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DreamHack EIZO Open Stockholm - April 21-22, 2012 - Page 15

Forum Index > StarCraft 2 Tournaments
460 CommentsPost a Reply
Prev 1 13 14 15 16 17 24 Next All
hugman
Profile Joined June 2009
Sweden4644 Posts
April 13 2012 13:11 GMT
#281
How will this tournament be played?
Are there online stages?
128 players seems like too much for a two day event.
BlaCha
Profile Joined March 2005
Poland743 Posts
April 13 2012 13:30 GMT
#282
Groups then groups then bracket - It's on liquipedia
Of course, fucking of course.
TheSilverfox
Profile Joined December 2010
Sweden1928 Posts
April 13 2012 13:34 GMT
#283
On April 13 2012 09:02 Champloo wrote:
Can anyone confirm this isn't the final player list?


Yes, Acer just published that they will send Elfi and Nerchio, and they are not at the list at all: http://www.aceresport.com/uk/news/406.htm
Also known as Joinsimon on Twitter/Reddit
mki
Profile Blog Joined November 2010
Poland882 Posts
April 13 2012 13:36 GMT
#284
On April 13 2012 22:34 TheSilverfox wrote:
Show nested quote +
On April 13 2012 09:02 Champloo wrote:
Can anyone confirm this isn't the final player list?


Yes, Acer just published that they will send Elfi and Nerchio, and they are not at the list at all: http://www.aceresport.com/uk/news/406.htm


We just received word that full player list with groups will be announced 1-2 days before the event
Head of New Business at Team Kinguin :: https://www.teamkinguin.com
Fnatic.SaSe
Profile Joined January 2011
Sweden29 Posts
April 13 2012 14:20 GMT
#285
On April 04 2012 06:29 hugge wrote:
Show nested quote +
On April 04 2012 06:25 Diamond wrote:

Players, organizers, and fans all came to me and told me "we won't use your maps until they are properly tested by good players." I went and solved that problem, don't place the blame on tournaments like Dreamhack because other map teams did not choose to follow suit. That is their fault and theirs alone.


Also. Please note that Diamond didn´t contact DH. I, as admin contacted him about a few maps i was interested i and wanted them to be "tournament-fixed" with depots, spacesharks and such. And we worked from there. Please also note that this is a open tournament, we need a map-pool that has something for everyone, some old, some new and something very new.

We also wanted to test something new out, lets see how it roll. If its no goodwe change. We will of course monitor everything closely and see what hit homes.




You added spacesharks? WOW NICE THEN EVERY ISSUE IS SOLVED :D Maybe next time you should ask some pros before picking maps. There is a reason why IPL and GSL didn't add 4 player maps with all spawns. Since you cleary don't understand why I can explain it for you. Being able to scout or not is a big point in the game. With 4 player maps all spawns you have to scout very early to be 100% sure to get any intel but if you do you sacrafice alot of eco which turns into a very luckbased game. Very new things would be maps GSL and IPL played already. These maps have already been played in online tournaments before being played in IPL Main even and GSL. Fans would most likely recognize them a little bit at least. I don't understand why you need something 'very new'. Players are obviously not happy to play on luckbased maps they never seen before. Fans probably don't enjoy watching games on new maps they never ever seen before and never ever will play. At least I don't. The only satisfaction I can see is for the admin who got to pick the map so he got to feel happy he did something. Just my point, hope it will be a tournament which nice admins Once again, thanks for spacesharks, at least the comment put a big smile on my face ^___________^
birchman
Profile Blog Joined February 2011
Sweden393 Posts
April 13 2012 14:27 GMT
#286
Oh, might be able to come to this one! Been to Annexet to some concerts in my day...
Oh, the usual. I bowl. Drive around. The occasional acid flashback.
StarVe
Profile Joined June 2011
Germany13591 Posts
April 13 2012 14:41 GMT
#287
Looks like Stephano won't be at Dreamhack.

MillStephano

Leaving home for 1 week of ski holydays after whats i'll be streaming for 2 weeks almost every day ! Hope i wont break my arms !


Zealot Orgy
Profile Joined February 2012
United Kingdom537 Posts
April 13 2012 14:53 GMT
#288
On April 13 2012 23:41 StarVe wrote:
Looks like Stephano won't be at Dreamhack.

