not really sure how you can say PvT is balanced. I don't think I lose PvTs once I solidify my 3base tech with colossi and templar, and that seems to be a trend that goes all the way up to the highest level. It's not unwinnable, but I think it's an exceptionally hard sell to claim that protoss doesn't have it easy. I don't like discussing balance particularly, and I'm coming out arguing my race has it easier, but PvT becomes much easier the further into the game you get.
As to the topic, I don't think I'm going to watch GSTL anymore, barring some of the more intense individual matches. I really, really abhor ZvZ. It's a volatile matchup in the early game, and exceptionally dull and an uneventful in the midgame. Lategame ZvZ is fairly interesting and fun to watch, but other than that recent ZvZ on metropolis (I think it was Nestea vs Symbol?) I haven't seen one interesting one.
Not to mention TvZ is an absolute joke to watch now, and I've never felt PvZ is a particularly engaging matchup to watch (especially now with the prevalence of the immortal/sentry all in). It feels like were back in the early days of release where every player had to all in zergs because they feared they couldn't match their late game potential.
I wish they hadn't buffed the queen as much as they did. I can't help but feel like that change, while great for zerg players, was pretty horrible for the game as a spectator esport given what's transpired to date with the matchups. Normally I'm a big proponent of "wait a few months to see how the meta evolves" but I really don't see much hope for TvZ. Terran always had it hard in the late game until heavy ghost amounts came out. Then that was nerfed. Now with the queen buffs it's really demoralizing watching the terrans I looked up to getting shit on by what seems like most often bland and uninspired zerg play.
My two cents.
|
On June 23 2012 23:58 Durp wrote:Show nested quote +On June 23 2012 23:46 Dodgin wrote:On June 23 2012 23:42 ZeromuS wrote:On June 23 2012 23:33 Dodgin wrote:On June 23 2012 23:31 chipmonklord17 wrote:On June 23 2012 23:17 Dodgin wrote:On June 23 2012 22:26 Gesarjack wrote:On June 23 2012 22:14 Dodgin wrote: Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Considering you're including a tournament in which Puma 4-1'ed his group and Marineking went 5-0 in a group that included Symbol, then beat Stephano on his way to finish 3rd, yeah, we're going to make you go through TLPD. Also, that's 3 tournaments. Congrats on using a WAY BIGGER SAMPLE than me. If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes. On June 23 2012 23:13 VirgilSC2 wrote:On June 23 2012 22:14 Dodgin wrote:On June 23 2012 22:13 Catatonic wrote:On June 23 2012 21:51 Dodgin wrote:[quote] Yup let's just not mention every other tournament not named GSL/GSTL  Please do enlighten us on what other tournaments you are thinking of? I can only think of one so either you're delusional, seeing something no one else is seeing, or just extreamly bias I'm thinking two of these are correct though maybe you're right though just not seeing how that's possible lol. Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Terran finally dropped under 50% in a matchup for once? BLASPHEMY! Okay, so the " terran was good before so it's fine that they they had under 35% TvZ in two separate tournaments on the same weekend argument, convincing stuff! I thought we wanted the game to be balanced instead of playing " which race is better this month? " The game is heading toward balance. Now that terran can't "herp derp" mass hellions into a drone line and kill everything and the player actually has to have some THOUGHT or SKILL many terran players are suffering. Its not really balance's fault that something got nerfed yet terran players DON'T REACT AT ALL. Terran players have had to do so much less for so long to get the same amount of wins (backd up by early terran dominance ect ect) that now that their race is being more skill based and less "did my hellions run in" they have no idea what the hell to do. Terrans need to start exploring other options, for example mech. Why any terrans are still going bio in TvZ is astonishing as zerg has no good answer for a late game maxed mech push into sky terran/mech. But no, its much easier to still reactor hellion expand into bio or 1 rax expand into bio because thats exactly what's been happening since people actually started expanding 1. Mech is terrible if your opponent scouts you and reacts properly, by maxing on roaches and getting drops, picking you apart before you have a big enough army. 2. jesus christ I wonder what you were saying before the Snipe nerf about TvZ if that's how you think it worked. Terrans are in a tough spot for sure but I think it would be shortsighted to say the other races haven't been going through something similar. For once the Ironclad Korean Terran Pros aren't showing that they are winning everything. Some are still able to play well and out play their opponents so they continue to head forward. At least you can watch Terrans play, I remember a few seasons of GSL where I had maybe four or five protoss series to look forward to in a season. I'm absolutely not saying there have not been problems in the past that the other races ( I play Protoss for the record, sad zealot days yada yada ) have had to deal with, but I don't believe in this cycle of buffing and nerfing to extremes, we should be able to find a healthy game balance where the winrates should be 55%-45% in either races favor at most tournaments depending on player skill. Personally right now I think TvP and ZvP are balanced, while ZvP doesn't have the most fun gameplay with the mothership vs bl/infestor wars and lots of 2 base all-ins I don't see any glaring imbalances in the game, I just can't say that for TvZ and I say this without bias as a spectator and not a person who plays either race. TvZ before the patch was fine, Terrans had an advantage ( in most cases ) in the early and midgame while Zerg had an advantage in the late-game, this is blizzards apparent design philosophy for Starcraft 2 where they want certain races to feel stronger and certain points in the game currently I don't feel Terran has an advantage at any point during the game in TvZ and that's a big problem. While I don't think It's impossible that Terran can find a solution without the need for a patch it seems rather unlikely, the game is two years old and mostly figured out at this point. I don't know how many new openers can be invented. As a fellow protoss player, I'm not really sure how you can say PvT is balanced. I don't think I lose PvTs once I solidify my 3base tech with colossi and templar, and that seems to be a trend that goes all the way up to the highest level. It's not unwinnable, but I think it's an exceptionally hard sell to claim that protoss doesn't have it easy. I don't like discussing balance particularly, and I'm coming out arguing my race has it easier, but PvT becomes much easier the further into the game you get. As to the topic, I don't think I'm going to watch GSTL anymore, barring some of the more intense individual matches. I really, really abhor ZvZ. It's a volatile matchup in the early game, and exceptionally dull and an uneventful in the midgame. Lategame ZvZ is fairly interesting and fun to watch, but other than that recent ZvZ on metropolis (I think it was Nestea vs Symbol?) I haven't seen one interesting one. Not to mention TvZ is an absolute joke to watch now, and I've never felt PvZ is a particularly engaging matchup to watch (especially now with the prevalence of the immortal/sentry all in). It feels like were back in the early days of release where every player had to all in zergs because they feared they couldn't match their late game potential. I wish they hadn't buffed the queen as much as they did. I can't help but feel like that change, while great for zerg players, was pretty horrible for the game as a spectator esport given what's transpired to date with the matchups. Normally I'm a big proponent of "wait a few months to see how the meta evolves" but I really don't see much hope for TvZ. Terran always had it hard in the late game until heavy ghost amounts came out. Then that was nerfed. Now with the queen buffs it's really demoralizing watching the terrans I looked up to getting shit on by what seems like most often bland and uninspired zerg play. My two cents.
