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[Code S] RO32 Group F GSL 2012 Season 3 - Page 95

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 93 94 95 96 97 144 Next
Douillos
Profile Joined May 2010
France3195 Posts
June 19 2012 11:54 GMT
#1881
Stephano / MC good rivalry no?
Look a giraffe! Look a fist!!
Moskau
Profile Joined July 2010
114 Posts
Last Edited: 2012-06-19 11:54:43
June 19 2012 11:54 GMT
#1882
On June 19 2012 20:48 Derez wrote:
Show nested quote +
On June 19 2012 20:46 Moskau wrote:
MKP when cornered, flipping coins like a beast. Double proxy rax into triple expand.. You could say symbol was gambling as well but to be honest MKP goes for CC first so often it's not even as huge of a risk.

By that same logic, Symbol goes for a 15 hatch so often that a proxy 2 rax isn't a huge risk either. Symbol was flipping coins just as much as MKP that game.

(Not that its a bad thing)

zigerobot op!


Yes but there is a difference in taking a calculated risk and constantly flipping coins. MKP has been known for being a greedy player, hell there was a season where he just let lings run by his wall like 5 games in a row to get knocked into code A. There is a reason why he got all-in'd in both series.
SKtheAnathema
Profile Joined September 2010
United States885 Posts
June 19 2012 11:54 GMT
#1883
hype seems very justified.. symbol doesn't seem "flukey" and judging by his demeanor after mkp game 1, being godlike seems like just another day at the office.
Bashion
Profile Joined February 2011
Cook Islands2612 Posts
June 19 2012 11:54 GMT
#1884
On June 19 2012 20:52 HaXXspetten wrote:
Show nested quote +
On June 19 2012 20:52 Dodgin wrote:
On June 19 2012 20:47 Cereb wrote:
On June 19 2012 20:46 SolidMustard wrote:
On June 19 2012 20:43 ladyumbra wrote:
TvZ with two amazing players always produces interesting games. God damn but MKP vs Symbol could become a nice rivalry in the future.


TvZ easily produces the best games and rivalries imo: MKP/DRG, MMA/DRG, Jjajki/Leenock, Nestea/sC, Polt/Stephano, and of course Symbol/anyterranplayer



Oh, that's actually so true. You just blew my mind! I can barely think of any good rivalries with PvX :p


Poor Toss race. So boring, hehe.


Hero Puma, MC Puma?

HuK Nani kinda? they used to meet in MLG's a lot.

PartinG/MKP


Huk/Idra, before Huk joined EG.
MC/Idra, when Idra wasnt slumping.
I've got moves like Jagger
SolidMustard
Profile Joined May 2011
France1515 Posts
June 19 2012 11:54 GMT
#1885
On June 19 2012 20:53 dragonborn wrote:
Show nested quote +
On June 19 2012 20:52 SolidMustard wrote:
To all the players saying we overhype Symbol: you should realize it's not a break-out performance for him, he's been slaying nerds left and right for a few months now

Yes and Symbol played final in 2 major tournaments.

IronSquid and MLG winter arena 2.


which makes me realize i typed "players" instead of "people" or "posts" ^^
pStar
Profile Blog Joined December 2010
996 Posts
June 19 2012 11:54 GMT
#1886
Whats the song.
Destructicon
Profile Blog Joined September 2011
4713 Posts
June 19 2012 11:55 GMT
#1887
On June 19 2012 20:44 Hassybaby wrote:
Show nested quote +
On June 19 2012 20:36 Destructicon wrote:
On June 19 2012 20:33 Hassybaby wrote:
On June 19 2012 20:30 Destructicon wrote:
On June 19 2012 20:28 Fragile51 wrote:
On June 19 2012 20:28 Destructicon wrote:
I'm starting to really dislike MetroPolis, it produces only bad games, because of the difficulty of any race to engage into another, you get to super retarded turtle mode games that take 25 minutes to setup a battle and then you get one or two huge fights and its over.


