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On January 15 2012 23:40 HaXXspetten wrote:Show nested quote +On January 15 2012 23:38 MrCash wrote: Question for zergs, when you have too many drones and are banking 5k+ minerals and maxed, why would you not build a bunch of macro hatcheries? Well, larvae stack up on hatches after a while, if you have 6-7 bases, you can have over 100 larvae anyway, but yeah, a few macro hatches wont hurt
Larvae stop at 3 without injects and they have a cap with injects. I just don't see the down side. You can create chokes if you want with hatcheries, but a macro hatch on every base, get a 2nd hive just in case. I think zerg has the ability to be the strongest race in these situations, but I feel that many zergs just don't play it safe.
On January 15 2012 23:41 clusen wrote:Show nested quote +On January 15 2012 23:38 MrCash wrote: Question for zergs, when you have too many drones and are banking 5k+ minerals and maxed, why would you not build a bunch of macro hatcheries? You usually have enough larvae with 3+ queens, and a macro hatch is pretty bad for remaxing because it only stockpiles 3 larvae contrary to 19 of a injected hatch.
I see zergs lose so often from this position that seems unloseable by falling into an archon toilet or running into a huge siege line, remax and die again and then just die. It just seems like it wouldn't hurt and basically guarantee a win.
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Stephano at 10k 4.5k
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Also, look at stephano's bank O_O
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On January 15 2012 23:40 Seraphone wrote:Show nested quote +On January 15 2012 23:37 clusen wrote:On January 15 2012 23:35 Seraphone wrote:On January 15 2012 23:33 nam nam wrote:On January 15 2012 23:31 Seraphone wrote: Really poor use of the DT's. He could have sniped the Infestation Pit or the Lair instead just 10 drones. 10 drones is usually better than an infestation pit unless he had urgent need for the infestors. Grubby didn't follow it up with an attack so the drones was obviously better. Well of course he didn't attack, he didn't snipe the infestation pit. If he snipes the Infestation pit he not only slows down the tech but cost Stephano a lot of gas and some minerals. Better than the 500 minerals and 10 larva at the 3 base stage. It's 150 gas, which is not much, and an attack would've been stupid because pure gateway units lose to ling/roach killing drones was the best option, 500 minerals, lost mining time and lost larvae is a lot actually. Nah you're wrong. Sniping the lair was the best option. The lair would never have died lol
Do you even play this game?
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United Kingdom14464 Posts
Why don't toss get Carriers at this point?
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On January 15 2012 23:40 StreetSkillz wrote: Stephano so good. Better zerg player after DRG.
I disagree, Stephano beat DRG in the GSL invitational.
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This is so boring
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On January 15 2012 23:42 theBALLS wrote: this is an unbeatable zerg army.
Grubby needs high templars, void rays, archons, stalkers, mothership
Even then you have to hope to get a lucky archon-toilet. Protoss really just has to kill Zerg on two bases. Hope grubby 7 gates next game
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United Kingdom16710 Posts
As good as Stephano is, this is pretty much why you don't let a zerg take 6 bases on this map and horde infestors and broodlords. Grubby tried some harassment, but they felt more like pokes than actual punches to cripple Stephano. He really should've abused the fact that Stephano needs to keep most of his army together.
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What happened to people getting some void rays against broodlords, that used to work quite well didn't it? or do infestors make that a bad thing to do.
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On January 15 2012 23:43 MCDayC wrote: Why don't toss get Carriers at this point?
Because it's an autoloss. A single round of corrupters pretty much kills you. Infestors > carriers too
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On January 15 2012 23:43 MCDayC wrote: Why don't toss get Carriers at this point? Because they are really expensive, need 2 minutes to build, need new upgrades and suck when it comes to damage output.
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Hmmm. Not a big fan of this passive playstyle
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I personally feel as if Mothership/archon against this composition is almost... temporary because Zergs are going to just learn how to be more patient with their BL composition and learn to keep them split up. Hell, I remember Stephano was the one who said in his stream that it requires a mistake from the zerg...
Well, time for Grubby to go MC on Stephano with timing attacks me thinks!
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Only kiwikaki could win from this situation ;p
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On January 15 2012 23:44 Flanq wrote: What happened to people getting some void rays against broodlords, that used to work quite well didn't it? or do infestors make that a bad thing to do. Yep, infestor are too good against voids
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On January 15 2012 23:45 Lann555 wrote:Show nested quote +On January 15 2012 23:43 MCDayC wrote: Why don't toss get Carriers at this point? Because it's an autoloss. A single round of corrupters pretty much kills you. Infestors > carriers too  Enough carriers with +3 do insane damage though.
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United Kingdom16710 Posts
Over 9000 minerals with over 19000 viewers!
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