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On March 23 2012 20:47 Inflicted_ wrote: HerO actually chooses the map to versus Leenock on, since it'll be the other map left that he doesn't choose for asd. IF he beats asd.
if i recall, he lost to asd 2-0 last code a.
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GOGO HERO ! SHOW WHO IS THE BOSS!
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On March 23 2012 20:47 woody60707 wrote:Called it. So did like most people, actully i wanna find out
Poll: Did u think Hero was going to be chosenHero (18) 75% Not hero (6) 25% 24 total votes Your vote: Did u think Hero was going to be chosen (Vote): Hero (Vote): Not hero
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pripple
Finland1714 Posts
damn now i need hero to lose, liquibetted FXO because i didn't realize Oz would be @ MLG, turned out fine so far -_-
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Daybreak is a good choice - PvT: 82-68 (54.7%)
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If the special build they have prepared for Hero and nerves doesn't get him he should win.
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I miss when GSL would start at 1 AM, It's getting sooo late..ZZZ
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United States97276 Posts
What does that leave for HerO vs Leenock if set 9 happens? Metropolis?
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Australia18228 Posts
On March 23 2012 20:48 Savern101 wrote: Daybreak is a good choice - PvT: 82-68 (54.7%)
Daybreak for PvT, then Metropolis for PvZ. Pretty good maps for HerO
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On March 23 2012 20:47 Shellshock1122 wrote: Hero is going to win because all of oGs's matches went to 9 games, right?
ah yes I think that's right. So epic ace-match between Hero and Leenock incoming
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On March 23 2012 20:48 Savern101 wrote: Daybreak is a good choice - PvT: 82-68 (54.7%)
Think it was more to get rid of the map vs Leenock. He likes that map
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On March 23 2012 20:49 Dodgin wrote: I miss when GSL would start at 1 AM, It's getting sooo late..ZZZ tomorrow is 1AM! and yeah, been up since 5-8 now zzz
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Uh-oh...Hero is good, he'll probably win against asd, but then FXO will send out Oz, and I'm not sure if he can win against him.
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Mini-Bisu time
Turn it on HerO
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If oGsTL wins here, that means they can use Ret in Vegas too.
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On March 23 2012 20:49 ChrisXIV wrote: Uh-oh...Hero is good, he'll probably win against asd, but then FXO will send out Oz, and I'm not sure if he can win against him.
Oz is in the US for MLG
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On March 23 2012 20:44 drbrown wrote:Show nested quote +On March 23 2012 20:40 vndods wrote:On March 23 2012 20:38 Bommes wrote:On March 23 2012 20:34 DrPandaPhD wrote:On March 23 2012 20:30 vndods wrote: i loveeeee TvZ'ing on Antiga. Puts the time bomb on Zerg to kill the terran or get a huge lead before terran take the fourth + center. Unless youre DRG and just play the map perfectly (DRG vs MKP GSL RO16) Yeah, the way you put it sounds balanced >_>_>_> Just sit back with static defenses until the zerg loses. A great map! Welcome to every terran matchup in existence. Oh no wait, there is Antiga where terran can actually control some space if he is good. Imbalanced! my thoughts exactly, why must terran always be forced to kill the opponent before 200/200?  TvZ on Antiga feels sooooo good. It's harder to kill a turtling terran than it is to kill a turtling zerg, especially on Antiga.
Is it though?
We don't see it because it is not necessary and effective to try it on almost every map. Its not effective because zergs just 1a into it instead of trying to pull some of the army into the main with drops and try to secure another base or push into it while doing that.
I mean killing a turtling terran is very dependant on the map, and while Antiga is better than most maps its not like everything from zerg is tunneled through 1 little ramp or something, if you actually prepare you get pretty nice flanks and arcs.
Lucky pretty much lost it when he ran his whole army past the bunker & tank line and ran back into it immediately after that...
What I'm trying to say is that its not necessary to do that on "standard" maps, so zergs have no idea how to do it. And I personally think its pretty boring to always see the same turtle styles in XvT with some aggression thrown in to not let the terran play super greedily.
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