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[GSTL] 2012 Season 1 Pennant Race Group A - Page 49

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 47 48 49 50 51 69 Next
Audemed
Profile Joined November 2010
United States893 Posts
February 17 2012 11:08 GMT
#961
On February 17 2012 20:05 Senixter wrote:
Show nested quote +
On February 17 2012 20:03 theteam wrote:
On February 17 2012 20:02 Shellshock1122 wrote:
@people marveling over colossus kills
http://imgur.com/DBITA


yea but that game went over a hour

this went for half an hour, do the math

Assume colossi out at 10 minutes (which is stupid fast), that's still 20 minutes vs 50 minutes of possible field time. Do the math.
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
February 17 2012 11:08 GMT
#962
I don't think I've seen a Protoss get a mothership and lose in the last year. The vortex just means the zerg loses half his army to the archon toilet, and the other half dancing around the vortex. Sniping the mothership with corruptors is seldom a viable option.
A couple of times, I have managed to neural parasite the mothership and quickly vortex the protoss army. I wonder why pro zergs don't try that.
zefreak
Profile Blog Joined December 2011
United States2731 Posts
February 17 2012 11:08 GMT
#963
On February 17 2012 20:05 Senixter wrote:
Show nested quote +
On February 17 2012 20:03 theteam wrote:
On February 17 2012 20:02 Shellshock1122 wrote:
@people marveling over colossus kills
http://imgur.com/DBITA


yea but that game went over a hour

this went for half an hour, do the math


Yeah but that game was horrible and only took that long because of poor decision making
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Gexs
Profile Joined August 2011
Australia214 Posts
February 17 2012 11:08 GMT
#964
finale beating Leenock feels like Monster beating MC :s
In GodLife we trust.
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
February 17 2012 11:09 GMT
#965
On February 17 2012 20:07 Drazerk wrote:
Show nested quote +
On February 17 2012 20:06 Hassybaby wrote:
On February 17 2012 20:04 Asha` wrote:
On February 17 2012 20:03 Drazerk wrote:
On February 17 2012 20:02 Hassybaby wrote:
On February 17 2012 20:01 Jyvblamo wrote:
Multiple 100+ kill colossi.


LLike my creep farming in DOta 2

*flex*


lol no it isn't


more like his death count...



Hey, men stay and fight, like Con does.

Then again he's a bear while I'm an ethereal/water/other things being so


Con runs ahead and tower dives causing him to die 9/10 times


Par score for our team. Kaldanis, Choops and myself do the same, only I team dive :D
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
February 17 2012 11:09 GMT
#966
On February 17 2012 20:08 Scorch wrote:
I don't think I've seen a Protoss get a mothership and lose in the last year. The vortex just means the zerg loses half his army to the archon toilet, and the other half dancing around the vortex. Sniping the mothership with corruptors is seldom a viable option.
A couple of times, I have managed to neural parasite the mothership and quickly vortex the protoss army. I wonder why pro zergs don't try that.


Grubby vs Stephano...
Liquipedia"Expert"
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
February 17 2012 11:09 GMT
#967
On February 17 2012 20:08 Scorch wrote:
I don't think I've seen a Protoss get a mothership and lose in the last year. The vortex just means the zerg loses half his army to the archon toilet, and the other half dancing around the vortex. Sniping the mothership with corruptors is seldom a viable option.
A couple of times, I have managed to neural parasite the mothership and quickly vortex the protoss army. I wonder why pro zergs don't try that.


