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Iron Squid Grand Final - Page 58

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 56 57 58 59 60 233 Next
bbm
Profile Joined April 2011
United Kingdom1320 Posts
May 05 2012 12:53 GMT
#1141
I've never seen quite so many destroyed command centres in one game
By.Sun or By.Rain, he always delivers
ZenithM
Profile Joined February 2011
France15952 Posts
May 05 2012 12:53 GMT
#1142
LOLOL Pomf et Thud are quite awesome.
Not very insightful, but sooooooooo energetic.
Tsubbi
Profile Joined September 2010
Germany7996 Posts
May 05 2012 12:54 GMT
#1143
tvt should be played as bo3!
ReadySetFire
Profile Joined October 2011
Kuwait545 Posts
May 05 2012 12:54 GMT
#1144
On May 05 2012 21:53 Fragile51 wrote:
Show nested quote +
On May 05 2012 21:52 Noocta wrote:
On May 05 2012 21:51 Fragile51 wrote:
On May 05 2012 21:50 Noocta wrote:
This map is so great for TvT.


It actually is, the two lanes really make for some interesting positioning.


I wasn'"t sarcastic.
I love TvT on this map.


..Neither was i :p

lmfao
MWY
Profile Joined October 2011
Germany284 Posts
Last Edited: 2012-05-05 12:54:51
May 05 2012 12:54 GMT
#1145
oh my god this tvt makes me wanna switch my race
ItsMeDomLee
Profile Joined November 2010
Canada2732 Posts
May 05 2012 12:54 GMT
#1146
I don't believe MMA has ever won on this map.
FinBenton
Profile Joined March 2011
Finland870 Posts
May 05 2012 12:54 GMT
#1147
On May 05 2012 21:44 StarStruck wrote:
Show nested quote +
On May 05 2012 20:55 ceaRshaf wrote:
On May 05 2012 20:54 StarStruck wrote:
Love having live music but there seems to be a lot of technical difficulties from when I tuned in especially on the English channel side :/

Whats with the set pieces too?

Supposed to be the octopuss' arms? It looks so out of place on the stage and looks really dreadful. X-X

Jason will probably do a vlog on this.


It's a steam punk theme.


That doesn't change the fact that a lot of the details look out of place. It detracts my attention onstage. It looks like loose tubes. >_>

Still frequent lag.

I dont think it looks out of place, even the clothing of the band is steampunk'ish, looks really cool to me 8)
NeonFox
Profile Joined January 2011
2373 Posts
May 05 2012 12:54 GMT
#1148
I don't remember MMA being that sloppy..
KobraKay
Profile Joined March 2010
Portugal4238 Posts
May 05 2012 12:55 GMT
#1149
MMA TT.....still a nice game even if he is going to end up losing it like it seems to be happening soon =/
CJ Fighting! (--.--)
0ne
Profile Blog Joined March 2011
Spain2464 Posts
May 05 2012 12:55 GMT
#1150
On May 05 2012 21:54 ItsMeDomLee wrote:
I don't believe MMA has ever won on this map.

He cheesed Mvp here TT
Eraserhead
Profile Joined October 2011
159 Posts
May 05 2012 12:55 GMT
#1151
watching games with actual strategic play is always quite fun to watch
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
May 05 2012 12:55 GMT
#1152
On May 05 2012 21:51 Asha` wrote:
Show nested quote +
On May 05 2012 21:47 Asha` wrote:
On May 05 2012 21:44 Asha` wrote:
On May 05 2012 21:41 Asha` wrote:
On May 05 2012 21:37 Asha` wrote:
On May 05 2012 21:34 Asha` wrote:
On May 05 2012 21:30 Asha` wrote:
[image loading]


Game 4 on Bel'Shir Beach

(T)MMA spawning as the blue Terran to the East
(T)aLive spawning as the red Terran to the West

both players taking a 13 gas.


7:00

Both players scout off their rax, once again aLive's wall off denies any scouting for MMA while aLive gets a full scout. aLive tries to hide the SCV in his base but ends up losing it.

Factory down for both at normal times,

MMA puts a reactor on his rax, aLive taking a second gas and then building a reactor of his own.

CC for MMA and reactor hellions

aLive setting up for a banshee

aLive holding the top of his ramp to deny MMA from scouting if he has a CC. He builds a banshee, and researches cloak after it.

aLive building a tech lab on his fact again, looks like he's one basing.


