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[GSL] 2012 Season 1 Code S Ro16 Group C - Page 85

Forum Index > StarCraft 2 Tournaments
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Prev 1 83 84 85 86 87 166 Next
synaptik
Profile Joined October 2010
Canada644 Posts
February 08 2012 10:54 GMT
#1681
never seen a pvp like this. wow.
Pyre
Profile Joined July 2010
United States1940 Posts
February 08 2012 10:54 GMT
#1682
Tasteless didn't want to say Artosis pylon
snakzz
Profile Joined November 2010
103 Posts
February 08 2012 10:54 GMT
#1683
Still PvP expand into lost game.
mlevar
Profile Joined April 2011
Slovenia266 Posts
February 08 2012 10:54 GMT
#1684
Did parting not get the memo? You expand you loose, the beauty of PvP
Fionn
Profile Blog Joined October 2009
United States23455 Posts
February 08 2012 10:54 GMT
#1685
One of the times the loser looked better.
Writerhttps://twitter.com/FionnOnFire
Zea!
Profile Joined November 2006
9589 Posts
February 08 2012 10:54 GMT
#1686
MC is a monster
The Real Power~
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
February 08 2012 10:54 GMT
#1687
If Parting only got his forcefields down...
Someone call down the Thunder?
mordk
Profile Blog Joined November 2010
Chile8385 Posts
February 08 2012 10:54 GMT
#1688
YES!! MC BALLIN!
Stanlot
Profile Joined December 2010
United States5742 Posts
February 08 2012 10:54 GMT
#1689
ARTOSIS PYLON
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37120 Posts
February 08 2012 10:54 GMT
#1690
Poll: Recommend Winners' Match Game 2?

Yes (43)
 
86%

No (6)
 
12%

If you have time (1)
 
2%

50 total votes

Your vote: Recommend Winners' Match Game 2?

(Vote): Yes
(Vote): No
(Vote): If you have time


Poll: Recommend Winners' Match Game 3?

Yes (11)
 
37%

If you have time (11)
 
37%

No (8)
 
27%

30 total votes

Your vote: Recommend Winners' Match Game 3?

(Vote): Yes
(Vote): No
(Vote): If you have time


ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
sCFade
Profile Joined September 2010
307 Posts
February 08 2012 10:54 GMT
#1691
On February 08 2012 19:50 IgnE wrote:
Show nested quote +
On February 08 2012 19:49 sCFade wrote:
On February 08 2012 19:47 Corrosive wrote:
Exactly. I remember MVP saying 1-1-1 should be a DQ because its so strong (it was partly joking partly serious). People figured it out and now its not so hard to stop.


Except they didn't, really. The maps just got changed to make 1/1/1 weaker.



Yes they did. 111 really sucks on most maps.


Hey, thanks for restating my point!
jojo311
Profile Joined March 2011
Australia903 Posts
February 08 2012 10:54 GMT
#1692
MC is just sick
Leetley
Profile Joined October 2010
1796 Posts
February 08 2012 10:54 GMT
#1693
MC should've not won that game!!! I AM DISSAPOINTED.
DropTester
Profile Joined April 2010
Australia608 Posts
February 08 2012 10:54 GMT
#1694
such a good micro game to watch at the end!!!!
Fearest
Profile Joined September 2011
854 Posts
February 08 2012 10:54 GMT
#1695
PvP will always be like this.. the reason is the wrap in technology
Amornthep
Profile Blog Joined September 2011
Singapore2605 Posts
February 08 2012 10:54 GMT
#1696
That prolonged engagement was pretty damn good.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
February 08 2012 10:54 GMT
#1697
Game Two on Entombed Valley

In the bottom left is Parting

While in the top right is MC

Both players opening with a gate and a gas

5:00


Twilight council and two more gates for MC as both players finish warp tech

Nexus and more gates for parting

Dark shrine for MC

Robo for Parting

6:30


Robo finishes as the proxy pylon goes up

MC takes the watch tower in the middle of the map as his dark shrine finishes

Immortal first for Parting

7:40


Observer now on the way but the DTs are killing units in the main and natural

DTs turn into an archon when they go low on hp

Surrounding an archon with probes so many going down

Parting holding for now

9:00


Parting holding the attack initially but MC is getting ahead in the long run

11:00

MC kills the remaining units of parting

Artosis pylon falls

Parting GGs

MC takes the series
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2012-02-08 10:58:16
February 08 2012 10:54 GMT
#1698
On February 08 2012 19:43 roymarthyup wrote:
Show nested quote +
On February 08 2012 19:33 Jehct wrote:
On February 08 2012 19:31 roymarthyup wrote:
On February 08 2012 19:23 cyclone25 wrote:
On February 08 2012 19:22 Heavenly wrote:
On February 08 2012 19:22 KiNGxXx wrote:
I don't get this. 3rd gets scouted, building bunkers and still the fight is not even close!


