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[Code A] Ro48 Day 3 2012 GSL Season 2 - Page 44

Forum Index > StarCraft 2 Tournaments
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Prev 1 42 43 44 45 46 69 Next
flowSthead
Profile Blog Joined March 2011
1065 Posts
May 01 2012 10:59 GMT
#861
On May 01 2012 19:55 the`postman wrote:
Show nested quote +
On May 01 2012 19:54 IMNasty wrote:
..........why does true keep making hydras

What else would he go vs stalker/sentry/immortal?


Mass zerglings maybe? You just have to bait out enough forcefields to get your zerglings close. It's difficult but it should be doable.
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler █ MVP ■ MC ■ Boxer ■ Grubby █
Sc2Null
Profile Joined April 2011
United States3754 Posts
May 01 2012 10:59 GMT
#862
On May 01 2012 19:57 Derez wrote:
Show nested quote +
On May 01 2012 19:56 Sc2Null wrote:
i pray blizzard watches this game and see how useless hydras are..

You can make any unit look silly by getting it at inappropriate times.


is there any time to appropriately use them? spores would be better vs stargate...vs terran lol?..zvz roach/infestor
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
itsjuspeter
Profile Joined November 2010
United States668 Posts
May 01 2012 10:59 GMT
#863
i feel like mutalisks on that map would be devastating seeing how huge the map is, why are zergs not using them? mass spine crawlers and mass mutas, then slowly go to BL infestor once u trade efficiently with mutas. Is there a reason zergs stopped using this?
ZenithM
Profile Joined February 2011
France15952 Posts
May 01 2012 11:00 GMT
#864
You know, dear Zerg players, no one is denying that Hydras are awful. Rest assured, you have all our sympathy :D
Sc2Null
Profile Joined April 2011
United States3754 Posts
May 01 2012 11:00 GMT
#865
On May 01 2012 19:58 the`postman wrote:
Show nested quote +
On May 01 2012 19:57 Sc2Null wrote:
On May 01 2012 19:55 the`postman wrote:
On May 01 2012 19:54 IMNasty wrote:
..........why does true keep making hydras

What else would he go vs stalker/sentry/immortal?


mut...inf...?.....turtle to broodlords obviously x.x

He had already invested into hydra range/+2 air/and hydra den, he wasn't going to get out any other tech in time to survive that.


I know, he was dead when that hydra den went down.
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
Kreb
Profile Joined September 2010
4834 Posts
Last Edited: 2012-05-01 11:02:18
May 01 2012 11:00 GMT
#866
Really like the Puzzle build. I think its one of the safest way to defend against the ~12min mass roach attack. Take a 3rd off of 1 early robo and ~5gates. Good sentry count, and most importantly, a VERY important high immortal count. He had 4 or 5 both games 1 and 3, and those immortals basically win the game right there.

The setup with taking the 3xGas expo and walling off the "normal" 3rd with gates was also very smart.
Sc2Null
Profile Joined April 2011
United States3754 Posts
May 01 2012 11:00 GMT
#867
On May 01 2012 19:59 itsjuspeter wrote:
i feel like mutalisks on that map would be devastating seeing how huge the map is, why are zergs not using them? mass spine crawlers and mass mutas, then slowly go to BL infestor once u trade efficiently with mutas. Is there a reason zergs stopped using this?


I feel like going muta would be predictable...i.e. its a good map for muta but also for blink stalkers
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
bittman
Profile Joined February 2011
Australia8759 Posts
May 01 2012 11:01 GMT
#868
On May 01 2012 19:59 Sc2Null wrote:
Show nested quote +
On May 01 2012 19:57 Derez wrote:
On May 01 2012 19:56 Sc2Null wrote:
i pray blizzard watches this game and see how useless hydras are..

You can make any unit look silly by getting it at inappropriate times.


is there any time to appropriately use them? spores would be better vs stargate...vs terran lol?..zvz roach/infestor


Well to be fair I understand having small numbers of hydras to back up the roach infestor army. But even then, if your army is even 1/3 hydra it's probably too much.

Vs Terran I agree, it's pretty lol.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
May 01 2012 11:01 GMT
#869
We have seen Hydras curbstomp gateway armies several times. Not all units must be easy to use like the herp derp roach
Revolutionist fan
Notfragile
Profile Joined April 2011
Greece713 Posts
May 01 2012 11:01 GMT
#870
On May 01 2012 19:58 Lysanias wrote:
Show nested quote +
On May 01 2012 19:57 ZeromuS wrote:
On May 01 2012 19:57 bittman wrote:
You know something is wrong with a unit when casters have no idea why they're being made =S

Not balance whine, just Hydra whine. The metagame has phased them out long ago.


The map is just too big for hydras to be even a possible choice. If it was smaller then perhaps you could do something with them but damn its a huge map.


Why is that an excuse ? So it's alright the unit sucks on a big map ?


No. The unit sucks on every map.


IF and only IF the reinforcement distance is short (nydus, creep spread, close positions), then a zerg can hit a timing after 3-4 immortals and before the colossi, where he can kill an expanding protoss.