I think Leenock had neutral parasite the last engagement so he could do that but I don't know why he didn't. Although I didn't see if the infestors had enough energy.
Flying, sOs, free, Light, Soulkey & ZerO
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 17 2012 11:09 GMT
#968
On February 17 2012 20:08 Gexs wrote:
finale beating Leenock feels like Monster beating MC :s

Leenock for the most part has always been really shaky against protoss. He lost to inca for God's sake
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
February 17 2012 11:09 GMT
#969
On February 17 2012 20:09 Hassybaby wrote:
Show nested quote +
On February 17 2012 20:07 Drazerk wrote:
On February 17 2012 20:06 Hassybaby wrote:
On February 17 2012 20:04 Asha` wrote:
On February 17 2012 20:03 Drazerk wrote:
On February 17 2012 20:02 Hassybaby wrote:
On February 17 2012 20:01 Jyvblamo wrote:
Multiple 100+ kill colossi.


LLike my creep farming in DOta 2

*flex*


lol no it isn't


more like his death count...



Hey, men stay and fight, like Con does.

Then again he's a bear while I'm an ethereal/water/other things being so


Con runs ahead and tower dives causing him to die 9/10 times


Par score for our team. Kaldanis, Choops and myself do the same, only I team dive :D


Only sane person on the team >.<
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
February 17 2012 11:09 GMT
#970
On February 17 2012 20:08 zefreak wrote:
Show nested quote +
On February 17 2012 20:05 Senixter wrote:
On February 17 2012 20:03 theteam wrote:
On February 17 2012 20:02 Shellshock1122 wrote:
@people marveling over colossus kills
http://imgur.com/DBITA


yea but that game went over a hour

this went for half an hour, do the math


Yeah but that game was horrible and only took that long because of poor decision making


I guess you are the 9%.
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
February 17 2012 11:09 GMT
#971
On February 17 2012 20:06 Meta wrote:
Show nested quote +
On February 17 2012 20:05 nonsequitur wrote:
Bah, I think it's really bad design that Protoss has no answer to Broodlord/Infestor except the Archon Toilet, and zerg can lose the game so easily if the vortex hits.


Yeah Archon Toilet is really absurd. The fact that all the units come out so clumped up is what makes it so ridiculous. If they just made Vortex exactly like Stasis from BW, it would probably be a little less stupid.


Stasis is still a more interesting mechanic even with that proposed change. Blizz kind of annoys me with their "want to do something different" attitude instead of sticking to proven, tried-and-true units/abilities from BW.
ragnorr
Profile Joined April 2011
Denmark6097 Posts
February 17 2012 11:09 GMT
#972
On February 17 2012 20:08 Scorch wrote:
I don't think I've seen a Protoss get a mothership and lose in the last year. The vortex just means the zerg loses half his army to the archon toilet, and the other half dancing around the vortex. Sniping the mothership with corruptors is seldom a viable option.
A couple of times, I have managed to neural parasite the mothership and quickly vortex the protoss army. I wonder why pro zergs don't try that.

Leenock got neural for that reason. Its just really hard to do unless the toss gets his mothership out of position
IMPrime
Profile Joined September 2011
United States715 Posts
February 17 2012 11:09 GMT
#973
On February 17 2012 20:08 Scorch wrote:
I don't think I've seen a Protoss get a mothership and lose in the last year. The vortex just means the zerg loses half his army to the archon toilet, and the other half dancing around the vortex. Sniping the mothership with corruptors is seldom a viable option.
A couple of times, I have managed to neural parasite the mothership and quickly vortex the protoss army. I wonder why pro zergs don't try that.


Because any half-decent protoss is not going to let his mothership get NP'd by a 7-range spell.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 17 2012 11:10 GMT
#974
On February 17 2012 20:09 Inflicted_ wrote:
Show nested quote +
On February 17 2012 20:08 Scorch wrote:
I don't think I've seen a Protoss get a mothership and lose in the last year. The vortex just means the zerg loses half his army to the archon toilet, and the other half dancing around the vortex. Sniping the mothership with corruptors is seldom a viable option.
A couple of times, I have managed to neural parasite the mothership and quickly vortex the protoss army. I wonder why pro zergs don't try that.


Grubby vs Stephano...

