On January 30 2012 23:35 ZeromuS wrote:
Game 3
MKP vs NSHSSan
Game 3
MKP vs NSHSSan
Map is ESV Cloud Kingdom
MKP spawns at 7 -- San spawns at 1
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ZeromuS
Canada13389 Posts
On January 30 2012 23:35 ZeromuS wrote: Game 3 MKP vs NSHSSan Map is ESV Cloud Kingdom MKP spawns at 7 -- San spawns at 1 | ||
xi Tempest x
Scotland340 Posts
They also have Byun if he is able to play | ||
Full.tilt
United Kingdom1709 Posts
On January 30 2012 23:35 WigglingSquid wrote: Seal's decision making was not too good. Baseracing with lings and a few mutas vs an almost full-bio terran is not going to work, and I still question his decision to go for mutas. Especially as he spent most of the time going for SCV's which is pretty pointless vs a terran with 3 orbitals who only needs marines to beat the zerg's current army composition in that particular point in the game. | ||
HeavenS
Colombia2259 Posts
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MrKn4rz
Germany2153 Posts
On January 30 2012 23:36 xi Tempest x wrote: Creator is just as good as MKP in team leagues, he did beat DRG yesterday and also got singlehandedly beat TSL in gSTL season one. Dont forget his quad-kill vs. FXO in the round of 8. | ||
HolydaKing
21254 Posts
On January 30 2012 23:37 HeavenS wrote: wish i knew korean so i could know what theyre saying to eachother ![]() same for me when i watch MKP games, he's chatting so much. | ||
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ZeromuS
Canada13389 Posts
On January 30 2012 23:36 ZeromuS wrote: Map is ESV Cloud Kingdom MKP spawns at 7 -- San spawns at 1 MKP not scouting, going for a fast factory, with tech lab making on barracks San going 2 gas off one base. not a 1 gate FE looks like | ||
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ZeromuS
Canada13389 Posts
On January 30 2012 23:39 ZeromuS wrote: Show nested quote + On January 30 2012 23:36 ZeromuS wrote: On January 30 2012 23:35 ZeromuS wrote: Game 3 MKP vs NSHSSan Map is ESV Cloud Kingdom MKP spawns at 7 -- San spawns at 1 MKP not scouting, going for a fast factory, with tech lab making on barracks San going 2 gas off one base. not a 1 gate FE looks like Ok, Marauder Hellion from MKP 3 Gates from San proxy pylon being set up next to a low ground factory | ||
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ZeromuS
Canada13389 Posts
On January 30 2012 23:40 ZeromuS wrote: Show nested quote + On January 30 2012 23:39 ZeromuS wrote: On January 30 2012 23:36 ZeromuS wrote: On January 30 2012 23:35 ZeromuS wrote: Game 3 MKP vs NSHSSan Map is ESV Cloud Kingdom MKP spawns at 7 -- San spawns at 1 MKP not scouting, going for a fast factory, with tech lab making on barracks San going 2 gas off one base. not a 1 gate FE looks like Ok, Marauder Hellion from MKP 3 Gates from San proxy pylon being set up next to a low ground factory MKP pushing into San's base, forcefields make it cost effective defense for san, San expanding now placing a robo down MKP has medivacs on the way now, putting down 2 more barracks no expansion | ||
philly5man
United Kingdom356 Posts
I think it was Seal's defence of the bunker rush that lost him the game... Explanation: Although he defended it brilliantly, the number of drones he used (and length of time that he used them) as well as the number of zerglings that he produced (instead of drones/queens) really crippled him. Every time I looked at the supply, MKP was further ahead, despite a bungled bunker rush and no successful harrass thereafter. On an equal footing, with an equal start, that's not supposed to happen. They were both sat on two base (where Seal had established his expansion first), and MKP was outmacroing Seal big time. Things I purposely didn't mention: Strength of bunker rushes Mules Larva mechanic | ||
DJHelium
Sweden13480 Posts
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spacer
Netherlands2786 Posts
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ZeromuS
Canada13389 Posts
