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On November 07 2011 05:17 alokin wrote: hope sinatra shows up after his pathetic bm at fraga
Not sure if serious or not lol =/
On November 07 2011 07:55 SiguR wrote:Show nested quote +On November 07 2011 07:36 Versailles wrote:On November 07 2011 07:32 -IceStarcraft- wrote: yet again, disappointed about the map pool. Because it's good...? No, because it's different than every other map pool we ever play on in any other tournament or on ladder. People may be reluctant to drop 40-45 dollars to play in a tournament on maps that are very unfamiliar to them. Some people have day jobs and don't have time to "spend the next three weeks getting ready for the maps". And even if they didn't have day jobs, some of us don't have anyone to practice on those maps with and get most of our practice on ladder. I don't think there's anything wrong with being disappointed in this map pool. Some people want new maps, some people don't. Everyone isn't required to be in love with the maps you guys make. There are only two maps in the pool that most of us likely spend any time playing on. I guess it's just frustrating for some of us to see the LANs in our area choose map pools that suit their organizer's personal bias towards maps and not choose maps that would have a broader appeal to as many people as possible. Obviously you guys run the show and can pick whatever maps you want, but you can't possibly get offended or confused when people say they are disappointed with the map pool.
I agree. I'm disappointed with the map pool. I'd much rather play on a "normal" map pool than have to learn these maps for a single tournament. Before the previous tournament, I'd never even heard of these maps before; having to learn them was sorta lame considering that there is a functional map pool that we've all been using for a long, long time. I'd be willing to bet that the majority of people who came last time had never even played an ESV map before. Regardless of whether they're superior, these maps have no appeal just because nobody plays them.
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Dude I honestly haven't herd anyone say we needed more maps than you.
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On November 07 2011 08:36 eYeball wrote: I was just checking the rules, what is wrong with this one?
10. Players may not use the Windowed or Windowed (Full Screen) Display Modes.
I based my rules off the MLG rules, so some of them may not be 100% applicable to this size of event.
However, for that specific rule it would be of concern if we are able to set up first person views since we would have the annoying windowed border. I very much doubt it will be an issue though and if that is the way you feel most comfortable playing you should ask your ref for permission to do so.
Hope that clears it up.
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On November 07 2011 07:55 SiguR wrote:Show nested quote +On November 07 2011 07:36 Versailles wrote:On November 07 2011 07:32 -IceStarcraft- wrote: yet again, disappointed about the map pool. Because it's good...? No, because it's different than every other map pool we ever play on in any other tournament or on ladder. People may be reluctant to drop 40-45 dollars to play in a tournament on maps that are very unfamiliar to them. Some people have day jobs and don't have time to "spend the next three weeks getting ready for the maps". And even if they didn't have day jobs, some of us don't have anyone to practice on those maps with and get most of our practice on ladder. I don't think there's anything wrong with being disappointed in this map pool. Some people want new maps, some people don't. Everyone isn't required to be in love with the maps you guys make. There are only two maps in the pool that most of us likely spend any time playing on. I guess it's just frustrating for some of us to see the LANs in our area choose map pools that suit their organizer's personal bias towards maps and not choose maps that would have a broader appeal to as many people as possible. Obviously you guys run the show and can pick whatever maps you want, but you can't possibly get offended or confused when people say they are disappointed with the map pool.
Yeah, I do hear what you are saying. The map pool was one of the hardest decisions that I had to make and looked for as much advice from all levels of play to reach a good balance, both in gameplay and diversity. Based upon feedback I think I would feel comfortable with allowing 1 veto for each round, we will see about that.
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I can't seem to find these maps; ESV Sungsu Crossing AE ESV Sanshorn Mist AE
I'm assuming it's the iCCup versions?
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On November 07 2011 09:32 burster wrote: I can't seem to find these maps; ESV Sungsu Crossing AE ESV Sanshorn Mist AE
I'm assuming it's the iCCup versions?
I will update that and prod the ESV map making group to republish the map under the ESV tag, thanks for the note.
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Practicing these right maps right now... When searching for Sungsu we found it under Iccup.. Not sure about Sanshorn yet, but probably the same thing since the only ESV map is Ithica.
EDIT: Soooooo after playing on Sungsu Crossing AE... Just going to throw this out there... The Natural mineral line can be sieged from the low ground outside the natural. If you look at the map, or happen to be playing on it, you will notice that means the defender has to actually walk through the tank fire, around a wall, and down the ramp to actually get to the tanks that are capable of killing your workers.
So, might wanna either fix that or replace the map. It is something that should be addressed.
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On November 07 2011 10:11 s[O]rry wrote: Practicing these right maps right now... When searching for Sungsu we found it under Iccup.. Not sure about Sanshorn yet, but probably the same thing since the only ESV map is Ithica.
EDIT: Soooooo after playing on Sungsu Crossing AE... Just going to throw this out there... The Natural mineral line can be sieged from the low ground outside the natural. If you look at the map, or happen to be playing on it, you will notice that means the defender has to actually walk through the tank fire, around a wall, and down the ramp to actually get to the tanks that are capable of killing your workers.
So, might wanna either fix that or replace the map. It is something that should be addressed.
I would like to refer you to the TLPD index for that map where it is used in the Korean Weekly currently and has been for near 3 months. I ask that you don't just write these maps off, they are all viable in there current state at the top level. If you have some constructive feedback about either a specific map or the overall map pool please let me know though.