Show nested quote +
MillStephano

Leaving home for 1 week of ski holydays after whats i'll be streaming for 2 weeks almost every day ! Hope i wont break my arms !


https://twitter.com/#!/MillStephano/status/190807428944769026


What if he's going to have ski holydays....in Sweden?
TBO
Profile Joined September 2009
Germany1350 Posts
April 13 2012 15:07 GMT
#289
On April 13 2012 23:20 SaSe wrote:
Show nested quote +
On April 04 2012 06:29 hugge wrote:
On April 04 2012 06:25 Diamond wrote:

Players, organizers, and fans all came to me and told me "we won't use your maps until they are properly tested by good players." I went and solved that problem, don't place the blame on tournaments like Dreamhack because other map teams did not choose to follow suit. That is their fault and theirs alone.


Also. Please note that Diamond didn´t contact DH. I, as admin contacted him about a few maps i was interested i and wanted them to be "tournament-fixed" with depots, spacesharks and such. And we worked from there. Please also note that this is a open tournament, we need a map-pool that has something for everyone, some old, some new and something very new.

We also wanted to test something new out, lets see how it roll. If its no goodwe change. We will of course monitor everything closely and see what hit homes.




You added spacesharks? WOW NICE THEN EVERY ISSUE IS SOLVED :D Maybe next time you should ask some pros before picking maps. There is a reason why IPL and GSL didn't add 4 player maps with all spawns. Since you cleary don't understand why I can explain it for you. Being able to scout or not is a big point in the game. With 4 player maps all spawns you have to scout very early to be 100% sure to get any intel but if you do you sacrafice alot of eco which turns into a very luckbased game. Very new things would be maps GSL and IPL played already. These maps have already been played in online tournaments before being played in IPL Main even and GSL. Fans would most likely recognize them a little bit at least. I don't understand why you need something 'very new'. Players are obviously not happy to play on luckbased maps they never seen before. Fans probably don't enjoy watching games on new maps they never ever seen before and never ever will play. At least I don't. The only satisfaction I can see is for the admin who got to pick the map so he got to feel happy he did something. Just my point, hope it will be a tournament which nice admins Once again, thanks for spacesharks, at least the comment put a big smile on my face ^___________^


Isn't Entombed Valley a 4 player map with all spawns enabled? 4 Player maps worked pretty well so far in tournaments both in SC2 and in Broodwar, so it just sounds like a matter of personal preference to me.
Eee
Profile Joined August 2011
Sweden2712 Posts
April 13 2012 15:22 GMT
#290
On April 14 2012 00:07 TBO wrote:
Show nested quote +
On April 13 2012 23:20 SaSe wrote:
On April 04 2012 06:29 hugge wrote:
On April 04 2012 06:25 Diamond wrote:

Players, organizers, and fans all came to me and told me "we won't use your maps until they are properly tested by good players." I went and solved that problem, don't place the blame on tournaments like Dreamhack because other map teams did not choose to follow suit. That is their fault and theirs alone.


Also. Please note that Diamond didn´t contact DH. I, as admin contacted him about a few maps i was interested i and wanted them to be "tournament-fixed" with depots, spacesharks and such. And we worked from there. Please also note that this is a open tournament, we need a map-pool that has something for everyone, some old, some new and something very new.

We also wanted to test something new out, lets see how it roll. If its no goodwe change. We will of course monitor everything closely and see what hit homes.




You added spacesharks? WOW NICE THEN EVERY ISSUE IS SOLVED :D Maybe next time you should ask some pros before picking maps. There is a reason why IPL and GSL didn't add 4 player maps with all spawns. Since you cleary don't understand why I can explain it for you. Being able to scout or not is a big point in the game. With 4 player maps all spawns you have to scout very early to be 100% sure to get any intel but if you do you sacrafice alot of eco which turns into a very luckbased game. Very new things would be maps GSL and IPL played already. These maps have already been played in online tournaments before being played in IPL Main even and GSL. Fans would most likely recognize them a little bit at least. I don't understand why you need something 'very new'. Players are obviously not happy to play on luckbased maps they never seen before. Fans probably don't enjoy watching games on new maps they never ever seen before and never ever will play. At least I don't. The only satisfaction I can see is for the admin who got to pick the map so he got to feel happy he did something. Just my point, hope it will be a tournament which nice admins Once again, thanks for spacesharks, at least the comment put a big smile on my face ^___________^


Isn't Entombed Valley a 4 player map with all spawns enabled? 4 Player maps worked pretty well so far in tournaments both in SC2 and in Broodwar, so it just sounds like a matter of personal preference to me.