I think TvP is balanced overall, but Protoss has the advantage in the late-game and Terran has the advantage in the midgame, not perfectly balanced but " good enough " that it's acceptable.
Of course you also have Protoss early/midgame all-ins that make it seem like Terran is not favored in the midgame but the stim/shield medivac timing window is quite strong, if you can do enough damage to give yourself a lead you can reach the lategame ahead in bases, production, upgrades, tech. Making it not as bad as it would be if Protoss was able to get to his perfect composition unhindered.
|
On June 23 2012 23:31 chipmonklord17 wrote:Show nested quote +On June 23 2012 23:17 Dodgin wrote:On June 23 2012 22:26 Gesarjack wrote:On June 23 2012 22:14 Dodgin wrote: Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Considering you're including a tournament in which Puma 4-1'ed his group and Marineking went 5-0 in a group that included Symbol, then beat Stephano on his way to finish 3rd, yeah, we're going to make you go through TLPD. Also, that's 3 tournaments. Congrats on using a WAY BIGGER SAMPLE than me. If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes. On June 23 2012 23:13 VirgilSC2 wrote:On June 23 2012 22:14 Dodgin wrote:On June 23 2012 22:13 Catatonic wrote:On June 23 2012 21:51 Dodgin wrote:On June 23 2012 21:38 Gesarjack wrote:On June 23 2012 20:06 SiroKO wrote: I like this form of circular non-sensical reasoning.
You define the best players as the ones who win the most. Since Zerg is currently the best race, Zergs are winning the most. As they're winning the most, they're the best players, so they're not winning because of balance issues.
That's not at all what he said. He just noticed that apart from Polt and Inori all the good players on TSL are zergs, so it would make sense that they send out zergs and get zerg wins. Does that sound illogical to you? Here are some nice other facts: NSH got 5 terran wins last week. The Code S breakdown was basically third-third-third, with zerg qualifying the least amount, and each race getting about half of their players to next round. I'm sorry that you suck at TvZ right now but don't try to pin it on balance. Yup let's just not mention every other tournament not named GSL/GSTL  Please do enlighten us on what other tournaments you are thinking of? I can only think of one so either you're delusional, seeing something no one else is seeing, or just extreamly bias I'm thinking two of these are correct though maybe you're right though just not seeing how that's possible lol. Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Terran finally dropped under 50% in a matchup for once? BLASPHEMY! Okay, so the " terran was good before so it's fine that they they had under 35% TvZ in two separate tournaments on the same weekend argument, convincing stuff! I thought we wanted the game to be balanced instead of playing " which race is better this month? " The game is heading toward balance. Now that terran can't "herp derp" mass hellions into a drone line and kill everything and the player actually has to have some THOUGHT or SKILL many terran players are suffering. Its not really balance's fault that something got nerfed yet terran players DON'T REACT AT ALL. Terran players have had to do so much less for so long to get the same amount of wins (backd up by early terran dominance ect ect) that now that their race is being more skill based and less "did my hellions run in" they have no idea what the hell to do. Terrans need to start exploring other options, for example mech. Why any terrans are still going bio in TvZ is astonishing as zerg has no good answer for a late game maxed mech push into sky terran/mech. But no, its much easier to still reactor hellion expand into bio or 1 rax expand into bio because thats exactly what's been happening since people actually started expanding
This post shows that I really don't think you grasp the concept of TvZ. No one was suiciding their hellions into someones base to kill workers unless they were bad, or there was a clear and open shot for it if the queens were out of position.. Do you even KNOW how important those initial 4-6 hellions are? They forced units and defense, along with controlling creep, they were just some "I win early" unit.
Also, Terrans have tried hellion/bio timing attacks......which mostly get cleaned up by queens and lings while they have a fully saturated 3 bases. Hellion into banshee? That is likely to get scouted and zergs have figured out the timings for that. Naked marine pushes? Queens and lings kill it. Hellions? Yeah everyone knows the situation with that. It isn't that terrans aren't trying.....its just that queens + speedlings really do stop a lot of early pushes.