A nexus is 400 minerals...on the other hand Jjaki went for double ebay, +1, and teched up to medivacs while only having one.


And you suggest he shouldn't get upgrades or medivacs?


a third nexus costs 400 minerals. parting went for MASSSS gateway units, no forge, no tech, no upgrades. just zealot/stalker/sentry. basically a 2base all-in with zero tech but spending 400minerals on a third nexus

jakji got 2bases then made factory (150/100) starport (150/100) 2 engi bay (250) +1/+1 (200/200) and he made 1 medivac (100/100) which was out by then

essentially, by the time partings attack hit, jakji had spent 750/400 on a single medivac. while parting spent 400 on a third nexus (which allowed him to spread out his probes for more efficient mining) with like 8gates for a massive attach with zero tech

id say to counter this crap, there are probably several options from the terran. i say wait a bit and sooner or later terrans will figure out the proper way to play against these gateway pressure possibilities

The entire concept is stupid abusive and based around the power of warp gates/sentries though. It feels like the mechanic really needs to be re-looked at; it creates so many stupid situations where any defender's advantage is more than negated (see forcefields on ramps in PvZ).


i'd suggest we wait until this GSL finals are over before we claim imbalance. im pretty sure a top terran will figure out an answer to these new toss tricks soon


honestly, if instead of going for medivacs/upgrades after the factory you go for a thor, it could counter the FF nonsense pretty well and your medivacs/upgrades would be maybe 2minutes later but who cares

a thor costs 150/100 for the armory then after that your 1factory+techlab (200/125) can produce 1thor every 60 seconds.

1thor kills 3 zealots or stalkers easily in normal combat.

1 gateway makes about 1.5 zealots a minute. it takes 2 gateways (300 minerals) to make 3zealots a minute, while it costs 350/225 to make the production required to produce 1thor a minute which easily kills 3zealots. So the terran spends a bit more money, but in exchance for that he COMPLETELY ELIMINATED FORCEFIELDS

imagine that, whats more important +1/+1 and stim, or completely removing forcefields? id say completely removing forcefields is much stronger




so parting went for basically a 8gate off two bases

what if jakji went for a 5rax of two bases with thors? 3 reactors on raxes, 2 techlabs on raxes, 1 techlab on factory.
300/200 a minute to make thors
720 minerals/minute to make rines from 3 reactor raxes
200/50 a minute to make marauders from 2 techlab raxes

total cost, 1220 minerals / minute to produce off all those buildings plus 400 minerals/minute on required depots. 2 fully saturated mineral line + 2mules gives about 1900 minerals per minute income, meaning terran can reach the 1620 income he needs before he reaches saturation, enough time/money to buy 1turret in time for DT's or expand to counter a third

That's some ridiculous theory crafting and I didn't even begin to talk about imbalance. The best counter (IMO) is just to get a fast third CC (15cc > 2rax > gas > techlab/rauder/combat shields > 3rd cc), basically putting you on even footing with the protoss. The difference between the two builds is that 3cc can't just fucking push at the 10min mark and kill someone =/ I just really dislike the warp in/forcefield mechanic.

You can't really reactively go thor like that, and it'd be pretty bad against 8gateways. Medivacs/bio tech is the absolute strongest answer to gateway builds (to the extent that if you get 3 medivacs and a decent bio count you can just go kill them), Jjakji just needed to get repair on the bunkers and have his units in slightly better positioning (& nonstop medivacs).

I don't think it was a build order loss, it's just a slightly different version of the 6gate (with a better follow-up). The fact that it exists is utterly retarded, though.

Edit: And 1/1/stim is much more potent than having 2 awkward thors O_o
"You seem to think about this game a lot"
Heavenly
Profile Joined January 2011
2172 Posts
Last Edited: 2012-02-08 10:55:27
February 08 2012 10:54 GMT
#1699
Really sick micro from both, I think MC kind of messed up in micro a bit there at some points more so than Parting but he had the build order advantage sort of. Parting's surrounds of MC's archon and stalker were insane.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
LittLeD
Profile Joined May 2010
Sweden7973 Posts
February 08 2012 10:54 GMT
#1700
Tastosis couldn't had said it better:


"Daaayuuuuuuum"
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
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