I think It's forced cross in GSL, not sure though.
pPingu
Profile Joined September 2011
Switzerland2892 Posts
April 13 2012 15:24 GMT
#291
On April 14 2012 00:22 Eee wrote:
Show nested quote +
On April 14 2012 00:07 TBO wrote:
On April 13 2012 23:20 SaSe wrote:
On April 04 2012 06:29 hugge wrote:
On April 04 2012 06:25 Diamond wrote:

Players, organizers, and fans all came to me and told me "we won't use your maps until they are properly tested by good players." I went and solved that problem, don't place the blame on tournaments like Dreamhack because other map teams did not choose to follow suit. That is their fault and theirs alone.


Also. Please note that Diamond didn´t contact DH. I, as admin contacted him about a few maps i was interested i and wanted them to be "tournament-fixed" with depots, spacesharks and such. And we worked from there. Please also note that this is a open tournament, we need a map-pool that has something for everyone, some old, some new and something very new.

We also wanted to test something new out, lets see how it roll. If its no goodwe change. We will of course monitor everything closely and see what hit homes.




You added spacesharks? WOW NICE THEN EVERY ISSUE IS SOLVED :D Maybe next time you should ask some pros before picking maps. There is a reason why IPL and GSL didn't add 4 player maps with all spawns. Since you cleary don't understand why I can explain it for you. Being able to scout or not is a big point in the game. With 4 player maps all spawns you have to scout very early to be 100% sure to get any intel but if you do you sacrafice alot of eco which turns into a very luckbased game. Very new things would be maps GSL and IPL played already. These maps have already been played in online tournaments before being played in IPL Main even and GSL. Fans would most likely recognize them a little bit at least. I don't understand why you need something 'very new'. Players are obviously not happy to play on luckbased maps they never seen before. Fans probably don't enjoy watching games on new maps they never ever seen before and never ever will play. At least I don't. The only satisfaction I can see is for the admin who got to pick the map so he got to feel happy he did something. Just my point, hope it will be a tournament which nice admins Once again, thanks for spacesharks, at least the comment put a big smile on my face ^___________^


Isn't Entombed Valley a 4 player map with all spawns enabled? 4 Player maps worked pretty well so far in tournaments both in SC2 and in Broodwar, so it just sounds like a matter of personal preference to me.

I think It's forced cross in GSL, not sure though.


It's not
wajd
Profile Blog Joined June 2011
240 Posts
April 13 2012 18:31 GMT
#292
I'm confused. Is there an open bracket, or is it just pools?
Xoronius
Profile Joined July 2011
Germany6362 Posts
April 13 2012 18:34 GMT
#293
On April 14 2012 03:31 wajd wrote:
I'm confused. Is there an open bracket, or is it just pools?

It is just pools until the last 16, who will make it into the bracket.
wajd
Profile Blog Joined June 2011
240 Posts
April 13 2012 18:38 GMT
#294
On April 14 2012 03:34 Xoronius wrote:
Show nested quote +
On April 14 2012 03:31 wajd wrote:
I'm confused. Is there an open bracket, or is it just pools?

It is just pools until the last 16, who will make it into the bracket.


Oh ok. 128 players, 4 players in 32 pools... I see the math now.
Champloo
Profile Joined August 2011
Germany1850 Posts
April 13 2012 19:21 GMT
#295
On April 14 2012 00:24 pPingu wrote:
Show nested quote +
On April 14 2012 00:22 Eee wrote:
On April 14 2012 00:07 TBO wrote:
On April 13 2012 23:20 SaSe wrote:
On April 04 2012 06:29 hugge wrote:
On April 04 2012 06:25 Diamond wrote:

Players, organizers, and fans all came to me and told me "we won't use your maps until they are properly tested by good players." I went and solved that problem, don't place the blame on tournaments like Dreamhack because other map teams did not choose to follow suit. That is their fault and theirs alone.


Also. Please note that Diamond didn´t contact DH. I, as admin contacted him about a few maps i was interested i and wanted them to be "tournament-fixed" with depots, spacesharks and such. And we worked from there. Please also note that this is a open tournament, we need a map-pool that has something for everyone, some old, some new and something very new.

We also wanted to test something new out, lets see how it roll. If its no goodwe change. We will of course monitor everything closely and see what hit homes.




You added spacesharks? WOW NICE THEN EVERY ISSUE IS SOLVED :D Maybe next time you should ask some pros before picking maps. There is a reason why IPL and GSL didn't add 4 player maps with all spawns. Since you cleary don't understand why I can explain it for you. Being able to scout or not is a big point in the game. With 4 player maps all spawns you have to scout very early to be 100% sure to get any intel but if you do you sacrafice alot of eco which turns into a very luckbased game. Very new things would be maps GSL and IPL played already. These maps have already been played in online tournaments before being played in IPL Main even and GSL. Fans would most likely recognize them a little bit at least. I don't understand why you need something 'very new'. Players are obviously not happy to play on luckbased maps they never seen before. Fans probably don't enjoy watching games on new maps they never ever seen before and never ever will play. At least I don't. The only satisfaction I can see is for the admin who got to pick the map so he got to feel happy he did something. Just my point, hope it will be a tournament which nice admins Once again, thanks for spacesharks, at least the comment put a big smile on my face ^___________^


Isn't Entombed Valley a 4 player map with all spawns enabled? 4 Player maps worked pretty well so far in tournaments both in SC2 and in Broodwar, so it just sounds like a matter of personal preference to me.

