On November 19 2011 12:10 snakeeyez wrote: How close this is between a pro that plays 8 hours a day everyday and some no name guy in diamond or whatever does not say a lot about the skill ceiling in this game.
Close? 2-0
Did you watch the second game?
To be fair it wasnt as close as we thought because nobody let us know that there was as much damage done in Nikoras's main as there was
LOL how can he think it was a close game? Clear-cut winner when those 4 stalkers were at Nikoras main.
Nikoras had 4-5 stalkers in Puzzle's main too. He just didn't do anything with them until defensive warpins already happened, and didn't react to losing his main.
On November 19 2011 12:14 Kisra wrote: This was something mentioned on a State of the Game ages ago. Lack of information can sometimes make things more tense or dramatic. Would knowing about the stalkers earlier make that game more exciting? Less?
The reference used was not being able to see what people were building. Having units come out of nowhere and suddenly change a fight can cause some nice drama. Calling that bad observing is a bit unfair - the relevant facts were shown, and hell, it made it an incredibly dramatic moment.
Nikoras should be happy with his performance. He managed to out-think one of the best players but failed on the multitasking. Pretty cool.
On November 19 2011 12:14 azka wrote: I used to think previous MLG tournament system was unfair, and benefited the wrong players in favor of viewers. But this system is worst, it keeps benefiting some wrong players and throw Pro's vs Diamonds on the streams.
Huh?
So pros should be given everything and not have to play? Is that what you're saying?