Also, you say that people need to go mech when it is A) Ridiculously subject to dying from roaches and more hilariously B) The only way you can put on any pressure is from reactored hellions.
|
Canada13379 Posts
On June 24 2012 00:02 Dodgin wrote:Show nested quote +On June 23 2012 23:58 Durp wrote:On June 23 2012 23:46 Dodgin wrote:On June 23 2012 23:42 ZeromuS wrote:On June 23 2012 23:33 Dodgin wrote:On June 23 2012 23:31 chipmonklord17 wrote:On June 23 2012 23:17 Dodgin wrote:On June 23 2012 22:26 Gesarjack wrote:On June 23 2012 22:14 Dodgin wrote: Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Considering you're including a tournament in which Puma 4-1'ed his group and Marineking went 5-0 in a group that included Symbol, then beat Stephano on his way to finish 3rd, yeah, we're going to make you go through TLPD. Also, that's 3 tournaments. Congrats on using a WAY BIGGER SAMPLE than me. If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes. On June 23 2012 23:13 VirgilSC2 wrote:On June 23 2012 22:14 Dodgin wrote:On June 23 2012 22:13 Catatonic wrote: [quote] Please do enlighten us on what other tournaments you are thinking of? I can only think of one so either you're delusional, seeing something no one else is seeing, or just extreamly bias I'm thinking two of these are correct though maybe you're right though just not seeing how that's possible lol. Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Terran finally dropped under 50% in a matchup for once? BLASPHEMY! Okay, so the " terran was good before so it's fine that they they had under 35% TvZ in two separate tournaments on the same weekend argument, convincing stuff! I thought we wanted the game to be balanced instead of playing " which race is better this month? " The game is heading toward balance. Now that terran can't "herp derp" mass hellions into a drone line and kill everything and the player actually has to have some THOUGHT or SKILL many terran players are suffering. Its not really balance's fault that something got nerfed yet terran players DON'T REACT AT ALL. Terran players have had to do so much less for so long to get the same amount of wins (backd up by early terran dominance ect ect) that now that their race is being more skill based and less "did my hellions run in" they have no idea what the hell to do. Terrans need to start exploring other options, for example mech. Why any terrans are still going bio in TvZ is astonishing as zerg has no good answer for a late game maxed mech push into sky terran/mech. But no, its much easier to still reactor hellion expand into bio or 1 rax expand into bio because thats exactly what's been happening since people actually started expanding 1. Mech is terrible if your opponent scouts you and reacts properly, by maxing on roaches and getting drops, picking you apart before you have a big enough army. 2. jesus christ I wonder what you were saying before the Snipe nerf about TvZ if that's how you think it worked. Terrans are in a tough spot for sure but I think it would be shortsighted to say the other races haven't been going through something similar. For once the Ironclad Korean Terran Pros aren't showing that they are winning everything. Some are still able to play well and out play their opponents so they continue to head forward. At least you can watch Terrans play, I remember a few seasons of GSL where I had maybe four or five protoss series to look forward to in a season. I'm absolutely not saying there have not been problems in the past that the other races ( I play Protoss for the record, sad zealot days yada yada ) have had to deal with, but I don't believe in this cycle of buffing and nerfing to extremes, we should be able to find a healthy game balance where the winrates should be 55%-45% in either races favor at most tournaments depending on player skill. Personally right now I think TvP and ZvP are balanced, while ZvP doesn't have the most fun gameplay with the mothership vs bl/infestor wars and lots of 2 base all-ins I don't see any glaring imbalances in the game, I just can't say that for TvZ and I say this without bias as a spectator and not a person who plays either race. TvZ before the patch was fine, Terrans had an advantage ( in most cases ) in the early and midgame while Zerg had an advantage in the late-game, this is blizzards apparent design philosophy for Starcraft 2 where they want certain races to feel stronger and certain points in the game currently I don't feel Terran has an advantage at any point during the game in TvZ and that's a big problem. While I don't think It's impossible that Terran can find a solution without the need for a patch it seems rather unlikely, the game is two years old and mostly figured out at this point. I don't know how many new openers can be invented. As a fellow protoss player, I'm not really sure how you can say PvT is balanced. I don't think I lose PvTs once I solidify my 3base tech with colossi and templar, and that seems to be a trend that goes all the way up to the highest level. It's not unwinnable, but I think it's an exceptionally hard sell to claim that protoss doesn't have it easy. I don't like discussing balance particularly, and I'm coming out arguing my race has it easier, but PvT becomes much easier the further into the game you get. As to the topic, I don't think I'm going to watch GSTL anymore, barring some of the more intense individual matches. I really, really abhor ZvZ. It's a volatile matchup in the early game, and exceptionally dull and an uneventful in the midgame. Lategame ZvZ is fairly interesting and fun to watch, but other than that recent ZvZ on metropolis (I think it was Nestea vs Symbol?) I haven't seen one interesting one. Not to mention TvZ is an absolute joke to watch now, and I've never felt PvZ is a particularly engaging matchup to watch (especially now with the prevalence of the immortal/sentry all in). It feels like were back in the early days of release where every player had to all in zergs because they feared they couldn't match their late game potential. I wish they hadn't buffed the queen as much as they did. I can't help but feel like that change, while great for zerg players, was pretty horrible for the game as a spectator esport given what's transpired to date with the matchups. Normally I'm a big proponent of "wait a few months to see how the meta evolves" but I really don't see much hope for TvZ. Terran always had it hard in the late game until heavy ghost amounts came out. Then that was nerfed. Now with the queen buffs it's really demoralizing watching the terrans I looked up to getting shit on by what seems like most often bland and uninspired zerg play. My two cents. I think TvP is balanced overall, but Protoss has the advantage in the late-game and Terran has the advantage in the midgame, not perfectly balanced but " good enough " that it's acceptable. Of course you also have Protoss early/midgame all-ins that make it seem like Terran is not favored in the midgame but the stim/shield medivac timing window is quite strong, if you can do enough damage to give yourself a lead you can reach the lategame ahead in bases, production, upgrades, tech. Making it not as bad as it would be if Protoss was able to get to his perfect composition unhindered.
Yeah I think Terran just needs to make more ghosts. Whenever I play vs ghost heavy I get demolished in engagement after engagement but I do some serious damage back and it comes down to a war of attrition.