What fucking game are you watching?!


I just watched MKP and Symbol posturing and skirmishing lightly across the map for the past 20 minutes until they realized they can't attack into each other, then they turtle and the real attack only started at the 25th minute mark.


That's how high level works...people have fantastic defensive abilities, and their opponent decides to not throw units to attempt to break it


1. No that's now how high level works, that's just stupid. The way the game is supposed to work is that people have options to attack each other from beginning to end, with action happening all the time all across the map, all the time, and the best player is the one that can keep up with the multi-tasking to defend or attack for the entirety of the game.

2. I'd rather have a short but action packed 15 minute game then a 35 minute game consisting of 75% turtle and 25% action.

3. Jesus christ, you've seen so many of these stupid games that you've forgotten what true SC2 is supposed to be like?
Do you even remember DRG vs MMA Game 7 of Blizzcup 2011?


Right...lets prove how stupid you are

1. Guess what. That's how high level works. A good player knows when he can attack and when he can't. A good player doesn't throw away units when he doesn't need to/can't afford to. That's what they both did. They could have easily attacked at any point, but they both chose not to because it did not favour them. Doing anything else is how July and FruitDealer plays...and they lose badly. Incredible enough, the best player is the one who makes the correct decisions, not just multitasking...

2. Good for you. I prefer not seeing someone think "welp it's time to attack" and just do it without thinking it through

3. Wow....that game was exciting but there were hundreds of mistakes between the two players. true SC2 isn't about making mistakes....


So, I'm stupid for remembering what real SC2 used to be like?

Sigh, you're hopeless, you forgot what true excitement is, if you think this bastardization of SC2 is how its actually supposed to be played, and worst if you think its actually fun to watch I have no idea what to say.

What happened to the epic days of DRG vs MMA, where not only did they have to make the correct decisions but they had to do it while microing and macroing and fighting each other all the time across the maps.

Thank god the other maps like Ohana, Daybreak and Cloud Kingdom still allow for some epic back and forth games, not just boring turtle and macro up on 5 base play of which I've seen tons of lately.

Anyway, looking forward to Yughio vs PartinG, he has definitely proven himself in TvZ and impressed, now time to see how his ZvP is like.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
June 19 2012 11:55 GMT
#1888
overlay wrong? symbol won 2-0 didn't he?
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
June 19 2012 11:55 GMT
#1889
Gogo Yugioh, take out Parting!!!
LittLeD
Profile Joined May 2010
Sweden7973 Posts
June 19 2012 11:56 GMT
#1890
I think Artosis forgot Symbol already took down Nestea in GSTL?
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Daray
Profile Blog Joined August 2010
6006 Posts
June 19 2012 11:56 GMT
#1891
On June 19 2012 20:55 Dodgin wrote:
overlay wrong? symbol won 2-0 didn't he?


I thought so too maybe im going crazy.
SKYFISH_
Profile Joined April 2011
Bulgaria990 Posts
June 19 2012 11:56 GMT
#1892
gogo parting i need that liquibet
In Soviet Terranistan you rush the Zerg
Aeceus
Profile Joined September 2011
United Kingdom1278 Posts
June 19 2012 11:56 GMT
#1893
On June 19 2012 20:56 LittLeD wrote:
I think Artosis forgot Symbol already took down Nestea in GSTL?


Needs to be a best of series really.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 19 2012 11:56 GMT
#1894
On June 19 2012 20:54 SKtheAnathema wrote:
hype seems very justified.. symbol doesn't seem "flukey" and judging by his demeanor after mkp game 1, being godlike seems like just another day at the office.


Unlike Parting "hype" where he crushes Terrans face left and right until he got 0-3ed by DRG.


