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Norway25712 Posts
On May 16 2012 18:42 KristofferAG wrote:Show nested quote +On May 16 2012 18:38 KristofferAG wrote: MVPKeen v SlayerS_MMA0 - 1MapsOhana - SlayerS_MMAMetropolisCloud Kingdom5.00 MVPKeen spawning as the red Terran in the 3 o'clock position. SlayerS_MMA spawning as the blue Terran in the 6 o'clock position. Both players going the same build, Keen going gas first into Rax, MMA going Rax first into CC. Factory on the way for Keen. MMA takes both geysers in his main. Reactor added on to the Barracks for Keen, next to the Factory. I'm eating an apple, it's really juicy. CC going down on the natural for Keen as he swaps the Barracks and Factory. Hellion production started. Factory on the way for MMA. Starport starting for Keen. 10.00 Keen's hellions manage to get into MMA's base! Scouts the Starport and delays it, while killing three SCVs. Keen has started siege tank production as he takes his third gas on the natural.
First Banshee and Cloak on the way for MMA, as his Marines move out. Siege tech research started for Keen.
MMA's Banshee moving into the main of Keen, cloak almost finished. Keen moving out and pushing into the natural of MMA as the Banshee of MMA keeps doing damage.
Siege tech finishes for Keen, MMA starts his. Keen sieges up and MMA pulls a bunch of SCVs to stop the attack. The SCVs fall but the attack is cleaned up. Small drop from Keen also manages to do some damage.
15.00 Banshee from MMA keeps harassing Keen, but is eventually forced out. MMA manages to save a second banshee by sacrificing a Viking.
Now Keen is sending in a Banshee to harass the mineral line of MMA. Quick cloak saves it from a Viking. A drop from Keen is cleaned up by two cloaked Banshees.
Keen now getting stimpack, +1 infantry attack and Combat Shields while adding on 4 Rax. Third CC turned into an Orbital. MMA getting +1 mech attack.
Keen adding on a second Engineering bay. Another drop from Keen is scared away.
Keen now taking his third, at the same time as MMA.
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On May 16 2012 18:40 LeLfe wrote:Show nested quote +On May 16 2012 18:38 KristofferAG wrote:+ Show Spoiler + MVPKeen v SlayerS_MMA0 - 1MapsOhana - SlayerS_MMAMetropolisCloud Kingdom5.00 MVPKeen spawning as the red Terran in the 3 o'clock position. SlayerS_MMA spawning as the blue Terran in the 6 o'clock position. Both players going the same build, Keen going gas first into Rax, MMA going Rax first into CC. Factory on the way for Keen. MMA takes both geysers in his main. Reactor added on to the Barracks for Keen, next to the Factory. I'm eating an apple, it's really juicy. + Show Spoiler +CC going down on the natural for Keen as he swaps the Barracks and Factory. Hellion production started. Factory on the way for MMA.
Starport starting for Keen. Yes we do read everything 
At work now... I thought the worst thing about it was that I can't watch gsl... But now I realized I don't even have an apple here! Thanks a lot..
Aaaaappplleee....
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Man, these guys just wont stop harassing
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Norway25712 Posts
On May 16 2012 18:45 KristofferAG wrote:Show nested quote +On May 16 2012 18:42 KristofferAG wrote:On May 16 2012 18:38 KristofferAG wrote: MVPKeen v SlayerS_MMA0 - 1MapsOhana - SlayerS_MMAMetropolisCloud Kingdom5.00 MVPKeen spawning as the red Terran in the 3 o'clock position. SlayerS_MMA spawning as the blue Terran in the 6 o'clock position. Both players going the same build, Keen going gas first into Rax, MMA going Rax first into CC. Factory on the way for Keen. MMA takes both geysers in his main. Reactor added on to the Barracks for Keen, next to the Factory. I'm eating an apple, it's really juicy. CC going down on the natural for Keen as he swaps the Barracks and Factory. Hellion production started. Factory on the way for MMA. Starport starting for Keen. 10.00 Keen's hellions manage to get into MMA's base! Scouts the Starport and delays it, while killing three SCVs. Keen has started siege tank production as he takes his third gas on the natural.
First Banshee and Cloak on the way for MMA, as his Marines move out. Siege tech research started for Keen.
MMA's Banshee moving into the main of Keen, cloak almost finished. Keen moving out and pushing into the natural of MMA as the Banshee of MMA keeps doing damage.
Siege tech finishes for Keen, MMA starts his. Keen sieges up and MMA pulls a bunch of SCVs to stop the attack. The SCVs fall but the attack is cleaned up. Small drop from Keen also manages to do some damage.
15.00 Banshee from MMA keeps harassing Keen, but is eventually forced out. MMA manages to save a second banshee by sacrificing a Viking.
Now Keen is sending in a Banshee to harass the mineral line of MMA. Quick cloak saves it from a Viking. A drop from Keen is cleaned up by two cloaked Banshees.
Keen now getting stimpack, +1 infantry attack and Combat Shields while adding on 4 Rax. Third CC turned into an Orbital. MMA getting +1 mech attack.
Keen adding on a second Engineering bay. Another drop from Keen is scared away.