In the end, I feel like for TvP, they should really make the ghost cost 150/150 again. Terran is always floating a lot more gas than they are minerals and saving the 50 mins would be very good for them. Initially 200/100 was a buff since they could do tank and stuff with the ghosts, but Terrans don't do it so it makes it hard for them to afford bio-ghost play due to the mineral cost of the Ghost.
|
Crazy Zerg Winrate, they didnt even need SymboL O_O
|
On June 24 2012 00:09 ZeromuS wrote:Show nested quote +On June 24 2012 00:02 Dodgin wrote:On June 23 2012 23:58 Durp wrote:On June 23 2012 23:46 Dodgin wrote:On June 23 2012 23:42 ZeromuS wrote:On June 23 2012 23:33 Dodgin wrote:On June 23 2012 23:31 chipmonklord17 wrote:On June 23 2012 23:17 Dodgin wrote:On June 23 2012 22:26 Gesarjack wrote:On June 23 2012 22:14 Dodgin wrote: Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Considering you're including a tournament in which Puma 4-1'ed his group and Marineking went 5-0 in a group that included Symbol, then beat Stephano on his way to finish 3rd, yeah, we're going to make you go through TLPD. Also, that's 3 tournaments. Congrats on using a WAY BIGGER SAMPLE than me. If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes. On June 23 2012 23:13 VirgilSC2 wrote:On June 23 2012 22:14 Dodgin wrote: [quote]
Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Terran finally dropped under 50% in a matchup for once? BLASPHEMY! Okay, so the " terran was good before so it's fine that they they had under 35% TvZ in two separate tournaments on the same weekend argument, convincing stuff! I thought we wanted the game to be balanced instead of playing " which race is better this month? " The game is heading toward balance. Now that terran can't "herp derp" mass hellions into a drone line and kill everything and the player actually has to have some THOUGHT or SKILL many terran players are suffering. Its not really balance's fault that something got nerfed yet terran players DON'T REACT AT ALL. Terran players have had to do so much less for so long to get the same amount of wins (backd up by early terran dominance ect ect) that now that their race is being more skill based and less "did my hellions run in" they have no idea what the hell to do. Terrans need to start exploring other options, for example mech. Why any terrans are still going bio in TvZ is astonishing as zerg has no good answer for a late game maxed mech push into sky terran/mech. But no, its much easier to still reactor hellion expand into bio or 1 rax expand into bio because thats exactly what's been happening since people actually started expanding 1. Mech is terrible if your opponent scouts you and reacts properly, by maxing on roaches and getting drops, picking you apart before you have a big enough army. 2. jesus christ I wonder what you were saying before the Snipe nerf about TvZ if that's how you think it worked. Terrans are in a tough spot for sure but I think it would be shortsighted to say the other races haven't been going through something similar. For once the Ironclad Korean Terran Pros aren't showing that they are winning everything. Some are still able to play well and out play their opponents so they continue to head forward. At least you can watch Terrans play, I remember a few seasons of GSL where I had maybe four or five protoss series to look forward to in a season. I'm absolutely not saying there have not been problems in the past that the other races ( I play Protoss for the record, sad zealot days yada yada ) have had to deal with, but I don't believe in this cycle of buffing and nerfing to extremes, we should be able to find a healthy game balance where the winrates should be 55%-45% in either races favor at most tournaments depending on player skill. Personally right now I think TvP and ZvP are balanced, while ZvP doesn't have the most fun gameplay with the mothership vs bl/infestor wars and lots of 2 base all-ins I don't see any glaring imbalances in the game, I just can't say that for TvZ and I say this without bias as a spectator and not a person who plays either race. TvZ before the patch was fine, Terrans had an advantage ( in most cases ) in the early and midgame while Zerg had an advantage in the late-game, this is blizzards apparent design philosophy for Starcraft 2 where they want certain races to feel stronger and certain points in the game currently I don't feel Terran has an advantage at any point during the game in TvZ and that's a big problem. While I don't think It's impossible that Terran can find a solution without the need for a patch it seems rather unlikely, the game is two years old and mostly figured out at this point. I don't know how many new openers can be invented. As a fellow protoss player, I'm not really sure how you can say PvT is balanced. I don't think I lose PvTs once I solidify my 3base tech with colossi and templar, and that seems to be a trend that goes all the way up to the highest level. It's not unwinnable, but I think it's an exceptionally hard sell to claim that protoss doesn't have it easy. I don't like discussing balance particularly, and I'm coming out arguing my race has it easier, but PvT becomes much easier the further into the game you get. As to the topic, I don't think I'm going to watch GSTL anymore, barring some of the more intense individual matches. I really, really abhor ZvZ. It's a volatile matchup in the early game, and exceptionally dull and an uneventful in the midgame. Lategame ZvZ is fairly interesting and fun to watch, but other than that recent ZvZ on metropolis (I think it was Nestea vs Symbol?) I haven't seen one interesting one. Not to mention TvZ is an absolute joke to watch now, and I've never felt PvZ is a particularly engaging matchup to watch (especially now with the prevalence of the immortal/sentry all in). It feels like were back in the early days of release where every player had to all in zergs because they feared they couldn't match their late game potential. I wish they hadn't buffed the queen as much as they did. I can't help but feel like that change, while great for zerg players, was pretty horrible for the game as a spectator esport given what's transpired to date with the matchups. Normally I'm a big proponent of "wait a few months to see how the meta evolves" but I really don't see much hope for TvZ. Terran always had it hard in the late game until heavy ghost amounts came out. Then that was nerfed. Now with the queen buffs it's really demoralizing watching the terrans I looked up to getting shit on by what seems like most often bland and uninspired zerg play. My two cents. I think TvP is balanced overall, but Protoss has the advantage in the late-game and Terran has the advantage in the midgame, not perfectly balanced but " good enough " that it's acceptable. Of course you also have Protoss early/midgame all-ins that make it seem like Terran is not favored in the midgame but the stim/shield medivac timing window is quite strong, if you can do enough damage to give yourself a lead you can reach the lategame ahead in bases, production, upgrades, tech. Making it not as bad as it would be if Protoss was able to get to his perfect composition unhindered. Yeah I think Terran just needs to make more ghosts. Whenever I play vs ghost heavy I get demolished in engagement after engagement but I do some serious damage back and it comes down to a war of attrition. In the end, I feel like for TvP, they should really make the ghost cost 150/150 again. Terran is always floating a lot more gas than they are minerals and saving the 50 mins would be very good for them. Initially 200/100 was a buff since they could do tank and stuff with the ghosts, but Terrans don't do it so it makes it hard for them to afford bio-ghost play due to the mineral cost of the Ghost. Do you split your units effectively? I haven't seemed to have as much problem vs mass ghost, though I've usually caught them before they're able to mass up some BCs.