Seal vs Squirtle when Seal Neural Parasited the mother ship and wasted the vortexes on squirtle's army just like Scorch said
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
February 17 2012 11:10 GMT
#975
On February 17 2012 20:09 eYeball wrote:
Show nested quote +
On February 17 2012 20:08 Scorch wrote:
I don't think I've seen a Protoss get a mothership and lose in the last year. The vortex just means the zerg loses half his army to the archon toilet, and the other half dancing around the vortex. Sniping the mothership with corruptors is seldom a viable option.
A couple of times, I have managed to neural parasite the mothership and quickly vortex the protoss army. I wonder why pro zergs don't try that.


I think Leenock had neutral parasite the last engagement so he could do that but I don't know why he didn't. Although I didn't see if the infestors had enough energy.


The collosi & mothership were in a great position to stop any Infestors that over-extended to try and neural.
Liquipedia"Expert"
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
February 17 2012 11:10 GMT
#976
On February 17 2012 20:06 Meta wrote:
Show nested quote +
On February 17 2012 20:05 nonsequitur wrote:
Bah, I think it's really bad design that Protoss has no answer to Broodlord/Infestor except the Archon Toilet, and zerg can lose the game so easily if the vortex hits.


Yeah Archon Toilet is really absurd. The fact that all the units come out so clumped up is what makes it so ridiculous. If they just made Vortex exactly like Stasis from BW, it would probably be a little less stupid.


Honestly i think the best idea is to redesign broodlords. As it is, a flying giant slow deathball doesn't feel very zerg like. Broodlords are the only unit that's slow enough to be affected by archon toilets so that kinda solves it.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Audemed
Profile Joined November 2010
United States893 Posts
February 17 2012 11:11 GMT
#977
On February 17 2012 20:09 IMPrime wrote:
Show nested quote +
On February 17 2012 20:08 Scorch wrote:
I don't think I've seen a Protoss get a mothership and lose in the last year. The vortex just means the zerg loses half his army to the archon toilet, and the other half dancing around the vortex. Sniping the mothership with corruptors is seldom a viable option.
A couple of times, I have managed to neural parasite the mothership and quickly vortex the protoss army. I wonder why pro zergs don't try that.


Because any half-decent protoss is not going to let his mothership get NP'd by a 7-range spell.


Wouldn't it be possible to put a couple infestors in overlords and try to drop them, NP, and vortex instantly?
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
February 17 2012 11:11 GMT
#978
On February 17 2012 20:10 Inflicted_ wrote:
Show nested quote +
On February 17 2012 20:09 eYeball wrote:
On February 17 2012 20:08 Scorch wrote:
I don't think I've seen a Protoss get a mothership and lose in the last year. The vortex just means the zerg loses half his army to the archon toilet, and the other half dancing around the vortex. Sniping the mothership with corruptors is seldom a viable option.
A couple of times, I have managed to neural parasite the mothership and quickly vortex the protoss army. I wonder why pro zergs don't try that.


I think Leenock had neutral parasite the last engagement so he could do that but I don't know why he didn't. Although I didn't see if the infestors had enough energy.


The collosi & mothership were in a great position to stop any Infestors that over-extended to try and neural.


Neural NEEDS to be usable when burrowed >.<
TheRooster
Profile Joined February 2011
Sweden719 Posts
February 17 2012 11:11 GMT
#979
On February 17 2012 20:07 Lorch wrote:
Thing is even if the banes get "wasted" on the archons that still helps with keeping the broods alive, especially when the colossi just target fired the banes down anyways.

Also here is hoping that protoss will get a real answer to infestor/broodlord in hots.

replicator....we make our own broodlords ^^
<3 Startale <3 Naniwa <3 Squirtle <3 Parting <3 sOs <3 Life <3 Leenock <3 Bomber <3 Mvp <3 Gumiho
Yello
Profile Blog Joined July 2010
Germany7411 Posts
February 17 2012 11:11 GMT
#980
Great casting today

[image loading]
(took that from Khaldors facebook)
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
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