|
On January 19 2012 21:42 HeroUlyssess wrote: and it just as easily could have been 15 Zergs in Code S or 15 protosses
You let me know when that happens ok? I'll be waiting right here on the edge of my seat.
|
On January 19 2012 21:43 luke3920 wrote: erm all this balance whine, when Nada didn't scout the nexus first in the last game until it was already up....deserves to lose just for that i'm afraid
yes, it is totally Nada.s fault for only having a 25% chance to scout the Nexus first.....
are you serious?
|
On January 19 2012 21:40 avilo wrote:Show nested quote +On January 19 2012 21:39 double620 wrote: 8 terrans in the ro16, but all the terrans are crying that they are too weak.
There were more Terrans than the other races at the start of the format to begin with...you realize that right?
that is what should not happen and that is the result of race imbalance. That is why terran getting nerfs all the time and gom tried new maps to nerf terrans too.
|
Terras just seem to have more solid and experienced players in Code S overall ... also the Groups C were good Zergis kicking themselves out of the tournament. Gom should distribute the races better. But anyways, i enjoyed this first group stage a lot because you see upsets, rivalry and some quality players getting through. GGs!
|
On January 19 2012 21:42 HeroUlyssess wrote:Show nested quote +On January 19 2012 21:41 xinxy wrote:On January 19 2012 21:40 avilo wrote:On January 19 2012 21:39 double620 wrote: 8 terrans in the ro16, but all the terrans are crying that they are too weak.
There were more Terrans than the other races at the start of the format to begin with...you realize that right? Which reinforces the point that Terran are still too strong? I mean if the tournament had nothing but T some of them would still be eliminated, you realize that right? More like the old Code S format made it very hard to drop out and hard to get into, and it just as easily could have been 15 Zergs in Code S or 15 protosses
We can spend all day talking about hypotheticals but the fact is that overall, Terran statistically has had an edge in Korea for a significant portion of last year, and it shows in the racial distribution of Code S towards the end of last year. Also, even if you want to make the argument that it's very hard to drop out and very hard to get into, then you also have to acknowledge the fact that despite how hard you say it was to get into Code S with the old format, a disproportionate of Terrans managed to do so to make it so that there were roughly 20 Terrans for a couple seasons.
|
Don't whine about TvP, just watch an epic one:
Naniwa vs Strelok right now at IEM!
|
On January 19 2012 21:44 BrassMonkey27 wrote:Show nested quote +On January 19 2012 21:42 labbe wrote: Blizzard better fix the protoss race in Heart of the Swarm. They are just sooo boring to watch no matter what race they face, but PvT is the worst. Sucks to watch starcraft when you know beforehand that every match including a protoss will be boring to watch. Starts and ends with the Collossi man. Most boring unit in a starcraft game. Takes very little skill to use, is extremely powerful, and if they die the Toss is fucked. The unit needs a complete redesign or be replaced with something else. Not to mention they are ugly to look at! This is pretty much it, I just don't think that Blizzard realizes this.
|
On January 19 2012 21:44 BrassMonkey27 wrote:Show nested quote +On January 19 2012 21:42 labbe wrote: Blizzard better fix the protoss race in Heart of the Swarm. They are just sooo boring to watch no matter what race they face, but PvT is the worst. Sucks to watch starcraft when you know beforehand that every match including a protoss will be boring to watch. Starts and ends with the Marauder man. Most boring unit in a starcraft game. Takes very little skill to use, is extremely powerful, and if they die the Terran is fucked. The unit needs a complete redesign or be replaced with something else. Not to mention they are ugly to look at!
Fixed that for ya.
|
On January 19 2012 21:44 Corrosive wrote: How to subtly balance whine without getting in trouble: Say watching protoss is boring because of how the race is designed!
If a protoss does anything besides long 40 minute games it's an "all in" or its "cheese"
T-T
Yep, the only bad matchup is ZvZ (it's just awful to watch, difficult to differentiate units and just ... ugh) and PvP - I love Protoss but PvP is nearly as bad as ZvZ
|
On January 19 2012 21:39 xinxy wrote: The Terran tears in this thread are pretty delicious I gotta say. I mean there's as many T left in r16 as P and Z combined but that won't stop cries of imbalance apparently. It must be absolute Terran majority for the game to be "balanced". Except the percentage of protoss players going through is bigger whilst their skill definetely isn't ( 7gate 7gate vray allin, macro game = 20 min without starting +1 armor).
|
Puzzle's play wasn't inspired sure, but it was solid. He played to win games, that's just how it is. I've seen enough of him in the past to know he isn't all about all in's and can play some pretty sweet protoss. He's one of the most dangerous player molds out there - he's capable and willing to hit you with cheese, but equally prepared to play a longer game. People will be worried about matching up against puzzle later in the tournament. That's exactly how every progamer should want it
|
Pandemona
Charlie Sheens House51449 Posts
On January 19 2012 21:43 MorroW wrote:Show nested quote +On January 19 2012 21:38 Pandemona wrote:On January 19 2012 21:35 MorroW wrote:On January 19 2012 21:34 Lord_J wrote: Nada has to play the winner of Polt-Creator... i hope its creator so we can have a real tvp first time i said creator was the best pvt player by far was a few months back when he was up against nada i hope puzzle loses quickly and goes out of code s lol Poltimus has a very good TvP though mr Morrow, but if creator has the PvT you rate him for going to be a SICKKK match up. Also, how come 15nexus countered his 2rax? t.t because he didnt send scvs with it. he had 3 choises: 1: send bare amount of scvs to equalize the game (which was what he did) 2: send more than enough scvs (like 10 or something) to ensure the win if toss doesnt run up the ramp and sacrifice his nexus (goes back to 1base vs 1base but terran behind) 3: send enough scvs to kill toss if he fights for killing the nexus and gets ahead if toss just ran up the ramp and gave up nexus option 3 sounds optimal but the problem with that is if toss double mind games and cuts probes he can actually hold that too barely with perfect control and then toss is ahead. the best thing nada could have done is to run up toss main base after scouting the nexus, analyse the +2gateway timing and figure out the exact number of scvs he needed to send. but he didnt and ye creator is still the overall best pvt player ive seen to date. he doesnt fuck around with coinflipping and he doesnt make big blunders, he is just very good and very solid all around so he is one of very very few who can fight from behind in this matchup against top terran
thanks for the knowledge MorroW!! Very nicely put!!