11:00

// my stream dies temporarily //

aLive harassing nicely from 2 angles with his cloak banshees. He does finally lose one but more banshees are coming in.

marines and tanks crossing the map, MMA has siege tech done to hold aLive back. aLive needs his banshees to get close to the tanks but they aren't being able to

aLive having to expand behind his push, he's basically doing a soft contain now with constant banshee harass


16:00

aLive has probably done enough damage with his banshee play to not be too far behind.

aLive goes double tech labs on his additional rax to be able to rush out stim and shields.

MMA dropping, aLive spots it with a banshee and covers it back at home.

aLive is the first player to go for a third CC, MMA with +1 and looking to attack with shields

aLive still harassing MMA's units with cloaked banshees. MMA defending well against them but they are almost always cost effective.

MMA's push can't really get any good position on MMA while aLive is defending well and has his stim finished. For some reason MMA hasn't researched stim.

aLive has actually taken the supply lead.


21:00

aLive gets a good drop in MMA's main.

MMA losing medivacs for free to aLive's marine drop.

MMA finally building a third while aLive moves his own CC down to mine.

aLive now being the player to get aggressive out on the map, but he donates about 20 marines and MMA gets gifted the supply lead back.

MMA floating 1.5k gas. Finally taking his third base.

Looks like we'll get back to a standoff with both players sitting on a third base. At this rate it may come down to who throws away the most units!


25:00

MMA marine bombing some of aLive's tanks and kills quite a few off. He takes advantage of that to get a good siege position

aLive stims into siege tanks and loses a ton of marines, does a little marine bomb, and doesn't trade too badly + gets some position back.

MMA controlling both xel'naga towers

more marine bombs, aLive counter dropping at MMA's nat

Pretty even supply counts.

MMA walks around aLive's army and attacks into his natural, gets some good damage done but tank reinforcements force him back.

Neither player has a fourth base set up.


31:00

aLive taking control of the righthand xel'naga tower while MMA has contorl of the left.

Both players threatening the others third.

aLive sneaks back air control by about 3hp on a viking.

MMA taking a fourth, aLive has a fourth CC done but hasn't floated it out yet.

aLive doing a run around on the far east flank of the mapbut can't really get muich done. Marine bomb on MMA's defensive tanks and a drop into the main

aLive setting up his fourth.

Both players about to be on 3/3, I think MMA has better mech upgrades though (working on +2 weapons)

aLive crushes through MMA's army on the east of the map and denies the third base. MMA very quickly lifts it and retreats.

aLive instantly attacks into MMA's fourth too with a small squard. MMA's dfence is great though.

aLive kills the third, he breaks through a second tank line and MMA is pinned back on his own side of the map.

Alive at 180 supply to 140 supply and now sieging MMA's main.


37:00

aLive solidly on four bases and maxed, MMA at 160 supply and pinned back on three bases.

aLive gets great positioning on MMA's forces and completely denies the fourth for MMA. MMA counter attacks wtih all his forces to aLive's third while dropping the fourth, aLive defends his fourth and surrenders his third.

MMA returns to tryclean up at home but he's down by 70 supply now.

MMA takes his third at the forward position again, aLive drops back down to it. MMA cleans it up to have some economy but aLive circles around with his whole army to start pressuring it again.

MMA is on the proverbial ropes.

aLive reestablishing a fourth base and looking to take air control again to start aggressively pushing.

More drops being sent out for both players, aLive scouts MMA's though so responds and leaves his own medivac hanging.
ItsMeDomLee
Profile Joined November 2010
Canada2732 Posts
May 05 2012 12:56 GMT
#1153
On May 05 2012 21:54 NeonFox wrote:
I don't remember MMA being that sloppy..


Lol.. clearly you've never seen him play Polt. MMA plays brilliant at times but his TvT is more often than not unspectacular and risky.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 05 2012 12:56 GMT
#1154
No MMA, don't repair it! You always win when you somehow or rather let your CC die.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Malinor
Profile Joined November 2008
Germany4733 Posts
May 05 2012 12:57 GMT
#1155
That was a real beautiful game.
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
Fionn
Profile Blog Joined October 2009
United States23455 Posts
May 05 2012 12:57 GMT
#1156
This is gonna go down as one of the longest Bo5's in SC2 history. Jeez.
Writerhttps://twitter.com/FionnOnFire
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
May 05 2012 12:57 GMT
#1157
GG
ZenithM
Profile Joined February 2011
France15952 Posts
May 05 2012 12:57 GMT
#1158
CRUSH HIM, MMA!
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
May 05 2012 12:57 GMT
#1159
YEAH ALIVE!!!!!! Clutch it now
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 05 2012 12:57 GMT
#1160
AH! AH! AH! OI! <3
Mark Munoz looks like Gretorp
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