Dreamhack Summer [Day 3] - Page 268
| Forum Index > StarCraft 2 Tournaments |
Starting on Page 125, asking if people are ok will result in bans. | ||
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sekalf
Sweden522 Posts
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StarVe
Germany13591 Posts
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Tonttu
Finland606 Posts
On June 19 2012 06:24 Zorgaz wrote: Ah man i want to see the finals..... =/ You are watching it already (Dota2 Finals) | ||
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Asha
United Kingdom38257 Posts
On June 19 2012 06:27 KadaverBB wrote: I gotta say, the observer UI in Hon seems to be way better than dota 2. Would love to see XP per minute and gold per minute and stuff. Its still in beta though right? Maybe they will improve it ![]() They have XP and Gold graph tabs.. I guess because of the sound issues they aren't showing them that much since explaining how far ahead exactly a team is on one count could potentially give quite a bit away if one of the teams overhears. Normally Tobi uses them quite a bit so I'm presuming he has a reason not to be doing so at least. | ||
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Shellshock
United States97276 Posts
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ThePlayer33
Australia2378 Posts
On June 19 2012 04:00 IdrA wrote: thats not really true. its stupidly strong but beatable. the 2nd game stephano cancelled his top left hatch when he didnt have enough larvae to produce lings anyway, and he was on 2 gas so he couldnt make roaches. with the extra larvae of lings or with more spine crawlers he couldve held. he was almost at the tipping point anyway. zergs dont focus on creep spread enough either, which is very important vs the immortal allin. and ling infestor or ling bane+drop are build counters to it, they just have other weaknesses. listen up, stephano! | ||
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gedatsu
1286 Posts
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Vadrigar
Bulgaria2379 Posts
On June 19 2012 06:26 Integra wrote: Funny how one of the heroes are an exact ripoff of the Warcraft 3 hero bloodmage it was already explained. Dota is a Warcraft 3 custom map and it uses W3 models. Dota 2 tries to keep it as close as possible. | ||
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Shikyo
Finland33997 Posts
On June 19 2012 06:28 Drazerk wrote: Funny how most dota fans would say the HoN UI is much worse ![]() Really? The UI is the best thing about HoN, DotA2 observer UI is atrocious, certainly the worst out of the three | ||
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Numy
South Africa35471 Posts
On June 19 2012 06:28 Drazerk wrote: Funny how most dota fans would say the HoN UI is much worse ![]() The Dota 2 UI has all those stats just you have to open up other tabs to access it. This way the screen is clear for the most part but you still can get the info you want. Think it's a better approach then the whole screen covered with info. | ||
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Encrym
Sweden25 Posts
On June 19 2012 06:29 illu23 wrote: This must be one of the more boring esports to watch. Been looking at it for some time, nothing really changed. It actually looks like one of those Bud Spencer & Terence Hill movies. A whole bunch of guys just beating each other up for 20 minutes. This is a slow game, this happens in sc2 too. | ||
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SarcasmMonster
3136 Posts
On June 19 2012 06:28 Integra wrote: maybe we could get SC2 players to stare at the screen picking units for 15 minutes before even starting the game, that would prolong it. Or everyone starts w/ 0 workers so that we can really enjoy that super-early-early game some more. | ||
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Dexington
Canada7276 Posts
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[17]Purple
United Kingdom3489 Posts
On June 19 2012 06:28 Latham wrote: Depends on the team and on the lineup. "Russian" dota is usually aggressive, while asian dota is very farm centric. Some teams favour heavy pusher lineups to end the game by the 20-30 min mark, some pick a hero that excels at late game fighting with the proper items, and 4 other heroes to support him (so he won't die, has easy farm etc.) which turn into 60+ minute games. Lone druid (the guy with the bear) is pretty long game centric, because he can in theory have 12 items on him, while other heroes can only have 6 (he can carry himself and his bear can also have 6 items). Tinker (the one teleporting everywhere) also needs some expensive items to become potentially very powerful. So mTw are trying to contain Na'Vi until these 2 can out right kill the other team. I would have to disagree about your assessment with Lone Druid, he is a pretty early push centric hero as his bear can deal very high damage to buildings as well as carry a radiance burn that does not place himself at risk. 20 minute rax push strats are very common with Sylla when the radiance is picked up. | ||
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Latham
9568 Posts
On June 19 2012 06:29 StarVe wrote: So I have no clue, but is someone going to win soon? ![]() As you can see, 1 base is being invaded so... unless they make a lot of mistakes and give the other team a chance for a comeback, it should end soon =) | ||
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Vadrigar
Bulgaria2379 Posts
On June 19 2012 06:30 gedatsu wrote: Probably the biggest problem with this game is that I don't understand which guys are on which team. red vs. green? | ||
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Coudee
Finland17 Posts
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solidbebe
Netherlands4921 Posts
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KadaverBB
Germany25657 Posts
On June 19 2012 06:28 Drazerk wrote: Funny how most dota fans would say the HoN UI is much worse ![]() I havent watched hon in a while either, i spend to much time with sc2 :D Still, the dota ui offers far less information than hon. I wants more information^^ | ||
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Flayer.
Turkey31 Posts
mTw is really playing a team game. but Na'Vi is trying things more individually. may be because of heroes | ||
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), but 80 minutes is a movie...