I think It's forced cross in GSL, not sure though.


It's not


Dunno about the GSL version, but ESL Entombed Valley is definitly forced cross.
onedayclose
Profile Joined April 2010
United States1145 Posts
April 14 2012 01:43 GMT
#296
On April 13 2012 22:11 hugman wrote:
How will this tournament be played?
Are there online stages?
128 players seems like too much for a two day event.


Didn't IPL4 just finish a 128 player double elim open bracket down to 4 players in a single day? I believe so!

Albeit it took 14.5 hours to complete but it happened! I hope there won't be too much downtime between matches. In the past the casters were able to jump into hot matches mid-series. and hopefully with a dedicated emcee/host there will be more player interviews!
onedayclose
Profile Joined April 2010
United States1145 Posts
April 14 2012 01:46 GMT
#297
On April 13 2012 23:41 StarVe wrote:
Looks like Stephano won't be at Dreamhack.

Show nested quote +
MillStephano

Leaving home for 1 week of ski holydays after whats i'll be streaming for 2 weeks almost every day ! Hope i wont break my arms !


https://twitter.com/#!/MillStephano/status/190807428944769026


Wow I hope team Millenium has insurance!
Fnatic.SaSe
Profile Joined January 2011
Sweden29 Posts
April 14 2012 02:57 GMT
#298
On April 14 2012 00:24 pPingu wrote:
Show nested quote +
On April 14 2012 00:22 Eee wrote:
On April 14 2012 00:07 TBO wrote:
On April 13 2012 23:20 SaSe wrote:
On April 04 2012 06:29 hugge wrote:
On April 04 2012 06:25 Diamond wrote:

Players, organizers, and fans all came to me and told me "we won't use your maps until they are properly tested by good players." I went and solved that problem, don't place the blame on tournaments like Dreamhack because other map teams did not choose to follow suit. That is their fault and theirs alone.


Also. Please note that Diamond didn´t contact DH. I, as admin contacted him about a few maps i was interested i and wanted them to be "tournament-fixed" with depots, spacesharks and such. And we worked from there. Please also note that this is a open tournament, we need a map-pool that has something for everyone, some old, some new and something very new.

We also wanted to test something new out, lets see how it roll. If its no goodwe change. We will of course monitor everything closely and see what hit homes.




You added spacesharks? WOW NICE THEN EVERY ISSUE IS SOLVED :D Maybe next time you should ask some pros before picking maps. There is a reason why IPL and GSL didn't add 4 player maps with all spawns. Since you cleary don't understand why I can explain it for you. Being able to scout or not is a big point in the game. With 4 player maps all spawns you have to scout very early to be 100% sure to get any intel but if you do you sacrafice alot of eco which turns into a very luckbased game. Very new things would be maps GSL and IPL played already. These maps have already been played in online tournaments before being played in IPL Main even and GSL. Fans would most likely recognize them a little bit at least. I don't understand why you need something 'very new'. Players are obviously not happy to play on luckbased maps they never seen before. Fans probably don't enjoy watching games on new maps they never ever seen before and never ever will play. At least I don't. The only satisfaction I can see is for the admin who got to pick the map so he got to feel happy he did something. Just my point, hope it will be a tournament which nice admins Once again, thanks for spacesharks, at least the comment put a big smile on my face ^___________^


Isn't Entombed Valley a 4 player map with all spawns enabled? 4 Player maps worked pretty well so far in tournaments both in SC2 and in Broodwar, so it just sounds like a matter of personal preference to me.

I think It's forced cross in GSL, not sure though.


It's not


It's Forced 3 spawns. You can't start left/right to each other
Kraznaya
Profile Blog Joined August 2010
United States3711 Posts
April 15 2012 07:16 GMT
#299
Is liquid going to be at DH? Any word on this?
do you have enough resolve, hero of justice?
Alkro
Profile Joined September 2010
Sweden88 Posts
April 16 2012 16:17 GMT
#300
Just a few days left, when are the final players announced?
Prev 1 13 14 15 16 17 24 Next All
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