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[IPL] Day 4 Live Report Thread (Final Day) - Page 300

Forum Index > StarCraft 2 Tournaments
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Prev 1 298 299 300 301 302 945 Next
If you don't know how to post in a live report thread by now, be advised: don't whine about game balance and don't bash players/casters/interviewers/staff/other posters. We are monitoring this thread closely.

Stop with the USA USA chant shit. Further offenses beyond page 493 will be met with bans. You've been warned.
Scrandom
Profile Joined February 2011
Canada2819 Posts
October 09 2011 18:50 GMT
#5981
On October 10 2011 03:49 KillerSOS wrote:
Show nested quote +
On October 10 2011 03:49 Scrandom wrote:
On October 10 2011 03:48 Megabuster123 wrote:
On October 10 2011 03:46 Scrandom wrote:
Can someone decent explain to me something I've never understood about Zerg players? Why do Zerg players feel like they should be able to expand so fast without making any attacking units and then cry when they get punished? Why don't Zerg players try making attacking units, it makes no sense to me..

Because we don't have mules. We have to expand fast or else we're behind economically and from a production stand point. You obviously have no idea what you're talking about.


So you are telling me that instead of hatch first you can't build a few lings, stop the scv and then use your queen to make like 7 drones at once?


with what money


The money that would of been your hatch?
Logros
Profile Joined September 2010
Netherlands9913 Posts
October 09 2011 18:50 GMT
#5982
Uh oh Idra really needs banelings.
najreteip
Profile Joined December 2010
Belgium4158 Posts
October 09 2011 18:50 GMT
#5983
where's his creepspread :/
I have no quote!
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
October 09 2011 18:50 GMT
#5984
On October 10 2011 03:46 Scrandom wrote:
Can someone decent explain to me something I've never understood about Zerg players? Why do Zerg players feel like they should be able to expand so fast without making any attacking units and then cry when they get punished? Why don't Zerg players try making attacking units, it makes no sense to me..


Making attacking units before expanding puts you behind in Eco. Making attackings units always cuts into the probes and zerg usually gets behind anyway in drones before injects come, because every building costs a drone. This means that you are safer to cheese, but less save against everything that comes after abot the 5 to 6 minutes mark, because the deficit in larva already starts to show.
Terminal
Profile Joined January 2011
United Kingdom2109 Posts
October 09 2011 18:50 GMT
#5985
I've seen far worse Zergs hold far stronger bunker rushes.

IdrA seems scared to commit to defending.. over commit better than losing out right surely?
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
October 09 2011 18:50 GMT
#5986
On October 10 2011 03:49 Scrandom wrote:
Show nested quote +
On October 10 2011 03:48 Megabuster123 wrote:
On October 10 2011 03:46 Scrandom wrote:
Can someone decent explain to me something I've never understood about Zerg players? Why do Zerg players feel like they should be able to expand so fast without making any attacking units and then cry when they get punished? Why don't Zerg players try making attacking units, it makes no sense to me..

Because we don't have mules. We have to expand fast or else we're behind economically and from a production stand point. You obviously have no idea what you're talking about.


So you are telling me that instead of hatch first you can't build a few lings, stop the scv and then use your queen to make like 7 drones at once?

And then the terran doesnt rush you, puts up a CC behind his wall and your lings are completely wasted and useless and you're behind. So many bullshit in this thread its giving me a headache.
no dude, the question
Coopa826
Profile Joined August 2011
Germany161 Posts
October 09 2011 18:50 GMT
#5987
Probably too tired to tilt at this point. Wonder what he was thinking sleeping an hour before the match?


If your travel from china back to america your sleeping schedule is pretty fuc*ed. I dont think his brain was able to think anything at all
greatZERG
Profile Joined June 2011
Australia755 Posts
October 09 2011 18:50 GMT
#5988
On October 10 2011 03:50 slicknav wrote:
Correct me if I'm wrong, but if Idra tapped one of the xel'naga towers on Tal'Darim would he have seen the 2 rax in the middle?