Thanks.
TLPD- ICCUP Sungsu Crossing AE
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On November 07 2011 06:23 Oldboysctv wrote: lol sinatra didnt bm at fraga the other guy was the one that was bm,
but this event will be great. lots of decent talent is gonna show up. get off his dick bro. he was total BM. he was the one that instigated and started that whole shit cause the other guy rolled through his friends. if this isnt instigating then i don't know what is: "my friends told me to fucking destroy you, what do you think?"
if im also not mistaken you were the one who talked shit to me after I knocked you out of fraga too. slow your roll bud.
On November 07 2011 08:54 ander wrote:Show nested quote +On November 07 2011 05:17 alokin wrote: hope sinatra shows up after his pathetic bm at fraga Not sure if serious or not lol =/ yes. serious. i'm sure i can even get the replays and make a little video of it.
As much as I sound like a dick right now every gamer I've met in Edmonton has been good mannered, honest, awesome people. Ander, you being one of those awesome dudes. But Sinatra is the most arrogant piece of crap I have ever met. Not just in "gaming" but as a person in general. And has the decency to say all the shit talking was for "fun" after being confronted about it person and not behind a monitor.
[edit: ps. i'd like to add archaic and gofarman to the list of awesome dudes @ fraga... and... OKG ]
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On November 07 2011 17:08 alokin wrote:Show nested quote +On November 07 2011 06:23 Oldboysctv wrote: lol sinatra didnt bm at fraga the other guy was the one that was bm,
but this event will be great. lots of decent talent is gonna show up. get off his dick bro. he was total BM. he was the one that instigated and started that whole shit cause the other guy rolled through his friends. if this isnt instigating then i don't know what is: "my friends told me to fucking destroy you, what do you think?" if im also not mistaken you were the one who talked shit to me after I knocked you out of fraga too. slow your roll bud. Show nested quote +On November 07 2011 08:54 ander wrote:On November 07 2011 05:17 alokin wrote: hope sinatra shows up after his pathetic bm at fraga Not sure if serious or not lol =/ yes. serious. i'm sure i can even get the replays and make a little video of it. As much as I sound like a dick right now every gamer I've met in Edmonton has been good mannered, honest, awesome people. Ander, you being one of those awesome dudes. But Sinatra is the most arrogant piece of crap I have ever met. Not just in "gaming" but as a person in general. And has the decency to say all the shit talking was for "fun" after being confronted about it person and not behind a monitor. [edit: ps. i'd like to add archaic and gofarman to the list of awesome dudes @ fraga... and... OKG ]
Thanks for the kind words, but please take this old issue to PM if there is anything left to say about it.
Thanks.
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Two things I'd like to ask:
1- What provoked this map pool? As has already been stated, 3/7 of these maps are those that this demographic would have absolutely zero exposure to. I understand they are used in Korean weeklies, but I don't know anyone who plays in those... It seems weird to have such unknown (not to mention stylistic) maps in the map pool, rather than ones that everyone would have a chance to play/have been proven to be wholly balanced (many of the maps on the weekly are still in testing/not truly level, eg, Bel-Shir Beach pre-patch). I'm not flaming or nagging the pool, I'm just wondering why we are playing with such maps. If we are going to map exposure, why not have 1, max 2, rather than 3/7... It seems a bit overkill. And the good point was made that many people are not going to have time to practise all of these new maps... and it might turn away players who are bordering with going/not. Also, 1 map veto seems a bit irrelevant.... being able to veto 1/3 unknown maps doesn't do much for the fact that 2/3 can still be chosen.
2- I don't quite understand the decision behind the prize-pool. Ignoring that it doesn't add up to 1500 (more 1350, but this is unimportant), why was there a choice made to include 9-16 in the prizes? I mean, I understand that choice for either a more casual event or a larger pool of money, but I'm just wondering why this was the case, rather than inflating the 1-3 prizes more... Is it that you are planning on the prize pool expanding in the future as more sponsors come along, and you are setting a precedent for the distribution ratio? Maybe it's just my personal bias for rewarding only the top, however (ps, I understand that almost all "big" tournaments reward up until XXspot, but they also have much much more money to drop)
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Thanks in advance to any reply you may have ^^
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Not going to lie, the prospect of working on all of these new maps is daunting, but sounds like a fun challenge. I bet we'll see some good competition, can't wait to attend!
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yet again, disappointed about the map pool
I don't think there's anything wrong with being disappointed in this map pool. Some people want new maps, some people don't. Everyone isn't required to be in love with the maps you guys make. There are only two maps in the pool that most of us likely spend any time playing on.
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I feel like the best way to go about map pools is to include 4-5 popular maps, with the addition of 2-3 new ones that you want people to try out/test the waters for. The people who want to win will study the new maps anyways. Makes the barrier for entry a little bit smaller IMO.
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why do they always make map pools that have the most obscure and unplayed maps?
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I'll look into what's wrong with finding the maps this evening :/
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Time to start training hard xD
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It's amazing how the Korean players will play on any maps with no prior experience on them with 0 complaints yet people in NA and EU cry like hell every time a new map is used. ......
I get you guys are not pros, but the maps don't play out THAT different (it's not like you need to make up whole new builds and strats for them)....
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