I agree with the proposed changed to the ghost, but I don't really think that's the problem. Their cost isn't mitigating in TvP.
I really disliked the change to snipe. Especially given how much safer zerg is in the early-midgame in ZvT now, I don't think the 50 dmg snipe would've been as much of a problem. Or to return the EMP radius to 2. It might give PvT some problems again, but I'm willing to lose PvT ladder more often if it means TvZ is fun to watch again (though I may be the minority on that one). If the EMP radius was 2 it might be worthwhile trying to EMP infestors, since they almost always clumped together- yet are currently bulky enough to still not all be hit by even a perfect EMP. And, at present, unless youre mitigating nearly every infestor the ghost just isn't worth the investment- and maybe with a returned 2 radius on EMP it might be? I really don't know, that's some glorified theorycraft right there.
|
Seeker
Where dat snitch at?36919 Posts
On June 23 2012 23:31 chipmonklord17 wrote:Show nested quote +On June 23 2012 23:17 Dodgin wrote:On June 23 2012 22:26 Gesarjack wrote:On June 23 2012 22:14 Dodgin wrote: Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Considering you're including a tournament in which Puma 4-1'ed his group and Marineking went 5-0 in a group that included Symbol, then beat Stephano on his way to finish 3rd, yeah, we're going to make you go through TLPD. Also, that's 3 tournaments. Congrats on using a WAY BIGGER SAMPLE than me. If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes. On June 23 2012 23:13 VirgilSC2 wrote:On June 23 2012 22:14 Dodgin wrote:On June 23 2012 22:13 Catatonic wrote:On June 23 2012 21:51 Dodgin wrote:On June 23 2012 21:38 Gesarjack wrote:On June 23 2012 20:06 SiroKO wrote: I like this form of circular non-sensical reasoning.
You define the best players as the ones who win the most. Since Zerg is currently the best race, Zergs are winning the most. As they're winning the most, they're the best players, so they're not winning because of balance issues.
That's not at all what he said. He just noticed that apart from Polt and Inori all the good players on TSL are zergs, so it would make sense that they send out zergs and get zerg wins. Does that sound illogical to you? Here are some nice other facts: NSH got 5 terran wins last week. The Code S breakdown was basically third-third-third, with zerg qualifying the least amount, and each race getting about half of their players to next round. I'm sorry that you suck at TvZ right now but don't try to pin it on balance. Yup let's just not mention every other tournament not named GSL/GSTL  Please do enlighten us on what other tournaments you are thinking of? I can only think of one so either you're delusional, seeing something no one else is seeing, or just extreamly bias I'm thinking two of these are correct though maybe you're right though just not seeing how that's possible lol. Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Terran finally dropped under 50% in a matchup for once? BLASPHEMY! Okay, so the " terran was good before so it's fine that they they had under 35% TvZ in two separate tournaments on the same weekend argument, convincing stuff! I thought we wanted the game to be balanced instead of playing " which race is better this month? " The game is heading toward balance. Now that terran can't "herp derp" mass hellions into a drone line and kill everything and the player actually has to have some THOUGHT or SKILL many terran players are suffering. Its not really balance's fault that something got nerfed yet terran players DON'T REACT AT ALL. Terran players have had to do so much less for so long to get the same amount of wins (backd up by early terran dominance ect ect) that now that their race is being more skill based and less "did my hellions run in" they have no idea what the hell to do. Terrans need to start exploring other options, for example mech. Why any terrans are still going bio in TvZ is astonishing as zerg has no good answer for a late game maxed mech push into sky terran/mech. But no, its much easier to still reactor hellion expand into bio or 1 rax expand into bio because thats exactly what's been happening since people actually started expanding Normally I don't respond to posts concerning the status of games because I normally see everything from both sides of perspectives. But I'm sorry, your post just pissed the fuck out of me and I'm going to have to respond.
From what you're saying, I don't even think you've ever even played Terran. Do u HONESTLY think we "herp derp" mass hellions in to a drone line and then win the game? Did you SERIOUSLY just say we play with no "THOUGHTS or SKILLS?" Because if that's how TvZ was won then you should switch to Terran right now. Also, do u HONESTLY think people aren't trying to figure out alternative solutions? No one is going to be able to say "oh wow, this doesn't work anymore. Let me tinker around a bit and come up with an entirely new revolutionist strategy." It's going to take HOURS AND HOURS of finding out the most optimal builds and optimal units for each situation. Then they have to consider "How can this be countered? How can I prevent my opponent from scouting? Is there a better option? Will this put me ahead? Is this basically an all in? If this fails, am I just completely dead?"