But it is 110% all-in. If the colossus range is upgraded or the colossus count is at 2 or more, then it is gg.
So the unit sucks on every map but in really few cases it can work as an all-in unit.
"The art of war is of vital importance to the state" || MVP.Keen fan since the day he stole my heart with a double 2rax. http://i.imgur.com/A82cl.gif
windsupernova
Profile Joined October 2010
Mexico5280 Posts
May 01 2012 11:01 GMT
#871
On May 01 2012 20:01 Salteador Neo wrote:
We have seen Hydras curbstomp gateway armies several times. Not all units must be easy to use like the herp derp roach


Lol
"Its easy, just trust your CPU".-Boxer on being good at games
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
May 01 2012 11:01 GMT
#872
On May 01 2012 19:58 the`postman wrote:
Show nested quote +
On May 01 2012 19:57 Sc2Null wrote:
On May 01 2012 19:55 the`postman wrote:
On May 01 2012 19:54 IMNasty wrote:
..........why does true keep making hydras

What else would he go vs stalker/sentry/immortal?


mut...inf...?.....turtle to broodlords obviously x.x

He had already invested into hydra range/+2 air/and hydra den, he wasn't going to get out any other tech in time to survive that.

Yes he would, what kind of logic is that? That's like saying that you are forbidden to transition because you've invested a few hundred resources into a certain tech tree, even though that tech is now useless.
summerloud
Profile Joined March 2010
Austria1201 Posts
May 01 2012 11:02 GMT
#873
im getting tired of seeing zerg get raped... are there just no good zerg players right now or does the current metagame really put them at a disadvantage?
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
May 01 2012 11:02 GMT
#874
About the only cool thing in that game was Puzzle walling off the nat -> normal third path and playing up a corridor to the triple gas base. Otherwise it was immensely boring T_T
Scribble
Profile Blog Joined March 2011
2077 Posts
May 01 2012 11:02 GMT
#875
On May 01 2012 20:01 Salteador Neo wrote:
We have seen Hydras curbstomp gateway armies several times. Not all units must be easy to use like the herp derp roach


Are you really denying that the Hydra is a weak unit? That's like denying that SC2 carriers suck.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
May 01 2012 11:02 GMT
#876
On May 01 2012 20:02 summerloud wrote:
im getting tired of seeing zerg get raped... are there just no good zerg players right now or does the current metagame really put them at a disadvantage?


It may be the new maps
"Its easy, just trust your CPU".-Boxer on being good at games
MegaFonzie
Profile Joined April 2011
Australia1084 Posts
Last Edited: 2012-05-01 11:02:53
May 01 2012 11:02 GMT
#877
While I agree that Hydras aren't great in most situations, it's pretty clear most of you haven't been on the receiving end of a good old roach hydra beat down!
@x5_MegaFonzie
ZeromuS
Profile Blog Joined October 2010
Canada13395 Posts
May 01 2012 11:02 GMT
#878
On May 01 2012 19:58 Lysanias wrote:
Show nested quote +
On May 01 2012 19:57 ZeromuS wrote:
On May 01 2012 19:57 bittman wrote:
You know something is wrong with a unit when casters have no idea why they're being made =S

Not balance whine, just Hydra whine. The metagame has phased them out long ago.


The map is just too big for hydras to be even a possible choice. If it was smaller then perhaps you could do something with them but damn its a huge map.


Why is that an excuse ? So it's alright the unit sucks on a big map ?


I as protoss will not do an attack that relies on a timing with immortals on that map. Immortals are damn slow, they would never get to where I wanted them in time for the timing. Thats why the immortal sentry was used defensively and not offensively.

Im sure Terran would not do something like a 1-1-1 on atlantis spaceship either, if the protoss forces siege tank leapfrogging it would take AGES to get across the map.

Big map, far away third taken maybe something fast that exploits the map size and mobility of a protoss who opens robo, like mutalisks. Or defensive macro play and slow push with broodlords.

But to send 40 roaches across the map and rally 20 hydras that show up when the roaches are dead, thats just a bad decision.

Hydras aren't amazing or great but they are good for certain things and bad for others. Not every unit is a marine.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
Last Edited: 2012-05-01 11:03:10
May 01 2012 11:02 GMT
#879
On May 01 2012 19:59 Sc2Null wrote:
Show nested quote +
On May 01 2012 19:57 Derez wrote:
On May 01 2012 19:56 Sc2Null wrote:
i pray blizzard watches this game and see how useless hydras are..

You can make any unit look silly by getting it at inappropriate times.


is there any time to appropriately use them? spores would be better vs stargate...vs terran lol?..zvz roach/infestor


Hydralisk are "good" in early all ins, vs protoss who go cannon defense, as they have long range to kill every gateway and cyber core and pylon that make the wall, without any stalkers or photon cannons being able to shoot back.
vndods
Profile Joined October 2011
United States3743 Posts
Last Edited: 2012-05-01 11:04:12
May 01 2012 11:04 GMT
#880
YEAHHHH ONE DIRECTION PP

you don't know you're beautiful~~~

nanananananannanana~

lol
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