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SHOUTcraft Invitational 4 - "Colin Smith" - Page 81

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 79 80 81 82 83 171 Next
Results can be found at http://wiki.teamliquid.net/starcraft2/The_SHOUTcraft_Invitational/4
MrCash
Profile Joined October 2011
United States1504 Posts
Last Edited: 2012-01-15 14:43:51
January 15 2012 14:42 GMT
#1601
On January 15 2012 23:40 HaXXspetten wrote:
Show nested quote +
On January 15 2012 23:38 MrCash wrote:
Question for zergs, when you have too many drones and are banking 5k+ minerals and maxed, why would you not build a bunch of macro hatcheries?

Well, larvae stack up on hatches after a while, if you have 6-7 bases, you can have over 100 larvae anyway, but yeah, a few macro hatches wont hurt


Larvae stop at 3 without injects and they have a cap with injects.
I just don't see the down side.
You can create chokes if you want with hatcheries, but a macro hatch on every base, get a 2nd hive just in case.
I think zerg has the ability to be the strongest race in these situations, but I feel that many zergs just don't play it safe.


On January 15 2012 23:41 clusen wrote:
Show nested quote +
On January 15 2012 23:38 MrCash wrote:
Question for zergs, when you have too many drones and are banking 5k+ minerals and maxed, why would you not build a bunch of macro hatcheries?

You usually have enough larvae with 3+ queens, and a macro hatch is pretty bad for remaxing because it only stockpiles 3 larvae contrary to 19 of a injected hatch.


I see zergs lose so often from this position that seems unloseable by falling into an archon toilet or running into a huge siege line, remax and die again and then just die.
It just seems like it wouldn't hurt and basically guarantee a win.
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
January 15 2012 14:42 GMT
#1602
Stephano at 10k 4.5k
theBALLS
Profile Blog Joined July 2011
Singapore2935 Posts
January 15 2012 14:43 GMT
#1603
Also, look at stephano's bank O_O
If you lose the stick, you'll always have theBALLS.
zerino
Profile Joined March 2011
Denmark253 Posts
January 15 2012 14:43 GMT
#1604
10 k minerals banked O_o
clusen
Profile Joined May 2010
Germany8702 Posts
January 15 2012 14:43 GMT
#1605
On January 15 2012 23:40 Seraphone wrote:
Show nested quote +
On January 15 2012 23:37 clusen wrote:
On January 15 2012 23:35 Seraphone wrote:
On January 15 2012 23:33 nam nam wrote:
On January 15 2012 23:31 Seraphone wrote:
Really poor use of the DT's. He could have sniped the Infestation Pit or the Lair instead just 10 drones.

10 drones is usually better than an infestation pit unless he had urgent need for the infestors. Grubby didn't follow it up with an attack so the drones was obviously better.


Well of course he didn't attack, he didn't snipe the infestation pit. If he snipes the Infestation pit he not only slows down the tech but cost Stephano a lot of gas and some minerals. Better than the 500 minerals and 10 larva at the 3 base stage.

It's 150 gas, which is not much, and an attack would've been stupid because pure gateway units lose to ling/roach

killing drones was the best option, 500 minerals, lost mining time and lost larvae is a lot actually.


Nah you're wrong. Sniping the lair was the best option.

The lair would never have died lol

Do you even play this game?

MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
January 15 2012 14:43 GMT
#1606
Why don't toss get Carriers at this point?
VERY FRAGILE, LIKE A BABY PANDA EGG
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
January 15 2012 14:44 GMT
#1607
On January 15 2012 23:40 StreetSkillz wrote:
Stephano so good. Better zerg player after DRG.


I disagree, Stephano beat DRG in the GSL invitational.
HowardRoark
Profile Blog Joined February 2010
1146 Posts
January 15 2012 14:44 GMT
#1608
This is so boring
"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
Lann555
Profile Joined February 2010
Netherlands5173 Posts
January 15 2012 14:44 GMT
#1609
On January 15 2012 23:42 theBALLS wrote:
this is an unbeatable zerg army.

Grubby needs high templars, void rays, archons, stalkers, mothership


Even then you have to hope to get a lucky archon-toilet. Protoss really just has to kill Zerg on two bases. Hope grubby 7 gates next game
Fantasy Fan! Gogogo vultures
faulty
Profile Blog Joined November 2010
Canada204 Posts
January 15 2012 14:44 GMT
#1610
lol terrible position
"More gg, more skill" - White-Ra
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
January 15 2012 14:44 GMT
#1611
As good as Stephano is, this is pretty much why you don't let a zerg take 6 bases on this map and horde infestors and broodlords. Grubby tried some harassment, but they felt more like pokes than actual punches to cripple Stephano. He really should've abused the fact that Stephano needs to keep most of his army together.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
January 15 2012 14:44 GMT
#1612
What happened to people getting some void rays against broodlords, that used to work quite well didn't it? or do infestors make that a bad thing to do.
Lann555
Profile Joined February 2010
Netherlands5173 Posts
January 15 2012 14:45 GMT
#1613
On January 15 2012 23:43 MCDayC wrote:
Why don't toss get Carriers at this point?


Because it's an autoloss. A single round of corrupters pretty much kills you. Infestors > carriers too
Fantasy Fan! Gogogo vultures
Tarotis
Profile Blog Joined October 2011
Germany1931 Posts
January 15 2012 14:45 GMT
#1614
On January 15 2012 23:43 MCDayC wrote:
Why don't toss get Carriers at this point?

Because they are really expensive, need 2 minutes to build, need new upgrades and suck when it comes to damage output.
rushian
Profile Joined December 2010
United Kingdom568 Posts
January 15 2012 14:45 GMT
#1615
Hmmm. Not a big fan of this passive playstyle
"Love every protoss unit" - oGsMC
wklbishop
Profile Joined July 2011
United States1286 Posts
Last Edited: 2012-01-15 14:46:11
January 15 2012 14:45 GMT
#1616
I personally feel as if Mothership/archon against this composition is almost... temporary because Zergs are going to just learn how to be more patient with their BL composition and learn to keep them split up. Hell, I remember Stephano was the one who said in his stream that it requires a mistake from the zerg...

Well, time for Grubby to go MC on Stephano with timing attacks me thinks!
Gameplay > Personality
MrCash
Profile Joined October 2011
United States1504 Posts
January 15 2012 14:45 GMT
#1617
Only kiwikaki could win from this situation ;p
clusen
Profile Joined May 2010
Germany8702 Posts
January 15 2012 14:45 GMT
#1618
On January 15 2012 23:44 Flanq wrote:
What happened to people getting some void rays against broodlords, that used to work quite well didn't it? or do infestors make that a bad thing to do.

Yep, infestor are too good against voids
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
January 15 2012 14:45 GMT
#1619
On January 15 2012 23:45 Lann555 wrote:
Show nested quote +
On January 15 2012 23:43 MCDayC wrote:
Why don't toss get Carriers at this point?


Because it's an autoloss. A single round of corrupters pretty much kills you. Infestors > carriers too

Enough carriers with +3 do insane damage though.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
January 15 2012 14:46 GMT
#1620
Over 9000 minerals with over 19000 viewers!
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
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