That doesn't change the fact that a lot of the details look out of place. It detracts my attention onstage. It looks like loose tubes. >_>
Still frequent lag.
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StarStruck
25339 Posts
May 05 2012 12:44 GMT
#1121
On May 05 2012 20:55 ceaRshaf wrote: Show nested quote + On May 05 2012 20:54 StarStruck wrote: Love having live music but there seems to be a lot of technical difficulties from when I tuned in especially on the English channel side :/ Whats with the set pieces too? Supposed to be the octopuss' arms? It looks so out of place on the stage and looks really dreadful. X-X Jason will probably do a vlog on this. It's a steam punk theme. That doesn't change the fact that a lot of the details look out of place. It detracts my attention onstage. It looks like loose tubes. >_> Still frequent lag. | ||
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Fragile51
Netherlands15767 Posts
May 05 2012 12:46 GMT
#1122
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MuB
United States95 Posts
May 05 2012 12:46 GMT
#1123
On May 05 2012 21:44 StarStruck wrote: Show nested quote + On May 05 2012 20:55 ceaRshaf wrote: On May 05 2012 20:54 StarStruck wrote: Love having live music but there seems to be a lot of technical difficulties from when I tuned in especially on the English channel side :/ Whats with the set pieces too? Supposed to be the octopuss' arms? It looks so out of place on the stage and looks really dreadful. X-X Jason will probably do a vlog on this. It's a steam punk theme. That doesn't change the fact that a lot of the details look out of place. It detracts my attention onstage. It looks like loose tubes. >_> Still frequent lag. I don't think it looks out of place, because you know. It's the theme. | ||
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Azzur
Australia6260 Posts
May 05 2012 12:47 GMT
#1124
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Asha
United Kingdom38257 Posts
May 05 2012 12:47 GMT
#1125
On May 05 2012 21:44 Asha` wrote: Show nested quote + On May 05 2012 21:41 Asha` wrote: On May 05 2012 21:37 Asha` wrote: On May 05 2012 21:34 Asha` wrote: On May 05 2012 21:30 Asha` wrote: ![]() Game 4 on Bel'Shir Beach both players taking a 13 gas. 7:00 Both players scout off their rax, once again aLive's wall off denies any scouting for MMA while aLive gets a full scout. aLive tries to hide the SCV in his base but ends up losing it. Factory down for both at normal times, MMA puts a reactor on his rax, aLive taking a second gas and then building a reactor of his own. CC for MMA and reactor hellions aLive setting up for a banshee aLive holding the top of his ramp to deny MMA from scouting if he has a CC. He builds a banshee, and researches cloak after it. aLive building a tech lab on his fact again, looks like he's one basing. 11:00 // my stream dies temporarily // aLive harassing nicely from 2 angles with his cloak banshees. He does finally lose one but more banshees are coming in. marines and tanks crossing the map, MMA has siege tech done to hold aLive back. aLive needs his banshees to get close to the tanks but they aren't being able to aLive having to expand behind his push, he's basically doing a soft contain now with constant banshee harass 16:00 aLive has probably done enough damage with his banshee play to not be too far behind. aLive goes double tech labs on his additional rax to be able to rush out stim and shields. MMA dropping, aLive spots it with a banshee and covers it back at home. aLive is the first player to go for a third CC, MMA with +1 and looking to attack with shields aLive still harassing MMA's units with cloaked banshees. MMA defending well against them but they are almost always cost effective. MMA's push can't really get any good position on MMA while aLive is defending well and has his stim finished. For some reason MMA hasn't researched stim. aLive has actually taken the supply lead. 21:00 aLive gets a good drop in MMA's main. MMA losing medivacs for free to aLive's marine drop. MMA finally building a third while aLive moves his own CC down to mine. aLive now being the player to get aggressive out on the map, but he donates about 20 marines and MMA gets gifted the supply lead back. MMA floating 1.5k gas. Finally taking his third base. Looks like we'll get back to a standoff with both players sitting on a third base. At this rate it may come down to who throws away the most units! 25:00 MMA marine bombing some of aLive's tanks and kills quite a few off. He takes advantage of that to get a good siege position aLive stims into siege tanks and loses a ton of marines, does a little marine bomb, and doesn't trade too badly + gets some position back. MMA controlling both xel'naga towers more marine bombs, aLive counter dropping at MMA's nat Pretty even supply counts. MMA walks around aLive's army and attacks into his natural, gets some good damage done but tank reinforcements force him back. Neither player has a fourth base set up. | ||
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Bagration
United States18282 Posts
May 05 2012 12:47 GMT
#1126
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Fionn
United States23455 Posts
May 05 2012 12:47 GMT
#1127
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Badfatpanda
United States9719 Posts
May 05 2012 12:48 GMT
#1128
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Seeker
Where dat snitch at?37058 Posts
May 05 2012 12:49 GMT
#1129
It's like watching a slide show.... | ||
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Badfatpanda
United States9719 Posts
May 05 2012 12:49 GMT
#1130
On May 05 2012 21:49 SeeKeR wrote: Holy crap. I cannot watch this. The lag is ridiculous It's like watching a slide show.... dude watch the french stream with english audio, works fine for me albeit a small delay. | ||
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Woizit