So many things go into making new strategies and adapting to the situation. If you've noticed, players ARE trying new things right now. A post like yours went and insulted everyone who plays Terran and you made it sound like you Zergs had things the most tough. Every race is heavily micro/macro dependent. One race is not easier than the other. Why don't I just go and say the same thing then? "Zergs should stop complaining and figure out ways to deal with the hellions. Instead of having Blizzard do it for them, they should have been creative."
See how much of an ass I sound like right now? Please think carefully about what you post man. And don't ever use the phrase "herp derp". It's stupid and insulting.
|
that DT build FXOtear did was so sexy and almost gave a tear to my eye in nostalgia of bisu build in bw
|
On June 23 2012 23:58 Durp wrote:Show nested quote +On June 23 2012 23:46 Dodgin wrote:On June 23 2012 23:42 ZeromuS wrote:On June 23 2012 23:33 Dodgin wrote:On June 23 2012 23:31 chipmonklord17 wrote:On June 23 2012 23:17 Dodgin wrote:On June 23 2012 22:26 Gesarjack wrote:On June 23 2012 22:14 Dodgin wrote: Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Considering you're including a tournament in which Puma 4-1'ed his group and Marineking went 5-0 in a group that included Symbol, then beat Stephano on his way to finish 3rd, yeah, we're going to make you go through TLPD. Also, that's 3 tournaments. Congrats on using a WAY BIGGER SAMPLE than me. If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes. On June 23 2012 23:13 VirgilSC2 wrote:On June 23 2012 22:14 Dodgin wrote:On June 23 2012 22:13 Catatonic wrote:On June 23 2012 21:51 Dodgin wrote:[quote] Yup let's just not mention every other tournament not named GSL/GSTL  Please do enlighten us on what other tournaments you are thinking of? I can only think of one so either you're delusional, seeing something no one else is seeing, or just extreamly bias I'm thinking two of these are correct though maybe you're right though just not seeing how that's possible lol. Are you really going to make me go through TLPD for you to show the low TvZ winrates? I'm sure you can find it yourself, look at Dreamhack Summer, GESL, and MLG Anaheim. Terran finally dropped under 50% in a matchup for once? BLASPHEMY! Okay, so the " terran was good before so it's fine that they they had under 35% TvZ in two separate tournaments on the same weekend argument, convincing stuff! I thought we wanted the game to be balanced instead of playing " which race is better this month? " The game is heading toward balance. Now that terran can't "herp derp" mass hellions into a drone line and kill everything and the player actually has to have some THOUGHT or SKILL many terran players are suffering. Its not really balance's fault that something got nerfed yet terran players DON'T REACT AT ALL. Terran players have had to do so much less for so long to get the same amount of wins (backd up by early terran dominance ect ect) that now that their race is being more skill based and less "did my hellions run in" they have no idea what the hell to do. Terrans need to start exploring other options, for example mech. Why any terrans are still going bio in TvZ is astonishing as zerg has no good answer for a late game maxed mech push into sky terran/mech. But no, its much easier to still reactor hellion expand into bio or 1 rax expand into bio because thats exactly what's been happening since people actually started expanding 1. Mech is terrible if your opponent scouts you and reacts properly, by maxing on roaches and getting drops, picking you apart before you have a big enough army. 2. jesus christ I wonder what you were saying before the Snipe nerf about TvZ if that's how you think it worked. Terrans are in a tough spot for sure but I think it would be shortsighted to say the other races haven't been going through something similar. For once the Ironclad Korean Terran Pros aren't showing that they are winning everything. Some are still able to play well and out play their opponents so they continue to head forward. At least you can watch Terrans play, I remember a few seasons of GSL where I had maybe four or five protoss series to look forward to in a season. I'm absolutely not saying there have not been problems in the past that the other races ( I play Protoss for the record, sad zealot days yada yada ) have had to deal with, but I don't believe in this cycle of buffing and nerfing to extremes, we should be able to find a healthy game balance where the winrates should be 55%-45% in either races favor at most tournaments depending on player skill. Personally right now I think TvP and ZvP are balanced, while ZvP doesn't have the most fun gameplay with the mothership vs bl/infestor wars and lots of 2 base all-ins I don't see any glaring imbalances in the game, I just can't say that for TvZ and I say this without bias as a spectator and not a person who plays either race. TvZ before the patch was fine, Terrans had an advantage ( in most cases ) in the early and midgame while Zerg had an advantage in the late-game, this is blizzards apparent design philosophy for Starcraft 2 where they want certain races to feel stronger and certain points in the game currently I don't feel Terran has an advantage at any point during the game in TvZ and that's a big problem. While I don't think It's impossible that Terran can find a solution without the need for a patch it seems rather unlikely, the game is two years old and mostly figured out at this point. I don't know how many new openers can be invented. As a fellow protoss player, I'm not really sure how you can say PvT is balanced. I don't think I lose PvTs once I solidify my 3base tech with colossi and templar, and that seems to be a trend that goes all the way up to the highest level. It's not unwinnable, but I think it's an exceptionally hard sell to claim that protoss doesn't have it easy. I don't like discussing balance particularly, and I'm coming out arguing my race has it easier, but PvT becomes much easier the further into the game you get. As to the topic, I don't think I'm going to watch GSTL anymore, barring some of the more intense individual matches. I really, really abhor ZvZ. It's a volatile matchup in the early game, and exceptionally dull and an uneventful in the midgame. Lategame ZvZ is fairly interesting and fun to watch, but other than that recent ZvZ on metropolis (I think it was Nestea vs Symbol?) I haven't seen one interesting one. Not to mention TvZ is an absolute joke to watch now, and I've never felt PvZ is a particularly engaging matchup to watch (especially now with the prevalence of the immortal/sentry all in). It feels like were back in the early days of release where every player had to all in zergs because they feared they couldn't match their late game potential. I wish they hadn't buffed the queen as much as they did. I can't help but feel like that change, while great for zerg players, was pretty horrible for the game as a spectator esport given what's transpired to date with the matchups. Normally I'm a big proponent of "wait a few months to see how the meta evolves" but I really don't see much hope for TvZ. Terran always had it hard in the late game until heavy ghost amounts came out. Then that was nerfed. Now with the queen buffs it's really demoralizing watching the terrans I looked up to getting shit on by what seems like most often bland and uninspired zerg play. My two cents. Yep I agree. TvP is not balance, sure, but at least there're solutions at any stages of the game. Overall in TvP, Terran pro seems to feel that as long as they do everything right, they still have a chance to win the game. On the other hand, it seems like most Terran and Zerg pro agree that as long as Zerg don't make major mistake, it doesn't matter what Terran do, they will still win.