|
On January 19 2012 21:44 andaylin wrote:Show nested quote +On January 19 2012 21:44 Wildmoon wrote: Why most of protoss pros are handsome? MKP > All Protoss 
MKP is cute, not handsome. Now, if you want to talk handsome, there are players like Puzzle and Polt for that.
|
On January 19 2012 21:45 double620 wrote:Show nested quote +On January 19 2012 21:40 avilo wrote:On January 19 2012 21:39 double620 wrote: 8 terrans in the ro16, but all the terrans are crying that they are too weak.
There were more Terrans than the other races at the start of the format to begin with...you realize that right? that is what should not happen and that is the result of race imbalance. That is why terran getting nerfs all the time and gom tried new maps to nerf terrans too.
I still think this race distribution was due to the fact that for a long time terran players were just better than thier zerg and protoss counterparts, hence the distribution of Races in GSL. Even if the game were perfectly balanced it is probable that we would still see a significant racial disparity in GSL due to player skill.
|
Blitzer
Australia243 Posts
Pretty solid night of sc2 I thought. You wouldn't say anyone really demolished their opposition but the games were all at a decent level. Parting definitely has some nice moves and Puzzle alternates between brilliance and mediocre play, so just needs to find some consistency.
As for race balance I wouldn't be too worried for the zerg race yet for this GSL. As long as their big guns Leenock, DRG and Nestea are around, its quite possible for them to go a long, long way possibly even win outright. I'm hoping to see a lot more pvz's in the future though as its my favourite matchup by far to watch.
|
On January 19 2012 21:46 KiNGxXx wrote:Don't whine about TvP, just watch an epic one: Naniwa vs Strelok right now at IEM! 
GSL ends and we have IEM!! :D
|
On January 19 2012 21:46 QNdie wrote:Show nested quote +On January 19 2012 21:44 BrassMonkey27 wrote:On January 19 2012 21:42 labbe wrote: Blizzard better fix the protoss race in Heart of the Swarm. They are just sooo boring to watch no matter what race they face, but PvT is the worst. Sucks to watch starcraft when you know beforehand that every match including a protoss will be boring to watch. Starts and ends with the Marauder man. Most boring unit in a starcraft game. Takes very little skill to use, is extremely powerful, and if they die the Terran is fucked. The unit needs a complete redesign or be replaced with something else. Not to mention they are ugly to look at! Fixed that for ya. You're both right.
Marauder and Colossi are the two worst units in the game in terms of design. Remove them and find suitable balanced replacements and the game instantly becomes vastly better.
|
My god people complaining about protoss "cheese" and DTs when terrans go cloaked banshees, bunker rushes, proxy barracks etc so often.
|
Well, Zerg players will have a lot of homework to do, to keep up with the other races. But as long as I see tons of mistakes in the way pro gamer zerg take their engagements, I would not start talking about imbalance.
On January 19 2012 21:49 Thombur wrote: My god people complaining about protoss "cheese" and DTs when terrans go cloaked banshees, bunker rushes, proxy barracks etc so often.
The more interesting part is what of those things works most of the times. And I must honestly admit, that Protoss Allins are the ones that work quite a lot more often in the GSL, than Allins from Zerg or Terran.
|
Just because the less renowned player defeated an old legend (who hasn't even been amazing lately) does not make the matchup auto imba.
You speak of him being a cheeser, doing an one-base all-in in the first game but what was Nada doing? There was some luck involved that he happened to 1) force the Banshee to stay in base and defend and 2) scout the Banshee before it killed him but it was just a disappointing and anticlimatic win, doesn't say much about balance or player skill to be honest.
Second game he went for a supposed eco-cheese because it's not OK to do any build other than 1 or 3 gate expand, otherwise you are just...... But recall that Nada went for a BO that relied on dealing early damage against early expanding Protosses to be even but failed at 1) scouting and 2) executing the attack, leaving him down a base, down workers, and down/even in army which meant he was far, far behind at such an early stage of the game when Puzzle could chronoboost Probes from 2 Nexuses. Puzzle simply capitalised on the early lead and converted it into an overwhelming attack.
Of course it might be different if Nada wasn't attacking the rocks or built bunkers but what's to stop Puzzle from expanding again and getting more ahead? Puzzle is still Code S even if he may not be a Golden Mouse winner or have a worship thread on TL, but he is still Code S and not likely to throw away such a huge lead. (BTW not likely, not impossible, he could still pull some tragic antics.)
|
|
|
|