[KSL] Finals: Prime vs NSHoSeo (30/1/2012) - Page 4
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WigglingSquid
5194 Posts
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scruffeh
England196 Posts
On January 30 2012 23:20 WigglingSquid wrote: I agree, but for strategical reasons rather than nerves. He simply is better than the whole NHSL aside perhaps for Jjakji; that means that he will likely force them to throw all his mid-high tier players at him, and even if he gets sniped at some point Prime will still have Creator and all their mid-tier. I also think that he's a far more consistent player now than he ever was. Maybe not quite as good compared to the field as he was when he was runner up, but he has far more varied strats now, and there are far more decent players around now that the game has matured a little | ||
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ZeromuS
Canada13379 Posts
On January 30 2012 23:26 ZeromuS wrote: Another push coming from MKP Marine marauder with stime and +1 attack, no medivacs yet Burrow and Baneling speed finish, MKP waiting for medivacs to kill the 3rd of seal MKP backing off, taking a third Seal teching to infestation pit, has a spire already. +2 armour for seal MKP making tanks now, siege mode almost done continues to deny creep spread MKP pushes into the natural of seal, gets sandwiched on the ramp Marauders only on seal's side of the map but 4 mutalisks continue to attack Seal countering MKPs third with lings, killed 2 scvs | ||
WigglingSquid
5194 Posts
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KingPaddy
1053 Posts
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gideel
1503 Posts
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ZeromuS
Canada13379 Posts
On January 30 2012 23:29 ZeromuS wrote: Seal teching to infestation pit, has a spire already. +2 armour for seal MKP making tanks now, siege mode almost done continues to deny creep spread MKP pushes into the natural of seal, gets sandwiched on the ramp Marauders only on seal's side of the map but 4 mutalisks continue to attack Seal countering MKPs third with lings, killed 2 scvs Mutas poking at MKPs main, MKP pushing seal's base (attacking at Z nat and 3rd at same time) Looking like a base trade? No, marines pop from the barracks in MKPs main and fight back the mutas. Seal's tech reset no lair, losing spire, losing infestation pit. One hatch left | ||
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ZeromuS
Canada13379 Posts
On January 30 2012 23:31 ZeromuS wrote: Mutas poking at MKPs main, MKP pushing seal's base (attacking at Z nat and 3rd at same time) Looking like a base trade? No, marines pop from the barracks in MKPs main and fight back the mutas. Seal's tech reset no lair, losing spire, losing infestation pit. One hatch left MKP finds the last base from Seal, sends marines and kills it. Seal GGs MKP 2-0 Prime 2 - 0 NSHS | ||
Mattchew
United States5684 Posts
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Tidus Mino
United Kingdom1108 Posts
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monk
United States8476 Posts
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ZeromuS
Canada13379 Posts
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TheDwf
France19747 Posts
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jojo311
Australia903 Posts
On January 30 2012 23:32 Tidus Mino wrote: Worrying putting MKP first, as soon as he goes down it makes things alot harder for Prime, loosing their Ace They have CreatorPrime ![]() | ||
Tarotis
Germany1931 Posts
On January 30 2012 23:32 Tidus Mino wrote: Worrying putting MKP first, as soon as he goes down it makes things alot harder for Prime, loosing their Ace No, MKp can win now more than later cause of his nerves I think, Its a smart decision to send him out now because they will either have to send an ace or sacrifice a ton of mid-tier players | ||
WigglingSquid
5194 Posts
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NPF
Canada1635 Posts
On January 30 2012 23:32 Tidus Mino wrote: Worrying putting MKP first, as soon as he goes down it makes things alot harder for Prime, loosing their Ace Creator can take snipe a good player or 2 at the end. | ||
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ZeromuS
Canada13379 Posts
MKP vs NSHSSan | ||
MrKn4rz
Germany2153 Posts
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DJHelium
Sweden13480 Posts
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