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[GSTL] 2012 Season 1 Pennant Race Group A Match 5 - Page 56

Forum Index > StarCraft 2 Tournaments
Post a Reply
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vndods
Profile Joined October 2011
United States3743 Posts
Last Edited: 2012-03-23 11:48:13
March 23 2012 11:47 GMT
#1101
On March 23 2012 20:47 Inflicted_ wrote:
HerO actually chooses the map to versus Leenock on, since it'll be the other map left that he doesn't choose for asd.

IF he beats asd.

if i recall, he lost to asd 2-0 last code a.
Xtreme94
Profile Joined June 2011
Malaysia282 Posts
March 23 2012 11:48 GMT
#1102
GOGO HERO ! SHOW WHO IS THE BOSS!
FrozenFrotie
Profile Joined January 2011
Singapore156 Posts
March 23 2012 11:48 GMT
#1103
EPIC FINISH PLEASE!!!
dapierow
Profile Blog Joined April 2010
Serbia1316 Posts
March 23 2012 11:48 GMT
#1104


Eat.Sleep.Starcraft 2
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
Last Edited: 2012-03-23 11:48:37
March 23 2012 11:48 GMT
#1105
On March 23 2012 20:47 woody60707 wrote:
Show nested quote +
On March 23 2012 20:43 woody60707 wrote:
So Hero?


Called it.

So did like most people, actully i wanna find out
Poll: Did u think Hero was going to be chosen

Hero (18)
 
75%

Not hero (6)
 
25%

24 total votes

Your vote: Did u think Hero was going to be chosen

(Vote): Hero
(Vote): Not hero

dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
pripple
Profile Blog Joined May 2009
Finland1714 Posts
March 23 2012 11:48 GMT
#1106
damn now i need hero to lose, liquibetted FXO because i didn't realize Oz would be @ MLG, turned out fine so far -_-
Jaedong! <> Team MVP <> Mouz.
Savern101
Profile Blog Joined March 2011
United Kingdom859 Posts
March 23 2012 11:48 GMT
#1107
Daybreak is a good choice -
PvT: 82-68 (54.7%)
EG.DeMusliM/d.BlinG/UK Fighting!
elwoodng
Profile Joined August 2011
Singapore438 Posts
March 23 2012 11:48 GMT
#1108
If the special build they have prepared for Hero and nerves doesn't get him he should win.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
March 23 2012 11:49 GMT
#1109
I miss when GSL would start at 1 AM, It's getting sooo late..ZZZ
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
March 23 2012 11:49 GMT
#1110
What does that leave for HerO vs Leenock if set 9 happens? Metropolis?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
March 23 2012 11:49 GMT
#1111
On March 23 2012 20:48 Savern101 wrote:
Daybreak is a good choice -
PvT: 82-68 (54.7%)


Daybreak for PvT, then Metropolis for PvZ. Pretty good maps for HerO
Liquipedia"Expert"
Yello
Profile Blog Joined July 2010
Germany7411 Posts
March 23 2012 11:49 GMT
#1112
On March 23 2012 20:47 Shellshock1122 wrote:
Hero is going to win because all of oGs's matches went to 9 games, right?


ah yes I think that's right. So epic ace-match between Hero and Leenock incoming
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
DrPandaPhD
Profile Joined November 2011
5188 Posts
March 23 2012 11:49 GMT
#1113
On March 23 2012 20:48 Savern101 wrote:
Daybreak is a good choice -
PvT: 82-68 (54.7%)


Think it was more to get rid of the map vs Leenock. He likes that map
리노크 👑
vndods
Profile Joined October 2011
United States3743 Posts
March 23 2012 11:49 GMT
#1114
On March 23 2012 20:49 Dodgin wrote:
I miss when GSL would start at 1 AM, It's getting sooo late..ZZZ

tomorrow is 1AM! and yeah, been up since 5-8 now zzz
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
March 23 2012 11:49 GMT
#1115
Uh-oh...Hero is good, he'll probably win against asd, but then FXO will send out Oz, and I'm not sure if he can win against him.
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
Femari
Profile Joined June 2011
United States2900 Posts
March 23 2012 11:50 GMT
#1116
Mini-Bisu time

Turn it on HerO
Mvp | BoxeR | MarineKing | MC | viOlet | Scarlett | Flash | Bisu | XellOs | Sea | Fantasy | By.Sun
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
March 23 2012 11:50 GMT
#1117
If oGsTL wins here, that means they can use Ret in Vegas too.
Yello
Profile Blog Joined July 2010
Germany7411 Posts
March 23 2012 11:50 GMT
#1118
On March 23 2012 20:49 ChrisXIV wrote:
Uh-oh...Hero is good, he'll probably win against asd, but then FXO will send out Oz, and I'm not sure if he can win against him.


Oz is in the US for MLG
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
kochujang
Profile Joined July 2010
Germany1226 Posts
March 23 2012 11:50 GMT
#1119
HerO fighting!
Bommes
Profile Joined June 2010
Germany1226 Posts
March 23 2012 11:50 GMT
#1120
On March 23 2012 20:44 drbrown wrote:
Show nested quote +
On March 23 2012 20:40 vndods wrote:
On March 23 2012 20:38 Bommes wrote:
On March 23 2012 20:34 DrPandaPhD wrote:
On March 23 2012 20:30 vndods wrote:
i loveeeee TvZ'ing on Antiga. Puts the time bomb on Zerg to kill the terran or get a huge lead before terran take the fourth + center. Unless youre DRG and just play the map perfectly (DRG vs MKP GSL RO16)


Yeah, the way you put it sounds balanced >_>_>_> Just sit back with static defenses until the zerg loses. A great map!


Welcome to every terran matchup in existence.

Oh no wait, there is Antiga where terran can actually control some space if he is good. Imbalanced!

my thoughts exactly, why must terran always be forced to kill the opponent before 200/200?

TvZ on Antiga feels sooooo good.


It's harder to kill a turtling terran than it is to kill a turtling zerg, especially on Antiga.


Is it though?

We don't see it because it is not necessary and effective to try it on almost every map. Its not effective because zergs just 1a into it instead of trying to pull some of the army into the main with drops and try to secure another base or push into it while doing that.

I mean killing a turtling terran is very dependant on the map, and while Antiga is better than most maps its not like everything from zerg is tunneled through 1 little ramp or something, if you actually prepare you get pretty nice flanks and arcs.

Lucky pretty much lost it when he ran his whole army past the bunker & tank line and ran back into it immediately after that...

What I'm trying to say is that its not necessary to do that on "standard" maps, so zergs have no idea how to do it. And I personally think its pretty boring to always see the same turtle styles in XvT with some aggression thrown in to not let the terran play super greedily.
Prev 1 54 55 56 57 58 82 Next
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