Personally I think the problem is not about the fast third (of course it's a problem, but not major one), but about the game information that they can obtain easily. This is a game about limited information, basically you need to play the guessing game, but with the patch, creep and ovie speed give Zerg too much information easily. With creep spread + ovie + educated guess + map size, a zerg can basically cut corners and do everything he want. We still see from time to time that some Zerg didn't manage to read Terran, and he paid a good price for it.
I personally think Blizzard should rethink about creepspread, I don't think they foresee how amzaingthe creepspread mechanic effects at pro level.
I think a better way is to work on the creepspread speed. Right now it's so easy to put down creep tumor, and there're so many in the map, and the creep spread is too fast.
Right now, a creep tumor can fill a 10-unit radius area in creep in ~86second, 2 creep tumor fill it in 43sec, 3 tumor in 29sec, and 4 creep tumors in the same area will fill 10-unit radius area in creep in ~22sec and so on, that is less than the time to build a marine. WIth 4,5 creep tumor, the creep can spread faster than a queen walking offcreep. To let some people feel the scale of it, let's take Antiga Shipyard as an example. Antiga Shipyard is a 136x136 map, the distance between 2 cross-spawn bases is ~115 units by air, and between 2 cross-spawned natural by walk is ~150 units. So ideally, you can spread creep from natural to natural in 5 minutes with 4 creep tumors. From another point of view, a scan will cost 50 energy and orbital can regenerate in 89 second. a scan radius is only 13, but in 80second, creep tumor can generate a great amount of creep (40 unit radius) that one or two scans won't simply be enough.
Of course there're all kind of events that will happen in a match, but just imagine the grand scale of it. The buff was just one month old and we already how top Zerg demonstrate their creepspread. Yes, Terran can try to adapt to it, like mass mass orbital or super early raven and such, but we need to remember that while Terran players increase their skills to deal with creep, Zerg players will also increase their skills to spread creep, DRG's creep spread will be the norm. It's so much easier to spread creep and there're such huge benefit from it to be ignored.
|
Read all the points in the above discussion. Some very valid points which all make sense. I think that Blizzard as well as the players should just wait another couple of months and let the dust settle and people figure out solutions. I do feel Zerg MAY be winning more games that normal and that Terran MAY have a more difficult time in the late game against Protoss, but I want to see what creative ways people think of to deal with these problems before A: Blizzard patches something or B: People demand patches
|
I'm just disappointed as a spectator because TvZ is no longer fun to watch. It used to be, in my opinion, the most enjoyable viewer matchup because it was constantly back and forth. If both people played perfectly, they were even. Nowadays it seems like if Zerg plays perfectly, there's not much Terran can do. Having that kind of predictability makes it boring. There's no excitement. There's no "will he pull through?" because the commentators and I all know that the Terran won't be able to. That's why it's not so fun to watch anymore.
|
On June 24 2012 00:27 Durp wrote:Show nested quote +On June 24 2012 00:09 ZeromuS wrote:On June 24 2012 00:02 Dodgin wrote:On June 23 2012 23:58 Durp wrote:On June 23 2012 23:46 Dodgin wrote:On June 23 2012 23:42 ZeromuS wrote:On June 23 2012 23:33 Dodgin wrote:On June 23 2012 23:31 chipmonklord17 wrote:On June 23 2012 23:17 Dodgin wrote:On June 23 2012 22:26 Gesarjack wrote: [quote]
Considering you're including a tournament in which Puma 4-1'ed his group and Marineking went 5-0 in a group that included Symbol, then beat Stephano on his way to finish 3rd, yeah, we're going to make you go through TLPD.
Also, that's 3 tournaments. Congrats on using a WAY BIGGER SAMPLE than me. If you're going to use data to prove a point you can't ignore other tournaments, if you don't want to argue using statistics then I can tell you to simply open your eyes. On June 23 2012 23:13 VirgilSC2 wrote: [quote] Terran finally dropped under 50% in a matchup for once?
