[GSL] 2012 Jan Code S RO32 D6 - Page 86
Forum Index > StarCraft 2 Tournaments |
KiNGxXx
7928 Posts
| ||
imre
France9263 Posts
On January 17 2012 20:39 KiNGxXx wrote: Did we see somebody taking the islands already? no | ||
Asha
United Kingdom38149 Posts
| ||
Eufouria
United Kingdom4425 Posts
On January 17 2012 20:36 mTwTT1 wrote: do u guys like it when u hear casters talking about a players skill level? makes me want to pull my hair out everytime Depends if their comments are correct or not. Casters in All sports talk about plauer skill when they are worse than the player, it's pretty hard to commentate any game without talking about player skill. | ||
Yaki
France4234 Posts
| ||
Salteador Neo
Andorra5591 Posts
On January 17 2012 20:37 Pipeline wrote: Grabbing statements out of thin air. My brain tricks me every day to think that maybe, just maybe the LR threads would be about the games, but Im let down every day :< I'm not saying they are btw, because I don't think so. Tastosis commented on it and so did I. Also, this map looks awesome and kinda BW-ish :D | ||
msjakofsky
1169 Posts
On January 17 2012 20:35 Lysanias wrote: Ye had nothing to do with the build JYP used, muta's are not OP. mutas are op after a certain point- in blizz cup drg vs mc game 1 drg got his plan going and there was nothing mc could do even with perfect defense. Genius showed that with a perfectly executed 2base attack you can gimp the zerg if he goes for mutas and eventually win (he would've won that even if drg hadn't sacced his mutas for a base kill imo). but if the 2base attack doesn't occur, and he gets his mutas out, the protoss is instantly in a stupid spot where he is contained and forced to defend on 3 fronts while the zerg expands his ass out and wins eventually, or a basetrade occurs where the protoss loses 9 out of 10 times. it's kinda the same reason 1-1-1 was op (and it's still pretty stupid)- terrans used to say you should all-in the terran first, but if it gets to the point when the attack can be executed it is heavily in the terrans favor. ofc 1-1-1 was even more stupid cuz toss couldn't even react well if it was scouted. 3base muta can be destroyed if scouted. | ||
Fragile51
Netherlands15767 Posts
| ||
RogerChillingworth
2781 Posts
On January 17 2012 20:40 Eufouria wrote: Depends if their comments are correct or not. Casters in All sports talk about plauer skill when they are worse than the player, it's pretty hard to commentate any game without talking about player skill. it's fine if it's tastosis, at least. we've all seen tasteless and artosis play, so it's not like they're putting themselves on a pedestal. It's just commentary. i feel the same way when movie critics talk about movies, a lot of the time, but it's inevitable. | ||
ftd.rain
United Kingdom539 Posts
On January 17 2012 20:15 sAsImre wrote: What about Genius letting 9 ghosts freely EMP his entire army?Why didn't he lose? Actually, why did he end up with more supply after that engagement?Isn't emp supposed to do 50 million damage , especially when your ghosts can't be hit and you are a korean code S terran?It's just that attacking puts you at an enormous disavantage on most of the maps because you'll atttack either in choke or near a pf/cannons if you're opponent isn't stupid. So you dance during 10+minutes waiting for someone to do a mistake, which usually decide the game (sC did one blunder, lost a CC and that was over) | ||
nam nam
Sweden4672 Posts
On January 17 2012 20:36 discobaas wrote: The only deviating factors from a completely standard protoss ball roll were genius' mass cannons and sc's nukes. The cannoning should be completely standard if your multitasking isn't up to par and the nukes weren't even effective. So if that's the kinda thing you hold in high regard, sure the game was sick! But realistically, it was pretty standard. It's more than simple unit composition. I don't see how you can call that pretty standard. | ||
MrCon
France29748 Posts
On January 17 2012 20:38 ftd.rain wrote: If you think that what you said has any correlation with what I pointed out, you are commiting a logical fallacy.Players are human beings with multiple characteristics very different from one another, I am not making wild assumptions, just pointing out how it's pretty hard to beat an entire army surging at your expos/main, while yours simply put can't get there in time, even if you have a huge number of barracks, your units will still come out scattered. Yes it's hard, but as you said players are different and good players can take care of it. | ||
artrea
Latvia3560 Posts
| ||
Perfecto
Philippines156 Posts
On January 17 2012 05:47 Lorizean wrote: sC 2:1 JYP DRG 2:0 GNS* DRG 2:0 sC JYP 2:1 GNS sC 2:1 JYP *gotta keep the acronyms going, Genius' name doesn't fit in this group ![]() GENIUS' NAME DOESN'T FIT IN THIS GROUP. ROFL!!!!!! | ||
Logros
Netherlands9913 Posts
| ||
y0su
Finland7871 Posts
On January 17 2012 20:25 Hassybaby wrote: This poll is perfect because it is as unbiased as possible Ofc there's the slight downside of you not knowing what exactly the votes are for, but that's a minor technicality! if you watch the progression of the votes you notice that people tend to vote for the 1st option by default (at first). As results begin to come in you see some people begin to even out the voting by going for the option that's losing. | ||
shabby
Norway6402 Posts
| ||
MVTaylor
United Kingdom2893 Posts
| ||
Logros
Netherlands9913 Posts
| ||
Onlinejaguar
Australia2823 Posts
| ||
| ||