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[Up/Down] Group D 2012 GSL Season 3 - Page 38

Forum Index > StarCraft 2 Tournaments
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ibo422
Profile Joined April 2012
Belgium2844 Posts
May 24 2012 11:41 GMT
#741
On May 24 2012 20:39 bokchoi wrote:
zenio-mc-seed headed for a 3way tie? :O

Nuuuu! Zenio to lose the next one with mc-seed winning theirs! And so we compensate for the 3 past days without toss advancing!
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
May 24 2012 11:41 GMT
#742
On May 24 2012 20:37 tree.hugger wrote:
Show nested quote +
On May 24 2012 20:33 KiNGxXx wrote:
On May 24 2012 20:33 rushian wrote:
Especially compared to most zergs we've seen recently, Zenio's creep spread looks pathetic

Still better than July :D

It's a calculated choice in ZvP. Some zergs do the same, depending on the map and strategy.


Why would you not want Creep Spread in ZvP?
Dwelf
Profile Joined September 2009
Netherlands365 Posts
Last Edited: 2012-05-24 11:42:56
May 24 2012 11:41 GMT
#743
It looks close but if MC and Zenio both win there next match and seed now loses its done already.

actually this isn't true, MC would still have to play Tree in that case.
k
Tsubbi
Profile Joined September 2010
Germany7979 Posts
May 24 2012 11:41 GMT
#744
On May 24 2012 20:40 jackdaleaper wrote:
Show nested quote +
On May 24 2012 20:37 hewley wrote:
I don't get how a Zerg can fall this behind on such a large map with 0 pressure by the toss.


When Protoss just keeps up on bases and defends cost efficiently with a small army, it's easy for Zerg to fall behind. I agree that Zenio could have tried something different (like going mutas maybe) but with FF and immortals, Seed had the perfect unit composition for what Zenio had and all he had to do was expand and tech up to build a perfect death ball, he DOESN'T need to pressure.


zenio didnt know wheather the immortal sentry all in was coming or not, thats why he didnt get ahead in eco enough imo
FataLe
Profile Joined November 2010
New Zealand4494 Posts
Last Edited: 2012-05-24 11:42:07
May 24 2012 11:41 GMT
#745
Zenio tried to do too much too quickly thus falling behind in bases (or at least stays even)
gg Seed had nice control.
hi. big fan.
dainbramage
Profile Joined August 2011
Australia1442 Posts
Last Edited: 2012-05-24 11:43:32
May 24 2012 11:42 GMT
#746
On May 24 2012 10:13 Fionn wrote:
Hack will make it.

Confirmed, Hack in code A next season.

EDIT: For some reason I thought this was a recent post. Derp.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
May 24 2012 11:42 GMT
#747
Losing pretty much all of his initial infestors due to bad positioning kinda hurt zenio there, that and refusing to kill the prism
Yhamm is the god of predictions
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
May 24 2012 11:42 GMT
#748
Thats a pretty good point.....can u recall larva?
Yipsta
Profile Joined January 2012
United Kingdom40 Posts
May 24 2012 11:42 GMT
#749
On May 24 2012 20:40 Grampz wrote:
these games are pretty lackluster if i say so myself... but thats to be expected with this group -.-


Personally im enjoying this group, its had a variety of matches, good stuff so far
Woizit
Profile Joined June 2011
801 Posts
May 24 2012 11:42 GMT
#750
Nice idea, what if zergs neural recall 20+ banelings onto the Protoss clump?
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 24 2012 11:42 GMT
#751
On May 24 2012 20:40 clusen wrote:
Show nested quote +
On May 24 2012 20:39 opterown wrote:
[image loading]

this one better/worse? it's a bit less gaudy haha

I like it a lot, you can't use it for Code S tho because of the EG logo :p

haha it's for GSTL :D
ModeratorRetired LR Bonjwa
TL+ Member
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
May 24 2012 11:42 GMT
#752
On May 24 2012 20:39 Thrillz wrote:
Toilet?


I guess you're new to SC2?

An archon toilet is when you Vortex (it looks a bit like a flushing toilet with the swirling), you push your archons into it. Once the Vortex is over, the archons will AoE all the units that were inside. It's insanely strong.
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
May 24 2012 11:43 GMT
#753
On May 24 2012 20:37 tree.hugger wrote:
Show nested quote +
On May 24 2012 20:33 KiNGxXx wrote:
On May 24 2012 20:33 rushian wrote:
Especially compared to most zergs we've seen recently, Zenio's creep spread looks pathetic

Still better than July :D

It's a calculated choice in ZvP. Some zergs do the same, depending on the map and strategy.


This. I think it's a bad choice personally, but creep spread is one of Zenio's strong points when he focuses on it. He already had 8+ active tumors always in his first rep pack after he joined Liquid, back when a lot of Zergs were content with connecting their bases.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
May 24 2012 11:43 GMT
#754
On May 24 2012 20:42 Clazziquai10 wrote:
Thats a pretty good point.....can u recall larva?


I checked this once to see if it worked, but I can't quite...

Recall the results.
memes are a dish best served dank
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
May 24 2012 11:43 GMT
#755
On May 24 2012 20:41 SeaSwift wrote:
Show nested quote +
On May 24 2012 20:37 tree.hugger wrote:
On May 24 2012 20:33 KiNGxXx wrote:
On May 24 2012 20:33 rushian wrote:
Especially compared to most zergs we've seen recently, Zenio's creep spread looks pathetic

Still better than July :D

It's a calculated choice in ZvP. Some zergs do the same, depending on the map and strategy.


Why would you not want Creep Spread in ZvP?

One observer kills it all. Transfuse, inject are more useful.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
michielbrands
Profile Joined June 2011
Netherlands1146 Posts
May 24 2012 11:43 GMT
#756
k 3 players now 2-1
- me (L) competitive gaming -
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
May 24 2012 11:43 GMT
#757
On May 24 2012 20:42 Woizit wrote:
Nice idea, what if zergs neural recall 20+ banelings onto the Protoss clump?


They can I haven't seen it though. Hadn't even thought about it.
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37015 Posts
May 24 2012 11:43 GMT
#758
U guys got any questions for wolf and Khaldor?

I'll ask them for u
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 24 2012 11:44 GMT
#759
On May 24 2012 20:43 tree.hugger wrote:
Show nested quote +
On May 24 2012 20:41 SeaSwift wrote:
On May 24 2012 20:37 tree.hugger wrote:
On May 24 2012 20:33 KiNGxXx wrote:
On May 24 2012 20:33 rushian wrote:
Especially compared to most zergs we've seen recently, Zenio's creep spread looks pathetic

Still better than July :D

It's a calculated choice in ZvP. Some zergs do the same, depending on the map and strategy.


Why would you not want Creep Spread in ZvP?

One observer kills it all. Transfuse, inject are more useful.


You could say the same about scan, ravens and overseers...
michielbrands
Profile Joined June 2011
Netherlands1146 Posts
May 24 2012 11:44 GMT
#760
lol everyone can still advance.... that has been quite different the last few days after everyone played 3 matches
- me (L) competitive gaming -
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