BLASPHEMY! Okay, so the " terran was good before so it's fine that they they had under 35% TvZ in two separate tournaments on the same weekend argument, convincing stuff! I thought we wanted the game to be balanced instead of playing " which race is better this month? " The game is heading toward balance. Now that terran can't "herp derp" mass hellions into a drone line and kill everything and the player actually has to have some THOUGHT or SKILL many terran players are suffering. Its not really balance's fault that something got nerfed yet terran players DON'T REACT AT ALL. Terran players have had to do so much less for so long to get the same amount of wins (backd up by early terran dominance ect ect) that now that their race is being more skill based and less "did my hellions run in" they have no idea what the hell to do. Terrans need to start exploring other options, for example mech. Why any terrans are still going bio in TvZ is astonishing as zerg has no good answer for a late game maxed mech push into sky terran/mech. But no, its much easier to still reactor hellion expand into bio or 1 rax expand into bio because thats exactly what's been happening since people actually started expanding 1. Mech is terrible if your opponent scouts you and reacts properly, by maxing on roaches and getting drops, picking you apart before you have a big enough army. 2. jesus christ I wonder what you were saying before the Snipe nerf about TvZ if that's how you think it worked. Terrans are in a tough spot for sure but I think it would be shortsighted to say the other races haven't been going through something similar. For once the Ironclad Korean Terran Pros aren't showing that they are winning everything. Some are still able to play well and out play their opponents so they continue to head forward. At least you can watch Terrans play, I remember a few seasons of GSL where I had maybe four or five protoss series to look forward to in a season. I'm absolutely not saying there have not been problems in the past that the other races ( I play Protoss for the record, sad zealot days yada yada ) have had to deal with, but I don't believe in this cycle of buffing and nerfing to extremes, we should be able to find a healthy game balance where the winrates should be 55%-45% in either races favor at most tournaments depending on player skill. Personally right now I think TvP and ZvP are balanced, while ZvP doesn't have the most fun gameplay with the mothership vs bl/infestor wars and lots of 2 base all-ins I don't see any glaring imbalances in the game, I just can't say that for TvZ and I say this without bias as a spectator and not a person who plays either race. TvZ before the patch was fine, Terrans had an advantage ( in most cases ) in the early and midgame while Zerg had an advantage in the late-game, this is blizzards apparent design philosophy for Starcraft 2 where they want certain races to feel stronger and certain points in the game currently I don't feel Terran has an advantage at any point during the game in TvZ and that's a big problem. While I don't think It's impossible that Terran can find a solution without the need for a patch it seems rather unlikely, the game is two years old and mostly figured out at this point. I don't know how many new openers can be invented. As a fellow protoss player, I'm not really sure how you can say PvT is balanced. I don't think I lose PvTs once I solidify my 3base tech with colossi and templar, and that seems to be a trend that goes all the way up to the highest level. It's not unwinnable, but I think it's an exceptionally hard sell to claim that protoss doesn't have it easy. I don't like discussing balance particularly, and I'm coming out arguing my race has it easier, but PvT becomes much easier the further into the game you get. As to the topic, I don't think I'm going to watch GSTL anymore, barring some of the more intense individual matches. I really, really abhor ZvZ. It's a volatile matchup in the early game, and exceptionally dull and an uneventful in the midgame. Lategame ZvZ is fairly interesting and fun to watch, but other than that recent ZvZ on metropolis (I think it was Nestea vs Symbol?) I haven't seen one interesting one. Not to mention TvZ is an absolute joke to watch now, and I've never felt PvZ is a particularly engaging matchup to watch (especially now with the prevalence of the immortal/sentry all in). It feels like were back in the early days of release where every player had to all in zergs because they feared they couldn't match their late game potential. I wish they hadn't buffed the queen as much as they did. I can't help but feel like that change, while great for zerg players, was pretty horrible for the game as a spectator esport given what's transpired to date with the matchups. Normally I'm a big proponent of "wait a few months to see how the meta evolves" but I really don't see much hope for TvZ. Terran always had it hard in the late game until heavy ghost amounts came out. Then that was nerfed. Now with the queen buffs it's really demoralizing watching the terrans I looked up to getting shit on by what seems like most often bland and uninspired zerg play. My two cents. I think TvP is balanced overall, but Protoss has the advantage in the late-game and Terran has the advantage in the midgame, not perfectly balanced but " good enough " that it's acceptable. Of course you also have Protoss early/midgame all-ins that make it seem like Terran is not favored in the midgame but the stim/shield medivac timing window is quite strong, if you can do enough damage to give yourself a lead you can reach the lategame ahead in bases, production, upgrades, tech. Making it not as bad as it would be if Protoss was able to get to his perfect composition unhindered. Yeah I think Terran just needs to make more ghosts. Whenever I play vs ghost heavy I get demolished in engagement after engagement but I do some serious damage back and it comes down to a war of attrition. In the end, I feel like for TvP, they should really make the ghost cost 150/150 again. Terran is always floating a lot more gas than they are minerals and saving the 50 mins would be very good for them. Initially 200/100 was a buff since they could do tank and stuff with the ghosts, but Terrans don't do it so it makes it hard for them to afford bio-ghost play due to the mineral cost of the Ghost. Do you split your units effectively? I haven't seemed to have as much problem vs mass ghost, though I've usually caught them before they're able to mass up some BCs. I agree with the proposed changed to the ghost, but I don't really think that's the problem. Their cost isn't mitigating in TvP. I really disliked the change to snipe. Especially given how much safer zerg is in the early-midgame in ZvT now, I don't think the 50 dmg snipe would've been as much of a problem. Or to return the EMP radius to 2. It might give PvT some problems again, but I'm willing to lose PvT ladder more often if it means TvZ is fun to watch again (though I may be the minority on that one). If the EMP radius was 2 it might be worthwhile trying to EMP infestors, since they almost always clumped together- yet are currently bulky enough to still not all be hit by even a perfect EMP. And, at present, unless youre mitigating nearly every infestor the ghost just isn't worth the investment- and maybe with a returned 2 radius on EMP it might be? I really don't know, that's some glorified theorycraft right there.
It's so rare to see a Protoss player with a view like this... Hats off to you sir.
|
guys, just re-live your awesome crazy fun to watch balanced TvZ moment by watching the MMA vs DRG GSL finals game 7 over and over again. You won't be seeing something like that for a while. Blizzard won't fix TvZ overnight, they might not even attempt to fix it until HOTS.
|
I totally missed it >< Knew TSL would win, but without Symbol coming out? DAMN!
When everybody had jumped ship, who'd have thought TSL would be where it's at now. Coach Lee yo.
Edit: Wow, I think that's the first time I've seen SeekeR that mad. ^
|
Oh what a surprise, another ZvZ fest!
|
Hum.. Polt start to be pretty unreliable for GSTL, he didn't win a lot each time he got send.:/
|
|
|
|