801 Posts
May 05 2012 12:50 GMT
#1131
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Shinobi1982
1605 Posts
May 05 2012 12:50 GMT
#1132
On May 05 2012 21:49 SeeKeR wrote: Holy crap. I cannot watch this. The lag is ridiculous It's like watching a slide show.... http://www.teamliquid.net/video/streams/IronSquidTV There you go Edit** wrong link :D | ||
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Noocta
France12578 Posts
May 05 2012 12:50 GMT
#1133
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ReadySetFire
Kuwait545 Posts
May 05 2012 12:51 GMT
#1134
How did Alive make a comeback? | ||
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DifuntO
Greece2376 Posts
May 05 2012 12:51 GMT
#1135
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Fragile51
Netherlands15767 Posts
May 05 2012 12:51 GMT
#1136
On May 05 2012 21:50 Noocta wrote: This map is so great for TvT. It actually is, the two lanes really make for some interesting positioning. | ||
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Asha
United Kingdom38257 Posts
May 05 2012 12:51 GMT
#1137
On May 05 2012 21:47 Asha` wrote: Show nested quote + On May 05 2012 21:44 Asha` wrote: On May 05 2012 21:41 Asha` wrote: On May 05 2012 21:37 Asha` wrote: On May 05 2012 21:34 Asha` wrote: On May 05 2012 21:30 Asha` wrote: ![]() Game 4 on Bel'Shir Beach both players taking a 13 gas. 7:00 Both players scout off their rax, once again aLive's wall off denies any scouting for MMA while aLive gets a full scout. aLive tries to hide the SCV in his base but ends up losing it. Factory down for both at normal times, MMA puts a reactor on his rax, aLive taking a second gas and then building a reactor of his own. CC for MMA and reactor hellions aLive setting up for a banshee aLive holding the top of his ramp to deny MMA from scouting if he has a CC. He builds a banshee, and researches cloak after it. aLive building a tech lab on his fact again, looks like he's one basing. 11:00 // my stream dies temporarily // aLive harassing nicely from 2 angles with his cloak banshees. He does finally lose one but more banshees are coming in. marines and tanks crossing the map, MMA has siege tech done to hold aLive back. aLive needs his banshees to get close to the tanks but they aren't being able to aLive having to expand behind his push, he's basically doing a soft contain now with constant banshee harass 16:00 aLive has probably done enough damage with his banshee play to not be too far behind. aLive goes double tech labs on his additional rax to be able to rush out stim and shields. MMA dropping, aLive spots it with a banshee and covers it back at home. aLive is the first player to go for a third CC, MMA with +1 and looking to attack with shields aLive still harassing MMA's units with cloaked banshees. MMA defending well against them but they are almost always cost effective. MMA's push can't really get any good position on MMA while aLive is defending well and has his stim finished. For some reason MMA hasn't researched stim. aLive has actually taken the supply lead. 21:00 aLive gets a good drop in MMA's main. MMA losing medivacs for free to aLive's marine drop. MMA finally building a third while aLive moves his own CC down to mine. aLive now being the player to get aggressive out on the map, but he donates about 20 marines and MMA gets gifted the supply lead back. MMA floating 1.5k gas. Finally taking his third base. Looks like we'll get back to a standoff with both players sitting on a third base. At this rate it may come down to who throws away the most units! 25:00 MMA marine bombing some of aLive's tanks and kills quite a few off. He takes advantage of that to get a good siege position aLive stims into siege tanks and loses a ton of marines, does a little marine bomb, and doesn't trade too badly + gets some position back. MMA controlling both xel'naga towers more marine bombs, aLive counter dropping at MMA's nat Pretty even supply counts. MMA walks around aLive's army and attacks into his natural, gets some good damage done but tank reinforcements force him back. Neither player has a fourth base set up. 31:00 aLive taking control of the righthand xel'naga tower while MMA has contorl of the left. Both players threatening the others third. aLive sneaks back air control by about 3hp on a viking. MMA taking a fourth, aLive has a fourth CC done but hasn't floated it out yet. aLive doing a run around on the far east flank of the mapbut can't really get muich done. Marine bomb on MMA's defensive tanks and a drop into the main aLive setting up his fourth. Both players about to be on 3/3, I think MMA has better mech upgrades though (working on +2 weapons) aLive crushes through MMA's army on the east of the map and denies the third base. MMA very quickly lifts it and retreats. aLive instantly attacks into MMA's fourth too with a small squard. MMA's dfence is great though. aLive kills the third, he breaks through a second tank line and MMA is pinned back on his own side of the map. Alive at 180 supply to 140 supply and now sieging MMA's main. | ||
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Noocta
France12578 Posts
May 05 2012 12:52 GMT
#1138
On May 05 2012 21:51 Fragile51 wrote: It actually is, the two lanes really make for some interesting positioning. I wasn'"t sarcastic. I love TvT on this map. | ||
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quannguyen
Vietnam1390 Posts
May 05 2012 12:53 GMT
#1139
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Fragile51
Netherlands15767 Posts
May 05 2012 12:53 GMT
#1140
On May 05 2012 21:52 Noocta wrote: Show nested quote + On May 05 2012 21:51 Fragile51 wrote: On May 05 2012 21:50 Noocta wrote: This map is so great for TvT. It actually is, the two lanes really make for some interesting positioning. I wasn'"t sarcastic. I love TvT on this map. ..Neither was i :p | ||
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