[GSL] Nov Code A RO24 D2 - Page 81
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Seeker
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Where dat snitch at?37024 Posts
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andaylin
United States10830 Posts
On December 06 2011 20:50 MrCon wrote: People defend again mutas very well now. lingfestor is the way to go against those builds imo. NICE CALL YO | ||
FrostedMiniWheats
United States30730 Posts
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KristofferAG
Norway25712 Posts
On December 06 2011 20:49 KristofferAG wrote: 8.00 Taeja gets a factory and swaps around the factory with the barracks to get reactor on it. Adding on two more barracks. Still hasn't taken the natural. Speed coming in from DRG. Macro hatch also on the way, and a spine crawler for safety. Taeja starting stimpak research. Evo chamber next for DRG, as Taeja gets two more reactor's on the barracks. +1 melee researching for DRG as he adds on a baneling nest. Taeja adds on a Starport, DRG goes for Lair tech. 12.00 Engineering Bay added on for Taeja, picks off a forward overlord. Starts research on +1 infantry attack and starting medivac production. DRG is getting +1 carapace as well. Trying to take out the rocks on his third, Taeja running in with his hellions, but gets surrounded with a nice flank from DRG. Taeja manages to pick off a spine crawler on the high ground of DRG, but a huge amount of zerglings run in and surround. Quick pickup saves the marines. Infestors popping for DRG, but no Pathogen Glands upgrade, starting just now. Third for DRG on the way, Taeja looking to do the same. | ||
Blaec
Australia4289 Posts
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Blaec
Australia4289 Posts
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Seeker
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Where dat snitch at?37024 Posts
Other strats don't really work because Zergs can expand easily | ||
Azurues
Malaysia5612 Posts
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Goibon
New Zealand8185 Posts
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Madera
Sweden2672 Posts
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Seeker
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Where dat snitch at?37024 Posts
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Swiv
Germany3674 Posts
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Porcelina
United Kingdom3249 Posts
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Asha
United Kingdom38255 Posts
On December 06 2011 20:54 MaderA wrote: DRG is teching super fast. Pretty standard timings with lingfestorultra no? | ||
Soyuz
Hong Kong996 Posts
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andaylin
United States10830 Posts
On December 06 2011 20:55 Seeker wrote: DRG: I don't even need broodlords, I'mma use Ultras on yo ass hes going mass melee and carapace upgrades. Ultras are the right path. | ||
MentalGNT
Denmark1264 Posts
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KristofferAG
Norway25712 Posts
On December 06 2011 20:53 KristofferAG wrote: 12.00 Engineering Bay added on for Taeja, picks off a forward overlord. Starts research on +1 infantry attack and starting medivac production. DRG is getting +1 carapace as well. Trying to take out the rocks on his third, Taeja running in with his hellions, but gets surrounded with a nice flank from DRG. Taeja manages to pick off a spine crawler on the high ground of DRG, but a huge amount of zerglings run in and surround. Quick pickup saves the marines. Infestors popping for DRG, but no Pathogen Glands upgrade, starting just now. Third for DRG on the way, Taeja looking to do the same. 16.00 DRG goes on the offense, using infestors and lings. Three siege tanks caught unsieged and taken out, and some nice fungals make sure all the marines die fast. Hive tech on the way for DRG now, also getting Burrow. 2/2 infantry for Taeja coming in. DRG also getting an Ultralisk Cavern and a fourth base. Taeja finally getting his third base set up. 3/3 melee for DRG coming in, also getting Adrenal Glands. And Ultralisk upgrades. Another CC added on by Taeja. A quick drop by Taeja picks off a couple of drones, b ut no substantial damage done before the lings get in there and fend it off. Taeja now going for a huge push! | ||
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Seeker
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Where dat snitch at?37024 Posts
On December 06 2011 20:55 andaylin wrote: hes going mass melee and carapace upgrades. Ultras are the right path. Well yeah, I'm just saying, ppl say Broodlords are the only way to kill Ts because Ultras die too easily to snipes/marauders | ||
woobsauce
United States491 Posts
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