Symbol looks very strong in ZvT and ZvP ESPECIALLY GOOD in ZvZ.
Play your best
TheNewEra
Profile Joined March 2011
Germany3128 Posts
June 19 2012 11:57 GMT
#1895
Love this as TSL is my favourite Korean Team but now that they have their new Up and Coming Player Symbol... I wonder which team he will join.
Midas <3 Casy <3 BeSt <3 | Pray to Doh-men, heathens! | Zwischen Harz und Heideland
Bashion
Profile Joined February 2011
Cook Islands2612 Posts
June 19 2012 11:57 GMT
#1896
On June 19 2012 20:56 LittLeD wrote:
I think Artosis forgot Symbol already took down Nestea in GSTL?


Maybe Symbol is a titan zerg.
I've got moves like Jagger
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
June 19 2012 11:57 GMT
#1897
lol at the dude putting up the sign haha
ModeratorRetired LR Bonjwa
TL+ Member
Tsubbi
Profile Joined September 2010
Germany7996 Posts
June 19 2012 11:57 GMT
#1898
10pool!
Moskau
Profile Joined July 2010
114 Posts
June 19 2012 11:58 GMT
#1899
On June 19 2012 20:55 Destructicon wrote:
Show nested quote +
On June 19 2012 20:44 Hassybaby wrote:
On June 19 2012 20:36 Destructicon wrote:
On June 19 2012 20:33 Hassybaby wrote:
On June 19 2012 20:30 Destructicon wrote:
On June 19 2012 20:28 Fragile51 wrote:
On June 19 2012 20:28 Destructicon wrote:
I'm starting to really dislike MetroPolis, it produces only bad games, because of the difficulty of any race to engage into another, you get to super retarded turtle mode games that take 25 minutes to setup a battle and then you get one or two huge fights and its over.


What fucking game are you watching?!


I just watched MKP and Symbol posturing and skirmishing lightly across the map for the past 20 minutes until they realized they can't attack into each other, then they turtle and the real attack only started at the 25th minute mark.


That's how high level works...people have fantastic defensive abilities, and their opponent decides to not throw units to attempt to break it


1. No that's now how high level works, that's just stupid. The way the game is supposed to work is that people have options to attack each other from beginning to end, with action happening all the time all across the map, all the time, and the best player is the one that can keep up with the multi-tasking to defend or attack for the entirety of the game.

2. I'd rather have a short but action packed 15 minute game then a 35 minute game consisting of 75% turtle and 25% action.

3. Jesus christ, you've seen so many of these stupid games that you've forgotten what true SC2 is supposed to be like?
Do you even remember DRG vs MMA Game 7 of Blizzcup 2011?


Right...lets prove how stupid you are

1. Guess what. That's how high level works. A good player knows when he can attack and when he can't. A good player doesn't throw away units when he doesn't need to/can't afford to. That's what they both did. They could have easily attacked at any point, but they both chose not to because it did not favour them. Doing anything else is how July and FruitDealer plays...and they lose badly. Incredible enough, the best player is the one who makes the correct decisions, not just multitasking...

2. Good for you. I prefer not seeing someone think "welp it's time to attack" and just do it without thinking it through

3. Wow....that game was exciting but there were hundreds of mistakes between the two players. true SC2 isn't about making mistakes....


So, I'm stupid for remembering what real SC2 used to be like?

Sigh, you're hopeless, you forgot what true excitement is, if you think this bastardization of SC2 is how its actually supposed to be played, and worst if you think its actually fun to watch I have no idea what to say.

What happened to the epic days of DRG vs MMA, where not only did they have to make the correct decisions but they had to do it while microing and macroing and fighting each other all the time across the maps.

Thank god the other maps like Ohana, Daybreak and Cloud Kingdom still allow for some epic back and forth games, not just boring turtle and macro up on 5 base play of which I've seen tons of lately.

Anyway, looking forward to Yughio vs PartinG, he has definitely proven himself in TvZ and impressed, now time to see how his ZvP is like.


Get off your high horse. The only way the game is supposed to be played is the way that wins the most games.
Maxhster
Profile Joined March 2011
Fiji473 Posts
June 19 2012 11:58 GMT
#1900
gogo Parting!
rawr
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