I was thinking this the whole time too
stu >)
c0ldfusion
Profile Joined October 2010
United States8293 Posts
October 09 2011 18:50 GMT
#5989
Idra throws down his baneling nest - still hasn't taken his third.

STC pokes with a group of rines.
Porcelina
Profile Blog Joined May 2011
United Kingdom3249 Posts
October 09 2011 18:50 GMT
#5990
That is a lot, and I do mean a lot, of Lings coming up for Idra.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
October 09 2011 18:51 GMT
#5991
Banes without speed against stimmed marines with upgrades will be painfull to watch.
Cackle™
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
October 09 2011 18:51 GMT
#5992
Here comes the pain
Gnight
Profile Joined September 2011
77 Posts
Last Edited: 2011-10-09 18:51:36
October 09 2011 18:51 GMT
#5993
On October 10 2011 03:43 Fandango wrote:
Show nested quote +
On October 10 2011 03:35 Gnight wrote:
On October 10 2011 03:30 Fandango wrote:
On October 10 2011 03:24 Gnight wrote:
On October 10 2011 03:17 JWD wrote:
dApollo one of the few casters that obviously does research on players before he casts their matches (xHydrax on YT also comes to mind). mad respect! (why don't other casters do more of this??)


Apollo has the advantage (I guess) that he isn't just a caster, but also actually a rather active progamer, which I think does give him a advantage on having such information ready (from experience), but also on gaining such information (he is in a proteam from which he most likely can draw alot of information from and has alot of contact through this with other progamers and perhaps "whole" teams).

On top of that, he is rather new to the casting scene and I guess he knows his role as a caster, giving out insight not only of the tactical game from the progamers, but also in their history of matches, habits in that and alike.

From there on out it's just him being a super, and cute, good boy that will do his homework. ^ ^

That is my general take on it and I love him for it as well. xD


No idea if these advantages that I believe Apollo on this really is the reason why we don't see alot of other casters doing the same, just a theory.


It's got like almost nothing to do with being on a proteam, yes playing at a reasonably high level helps but that's not the reason he's able to know that MMA likes to do X in situation Y or Stephano does B in situation C. It's because he not only likes starcraft enough, but takes his job as a caster seriously enough to actually keep up and watch lots of events. There's no excuse for Doa to not know anything about how Stephano plays when coming to a tournament where he's heavily featured, just because he's in Korea. If Apollo can be aware of everything from euro tournaments to GSL to NASL/MLG, then someone who's meant to be a full time caster who only works like 3-4 days a week should be as up to date.

It's literally as simple as who bothers to put in the most effort.


I said that Appollo has a advantage, not that it's the sole reason for him doing his homework as a caster for the matches he needs to cast. I have pointed out that the rest (aside this advantage I think he has) is because he knows his role as caster and does his homework.

In the end it was just a theory, that's all. You don't have proof for anything concrete about this, I don't have any proof for it either, so whatever we both put forth is a opinion/theory crafting, pure simple as that in me eyes. xD


You didn't put forward any reason why it would help, you just said it would, that's not a theory that's just saying words for words sake. I wasn't insulting you or anything I just think it's a poorly thought out thing to attribute it to and kind of devalues the amount of effort he's bothered to put in.

I don't want to offend you but we really didn't do remotely the same thing, you can't just say things with no logical basis and then call it an opinion as if that protects it from making no logical sense. I mean we both agree Apollo is good at his job and I just don't see why you'd try to appropriate it to other factors.


O.o

Never even thought you were insulting me, not everyone on the internet is offended by everything right away.

And I do believe I had put forth why I believe he has a advantage because being part of a proteam gives you your teammates and all the other people that work alongside a proteam to keep it up and running that follow the sc2 scene. On top of that is the fact that a progamer may have more contact then a caster on a daily basis with other progamers, through laddering and alike and through that (I do believe) has a advantage to gain that little bit of extra information perhaps. How big that advantage is differs I guess depending on various things, can be nothing actually at times, but other times a teammate of him may have been following one of the players closely for whatever reason that may be.

