[Code S] RO32 Group F GSL 2012 Season 3 - Page 87
Forum Index > StarCraft 2 Tournaments |
AxionSteel
United States7754 Posts
| ||
Fishgle
United States2174 Posts
| ||
![]()
eericson000
Australia718 Posts
On June 19 2012 20:42 IshinShishi wrote: I don't understand, Mkp could've insta made 2 bunkers as soon as he saw those roaches, why does he never respect his opponents?.. Maybe try to cut as many corners as possible, don't know | ||
SomeONEx
Sweden641 Posts
Oh I didn't know. Nps then ![]() | ||
Mentalizor
Denmark1596 Posts
| ||
SolidMustard
France1515 Posts
On June 19 2012 20:41 Cereb wrote: So I heard you like cheese!? So we got you some cheese to your cheese so that you can outcheese the cheeser! But I'm sorry, but how on earth did Symbol decide to go ONE BASE ZERG?! was planning to all-in probably. Did you see the MKP vs Symbol series in Iron Squid? He did a similar build and went all in with drones vs. cc first and won the game | ||
JJH777
United States4400 Posts
| ||
Nisyax
Netherlands756 Posts
![]() | ||
chambertin
United States1704 Posts
On June 19 2012 20:42 Tsubbi wrote: what did legend do last game? He missed the start of Symbol's final attack with the Ultras | ||
Dodgin
Canada39254 Posts
uh ohhhh UHH OHHHHHH | ||
Asha
United Kingdom38199 Posts
On June 19 2012 20:42 Tsubbi wrote: what did legend do last game? Went to take off the HUD and misclicked at the same time getting himself stuck at Symbol's third with no mini map to quickly jump back whilst Symbol went for his big ultra bane engagement at MKP's planetaries. Only lasted a moment but I guess he felt it was a bit of a misstep since it was the climax of the game. | ||
Belisarius
Australia6226 Posts
So far so good. | ||
zezamer
Finland5701 Posts
On June 19 2012 20:43 Mentalizor wrote: I hope they don't go passive for 10+ minutes now dont worry it's mkp and symbol | ||
Strela
Netherlands1896 Posts
| ||
ladyumbra
Canada1699 Posts
| ||
Irave
United States9965 Posts
| ||
Hassybaby
United Kingdom10823 Posts
On June 19 2012 20:36 Destructicon wrote: 1. No that's now how high level works, that's just stupid. The way the game is supposed to work is that people have options to attack each other from beginning to end, with action happening all the time all across the map, all the time, and the best player is the one that can keep up with the multi-tasking to defend or attack for the entirety of the game. 2. I'd rather have a short but action packed 15 minute game then a 35 minute game consisting of 75% turtle and 25% action. 3. Jesus christ, you've seen so many of these stupid games that you've forgotten what true SC2 is supposed to be like? Do you even remember DRG vs MMA Game 7 of Blizzcup 2011? Right...lets prove how stupid you are 1. Guess what. That's how high level works. A good player knows when he can attack and when he can't. A good player doesn't throw away units when he doesn't need to/can't afford to. That's what they both did. They could have easily attacked at any point, but they both chose not to because it did not favour them. Doing anything else is how July and FruitDealer plays...and they lose badly. Incredible enough, the best player is the one who makes the correct decisions, not just multitasking... 2. Good for you. I prefer not seeing someone think "welp it's time to attack" and just do it without thinking it through 3. Wow....that game was exciting but there were hundreds of mistakes between the two players. true SC2 isn't about making mistakes.... | ||
Dundron2000
Sweden1140 Posts
| ||
Strela
Netherlands1896 Posts
| ||
Belisarius
Australia6226 Posts
| ||
| ||