On January 30 2012 23:41 ZeromuS wrote: Show nested quote + On January 30 2012 23:40 ZeromuS wrote: On January 30 2012 23:39 ZeromuS wrote: On January 30 2012 23:36 ZeromuS wrote: On January 30 2012 23:35 ZeromuS wrote: Game 3 MKP vs NSHSSan Map is ESV Cloud Kingdom MKP spawns at 7 -- San spawns at 1 MKP not scouting, going for a fast factory, with tech lab making on barracks San going 2 gas off one base. not a 1 gate FE looks like Ok, Marauder Hellion from MKP 3 Gates from San proxy pylon being set up next to a low ground factory MKP pushing into San's base, forcefields make it cost effective defense for san, San expanding now placing a robo down MKP has medivacs on the way now, putting down 2 more barracks no expansion MKP heading out for a one base stim medivac timing San adding extra gateways, not a lot of units for San. Hellion drop in the back MMM near the front San Forcefields units, MKP picks up units in the medivacs, the medivac gets sniped Hellions dropped in the back again, no damage San countering MKP expanding finally | ||
WigglingSquid
5194 Posts
Edit: DTs. Oh please no. -_- | ||
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ZeromuS
Canada13389 Posts
On January 30 2012 23:44 ZeromuS wrote: Show nested quote + On January 30 2012 23:41 ZeromuS wrote: On January 30 2012 23:40 ZeromuS wrote: On January 30 2012 23:39 ZeromuS wrote: On January 30 2012 23:36 ZeromuS wrote: On January 30 2012 23:35 ZeromuS wrote: Game 3 MKP vs NSHSSan Map is ESV Cloud Kingdom MKP spawns at 7 -- San spawns at 1 MKP not scouting, going for a fast factory, with tech lab making on barracks San going 2 gas off one base. not a 1 gate FE looks like Ok, Marauder Hellion from MKP 3 Gates from San proxy pylon being set up next to a low ground factory MKP pushing into San's base, forcefields make it cost effective defense for san, San expanding now placing a robo down MKP has medivacs on the way now, putting down 2 more barracks no expansion MKP heading out for a one base stim medivac timing San adding extra gateways, not a lot of units for San. Hellion drop in the back MMM near the front San Forcefields units, MKP picks up units in the medivacs, the medivac gets sniped Hellions dropped in the back again, no damage San countering MKP expanding finally San backs away, doesnt commit to an attack. San taking a third and getting charge and +1 armour. Siege tanks out for MKP, no siege mode San Putting down 4 more gateways and getting a dark shrine MKP pushing in again with tanks, MMM | ||
Zeroxk
Norway1244 Posts
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Tsubbi
Germany7996 Posts
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ZeromuS
Canada13389 Posts
On January 30 2012 23:46 ZeromuS wrote: Show nested quote + On January 30 2012 23:44 ZeromuS wrote: On January 30 2012 23:41 ZeromuS wrote: On January 30 2012 23:40 ZeromuS wrote: On January 30 2012 23:39 ZeromuS wrote: On January 30 2012 23:36 ZeromuS wrote: On January 30 2012 23:35 ZeromuS wrote: Game 3 MKP vs NSHSSan Map is ESV Cloud Kingdom MKP spawns at 7 -- San spawns at 1 MKP not scouting, going for a fast factory, with tech lab making on barracks San going 2 gas off one base. not a 1 gate FE looks like Ok, Marauder Hellion from MKP 3 Gates from San proxy pylon being set up next to a low ground factory MKP pushing into San's base, forcefields make it cost effective defense for san, San expanding now placing a robo down MKP has medivacs on the way now, putting down 2 more barracks no expansion MKP heading out for a one base stim medivac timing San adding extra gateways, not a lot of units for San. Hellion drop in the back MMM near the front San Forcefields units, MKP picks up units in the medivacs, the medivac gets sniped Hellions dropped in the back again, no damage San countering MKP expanding finally San backs away, doesnt commit to an attack. San taking a third and getting charge and +1 armour. Siege tanks out for MKP, no siege mode San Putting down 4 more gateways and getting a dark shrine MKP pushing in again with tanks, MMM Proxy pylon going down near where MKP is now taking is third (the pocket third) San runs past the now building MKP third, one dt gets lost 2 more left, no scans left | ||
WigglingSquid
5194 Posts
On January 30 2012 23:45 WigglingSquid wrote: This looks like ManZenith to me. Good! Edit: DTs. Oh please no. -_- Actually, he seems to be using them wisely so far. | ||
Asha
United Kingdom38256 Posts
such a beast. | ||
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