If you don't know how to post in a live report thread by now, be advised: don't whine about game balance and don't bash players/casters/interviewers/staff/other posters. We are monitoring this thread closely.
Stop with the USA USA chant shit. Further offenses beyond page 493 will be met with bans. You've been warned.
On October 10 2011 05:03 Taf the Ghost wrote: When you get to the late game, for Protoss, sniping tech buildings is the most important thing. If he snipes the Spire right as that wave of Void Rays hits, he just wins.
It'll be scary when this gets noticed, which a lot of Warp Prism play, hehe.
Yea, if anything, Inori was't discerning with his zealot warpins in Stephano's main. I don't think he sniped any tech buildings. That said, Stephano was smart and had a spore and at least three spines in his main by his Hive. He also was relatively quick to get roaches to defend.
On October 10 2011 05:01 Chrian wrote: Here comes the pattern, win with all-in, lose badly in macro game, win with all-in.
Those matches are depressing
What's more depressing is watching a zerg get 3-4 bases before 10 minutes and can't punish them without allining or getting risky tech like stargate or DTs that doesn't set you behind. That's depressing.
Inori could have done so much damage if he used his warp prism better... dt drops would have been pretty effective for a while. Those zealot drops did nothing
On October 10 2011 05:00 dangerjoe wrote: More gateways would have been good. Sick game though xD
That many BroodLords can just kill blink stalkers at an alarming rate...
I don't actually know if there's anything in the Protoss arsenal to deal with that large a number of BroodLords and corruptors aside from an Archon toilet. You need a Kiwikaki to deal with that.
I think only way protoss can beat zerg late game against that composition is what kiwikaki did yesterday, the mothership harassment recall everywhere, and when both mined out, go for archon toilet double vortex and pray zerg do not spread their broodlords and army.
Korean Protosses don't seem to know can to play late game AT ALL. If there is something the turtly EU Protoss style has facilitated, it is knowledge of late game situations. Also, when you get a lead against a Zerg and scout he is going Broodlords, why don't you just go kill him? Korean Terrans would do that.
On October 10 2011 05:01 Chrian wrote: Here comes the pattern, win with all-in, lose badly in macro game, win with all-in.
Those matches are depressing
What's more depressing is watching a zerg get 3-4 bases before 10 minutes and can't punish them without allining or getting risky tech like stargate or DTs that doesn't set you behind. That's depressing.
I can see why Inori is just a coach now... despite what I said before. His play and understanding of the game is straight up amazing, but he's really lacking in the finesse of certain details....
Seriously, this guy needs to be a full time player, he'll be raelly amazing.