Perhaps I failed in putting this more detailed explanation forth as I am watching IPL at the same time and I am only human (yeah, I know, it sucks.. >.<) So my apologies for my failure there.

And I call it a opinion/theory crafting because neither of us actually know how it really is, wheter Appollo really has a advantage or not because he is a progamer and is in a progamer team for his casting role. Nor do you have clear facts why Doa, same example you put forth, doesn't get that insight of players when he is casting them. You say he has no good excuse and I probably agree with you on that, but you never know. Hence I said that I find it that we both are putting forth our opinion or are more or less theory crafting on this. ^ ^

Either way, wheter you all agree with what I put forward here or not, I do believe we can agree on the fact Appollo is doing a really good job as caster. And he is just cute, you can't deny that..... ;p
“Sleep is like the unicorn - it is rumored to exist, but I doubt I will see any”
hai2u
Profile Joined September 2011
688 Posts
October 09 2011 18:51 GMT
#5994
Puma is a pretty average korean terran, can only dominate foreigners and 1/1/1 the poor protosses lol.
Harsher
Profile Joined March 2011
Canada19 Posts
October 09 2011 18:51 GMT
#5995
On October 10 2011 03:46 DrOmni wrote:

Show nested quote +
On October 10 2011 03:42 AdreN- wrote:
He defends these cheese 2raxes worse than some ~20 masters players I play against, I dont get it. He's a GREAT player but struggles big time with these openers.


Herp Derp. Because those ~20 masters players don't go against the best players in the world.


Hopefully idra can get out of the early game this time and we can see if stc is still mechanically there.


on Tal'darim you can not scout terran fast enough to see determine that terran is proxy raxing. It is impossible to be safe from proxy rax, and not fall pretty far behind at the same time in that situation.

solution would be to never hatch first on that map, which just means it's hugely likely the Terran opening will put him ahead of you, cus the rush distance of map. Idra took risk on equalizing economy and hoping he doesn't proxy, or messes up micro well doing so.
s4life
Profile Joined March 2007
Peru1519 Posts
October 09 2011 18:51 GMT
#5996
Idra - economic - cheeses in most games.. It's just a pity he doesn't lose more often due to that
Nivity
Profile Joined October 2010
Sweden371 Posts
October 09 2011 18:51 GMT
#5997
On October 10 2011 03:49 lKlasHl wrote:
pick terran, click "s" 5-6 times drop 2 barracks drop bunker - win thousands of dollars... I think I need to consider a race change lol...

idra should know it is coming tho I mean he is Idra who could resist?


Be a good player like nestea and fucking destroy it and laugh at them while collecting their as they thought easy money?

MenSol[ZerO]
Profile Joined January 2010
Canada1134 Posts
October 09 2011 18:51 GMT
#5998
lol why did idra engage
Prime/MarineKing!!! www.twitter.com/DayTripperSC
Logros
Profile Joined September 2010
Netherlands9913 Posts
October 09 2011 18:51 GMT
#5999
Bad control there from Idra
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
October 09 2011 18:51 GMT
#6000
On October 10 2011 03:49 minhbq299 wrote:
Show nested quote +
On October 10 2011 03:49 jmbthirteen wrote:
On October 10 2011 03:47 KillerSOS wrote:
On October 10 2011 03:46 Derez wrote:
So you're on a team with PuMa, probably the most all-inish terran out there. How can you not put him in a game with you, and have him do this to you for x hours until you can reliably hold it?

I don't see how a pro gamer can be this terrible at holding this. It's not easy to hold, but this attempt was truly pathetic.


While I hate the cheese I have to agree with this statement.

except puma isn't the most all-inish terran out there. Especially vs Zerg. He likes late game vZ.

Idra didn't scout the 2 rax until the bunker was being placed down. Only hope he had is to not allow the bunkers at the choke, but when they went down, it was over

Puma did not cheese idra because they are same team, Puma is a 1-1-1 player and he cheese a lot of game vs Zerg before.

Dude, stfu. Puma used 1-1-1 once this entire tournament. And he doesn't cheese vZ. He likes late game and drops vZ.
www.superbeerbrothers.com
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