Keen now taking his third, at the same time as MMA.
20.00 A rogue Banshee is taken out, but forces another scan from MMA. Keen moving out with a small infantry and tank army.
Keen getting +1 mech attack. MMA dropping blue flame Hellions into the main of Keen, but is only able to take out about 5 SCVs before he's pushed ou.
Another big drop from Keen coming in towards the third of MMA, but a full Medivac is taken out, and a second half-full is taken out. Two siege tanks on the high ground provide support and allows Keen to kill multiple SCVs!
A big infantry army runs into the main of MMA and absolutely destroys the production facilities of MMA, ana d bunch of SCVs. The main orbital is saved. +2 armor for infantry on the way for Keen.
Keen adding on a fourth CC.
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And thats how you do bio vs mech, great to watch
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United Kingdom38149 Posts
I think Keen's slow rate of expanding is going to lose him the game.
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On May 16 2012 18:49 Asha` wrote: I think Keen's slow rate of expanding is going to lose him the game. MKP would have 12 CC done by now :o
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thats whats makes a player good in tvt.. knowing exactly when u can break a siege line
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United Kingdom38149 Posts
Wow that was such quick reactions by Keen, he picked up bio while stimming and splitting on two flanks for a very very quick bio bomb across the tanks. Impressive
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On May 16 2012 18:50 MrCon wrote:Show nested quote +On May 16 2012 18:49 Asha` wrote: I think Keen's slow rate of expanding is going to lose him the game. MKP would have 12 CC done by now :o
and MVp would already have won
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Norway25712 Posts
On May 16 2012 18:48 KristofferAG wrote:Show nested quote +On May 16 2012 18:45 KristofferAG wrote:On May 16 2012 18:42 KristofferAG wrote:On May 16 2012 18:38 KristofferAG wrote: MVPKeen v SlayerS_MMA0 - 1MapsOhana - SlayerS_MMAMetropolisCloud Kingdom5.00 MVPKeen spawning as the red Terran in the 3 o'clock position. SlayerS_MMA spawning as the blue Terran in the 6 o'clock position. Both players going the same build, Keen going gas first into Rax, MMA going Rax first into CC. Factory on the way for Keen. MMA takes both geysers in his main. Reactor added on to the Barracks for Keen, next to the Factory. I'm eating an apple, it's really juicy. CC going down on the natural for Keen as he swaps the Barracks and Factory. Hellion production started. Factory on the way for MMA. Starport starting for Keen. 10.00 Keen's hellions manage to get into MMA's base! Scouts the Starport and delays it, while killing three SCVs. Keen has started siege tank production as he takes his third gas on the natural.
First Banshee and Cloak on the way for MMA, as his Marines move out. Siege tech research started for Keen.
MMA's Banshee moving into the main of Keen, cloak almost finished. Keen moving out and pushing into the natural of MMA as the Banshee of MMA keeps doing damage.
Siege tech finishes for Keen, MMA starts his. Keen sieges up and MMA pulls a bunch of SCVs to stop the attack. The SCVs fall but the attack is cleaned up. Small drop from Keen also manages to do some damage.
15.00 Banshee from MMA keeps harassing Keen, but is eventually forced out. MMA manages to save a second banshee by sacrificing a Viking.
Now Keen is sending in a Banshee to harass the mineral line of MMA. Quick cloak saves it from a Viking. A drop from Keen is cleaned up by two cloaked Banshees.
Keen now getting stimpack, +1 infantry attack and Combat Shields while adding on 4 Rax. Third CC turned into an Orbital. MMA getting +1 mech attack.
Keen adding on a second Engineering bay. Another drop from Keen is scared away.
Keen now taking his third, at the same time as MMA.
20.00 A rogue Banshee is taken out, but forces another scan from MMA. Keen moving out with a small infantry and tank army.
Keen getting +1 mech attack. MMA dropping blue flame Hellions into the main of Keen, but is only able to take out about 5 SCVs before he's pushed ou.
Another big drop from Keen coming in towards the third of MMA, but a full Medivac is taken out, and a second half-full is taken out. Two siege tanks on the high ground provide support and allows Keen to kill multiple SCVs!
A big infantry army runs into the main of MMA and absolutely destroys the production facilities of MMA, ana d bunch of SCVs. The main orbital is saved. +2 armor for infantry on the way for Keen.
Keen adding on a fourth CC.
25.00 Drop from Keen is able to take out the Sensor Tower, but doesn't do any other damage. Couple of Hellions from MMA kill off a couple SCVs in the natural of Keen, but fall quickly.
Keen is going for yet another drop, but it's spotted and pulls back. +3 infantry and +2 mech attack going for Keen.
2 more CC for MMA and 1 for Keen in production. MMA getting +2 mech attack.
3 Starports on the way for Keen! Thor production started for MMA as he adds on another Starport.
Keen takes the two gas on his new fourth. Fusion Core in production for Commander Keen!
Keen goes for it! A huge infantry army goes in up the middle of the map while a small group goes in from the 9 o'clock position, north of Keen's third. All the tanks of MMa are destroyed quickly!
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Whichever player goes mech loses.
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