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[GSL] Oct Code S RO16 Day 1 - Page 65

Forum Index > StarCraft 2 Tournaments
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marttorn
Profile Blog Joined May 2011
Norway5211 Posts
October 04 2011 12:15 GMT
#1281
On October 04 2011 21:14 flodeskum wrote:
Show nested quote +
On October 04 2011 21:12 CruelZeratul wrote:
Build up army, do nothing, fight, win/lose.
First game was rather boring

This is basically every game on Belshir beach. Zerg can just counter if you attack at any point, so players just turtle or go all-in.


I'd rather have a long boring turtlefest than those hopeless timing attacks HongUn and Trickster kept spamming in Code S -_- was boring
memes are a dish best served dank
Alric
Profile Joined June 2011
Australia517 Posts
October 04 2011 12:16 GMT
#1282
On October 04 2011 21:11 Sc2Null wrote:
the difference between vikings and corruptors as designed by blizzard. Vikings have longer range but die much faster whereas corruptors have low dps/range but require more investment into killing them. Good in theory but terrible in application.

Yeah, corruptors make me sad. The only advantage corruptors have over vikings is they're tougher, but since they have to get in the thick of everything to do any damage, they in practice die much quicker if targeted appropriately. Vikings do more damage, have much better range, are cheaper, do bonus damage to a wider variety of units, and can go on the ground if need be. But I guess corruptors can turn into broodlords, so there's that.
"...he drew from his robe one of the five Eblis Stones, and for a few moments it made him an equal of Balor. The rest of the Legion was sacrificed... to give us time to take Balor's head."
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
October 04 2011 12:16 GMT
#1283
Dam this build by Coca is ridiculously strong.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
IM_Megan
Profile Joined October 2010
Netherlands744 Posts
October 04 2011 12:16 GMT
#1284
On October 04 2011 21:13 IM_Megan wrote:
Show nested quote +
On October 04 2011 21:11 IM_Megan wrote:
SangHO as the yellow Protoss on the bottom right position VS CoCa as the blue Zerg on the upper left position.


+ Show Spoiler +
SangHo (P) <Bel'Shir Beach> (Z) CoCa
SangHo (P) <Antiga Shipyard> (Z) CoCa
SangHo (P) <Tal'Darim Altar LE> (Z) CoCa (If needed)


SangHo will be called Killer in the LR.


Second set Map: Antiga Shipyard


4:00:

CoCa goes for a pool first, sending his overlord to the bottom left base for some scouting. CoCa sending out his second overlord to the 3rd of the bottom right base.

Killer going for forge natural build and buids a pylon at the natural of CoCa.

CoCa attacking the pylons with 6 zerglings and his drone. When the pylon gets finish he builds his expension at the natural, cannon will be finished in time this time for Killer when the zerglings are coming.





8:00:

CoCa takes the gold base, and has not yet taken any gas. Killer spots the hatchery at the gold with a probe.

Some lings are following that probe right now hunting it down on the map.

The natural just finished for CoCa and alot of dorning going on.

Gas gets taken on 6:00 and a macro hatch at his main.

All the drones of the natural gets pulled to the gold base to get more incoming.

6:30 +1 weapon upgrade beeing researched for Killer and warpgate research on 50%.

Roach warren goes down on the 6:55 minut and CoCa is still droning.

Creep tumor gets thrown down at the natural so he can get his creep to his gold, evo chamber in production and speed is beeing researched at 7:45 finnaly.

Alot of gateways are beeing build by killer.


Please follow me on http://www.justin.tv/meganeu Thanks alot! <3
MrCon
Profile Blog Joined August 2010
France29748 Posts
October 04 2011 12:16 GMT
#1285
Ha, just noticed that the GSTL finals is Saturday, so I don't know if we'll have GSL Thursday and Friday.
BeyondCtrL
Profile Joined March 2010
Sweden642 Posts
October 04 2011 12:17 GMT
#1286
Killer still gonna lose. Don't see this working.
Adreme
Profile Joined June 2011
United States5574 Posts
October 04 2011 12:17 GMT
#1287
On October 04 2011 21:15 marttorn wrote:
Show nested quote +
On October 04 2011 21:14 flodeskum wrote:
On October 04 2011 21:12 CruelZeratul wrote:
Build up army, do nothing, fight, win/lose.
First game was rather boring

This is basically every game on Belshir beach. Zerg can just counter if you attack at any point, so players just turtle or go all-in.


I'd rather have a long boring turtlefest than those hopeless timing attacks HongUn and Trickster kept spamming in Code S -_- was boring


Beggers cant be choosers. Right now take a win however you can get it (provided you can get it this code S)
Kettchup
Profile Joined October 2010
United States1911 Posts
October 04 2011 12:17 GMT
#1288
On October 04 2011 21:02 ladyumbra wrote:
Show nested quote +
On October 04 2011 20:55 Kettchup wrote:
The IM zergs (Nestea and Losira) just have no idea how to engage a terran army. Outside of that, their play is great, but until they start pulling off flanks and surrounds into siege lines DRG is going to be considerably better than them in the match-up. This whole rolling in from one side stuff is just painful to watch.



I've seen them both do it just not as often as they should and Nestea seems to be improving his TvZ faster if group stage was anything to go by. I Think losira had a heavy ( and enjoyable to watch) reliance on burrowed banes and certain types of baneling flank that over time most players have learned to deal with. He needs to take the time to evolve his play a bit and learn a few more tricks to become a proper monster.


I'm still sorta sad that there's no super zerg out there, all my zerg heroes have at least one bad matchup.


I would disagree with Nestea improving. Go back and watch his win against MMA again, he streams his entire army in from one point against an extended siege line, gets absolutely destroyed and then wins due to MMA also screwing up and walking his whole army into banelings. They occasionally pull off strong attacks, like the Nada game...but that was non-standard terran play. They could really dominate everything if they could just incorporate flanks into every engagement like DRG does.
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
October 04 2011 12:17 GMT
#1289
why you need more than 6 gates

lalala
figq
Profile Blog Joined May 2010
12519 Posts
October 04 2011 12:18 GMT
#1290
zealots vs roaches - i heard isn't very good
If you stand next to my head, you can hear the ocean. - Day[9]
Sc2Null
Profile Joined April 2011
United States3754 Posts
October 04 2011 12:18 GMT
#1291
dam you coca having nestea like ZvP.
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
Tsubbi
Profile Joined September 2010
Germany7996 Posts
October 04 2011 12:18 GMT
#1292
omg coca played that so incredibly well
jackdaleaper
Profile Joined September 2010
Philippines1216 Posts
October 04 2011 12:18 GMT
#1293
Nice control by Coca!
BeyondCtrL
Profile Joined March 2010
Sweden642 Posts
October 04 2011 12:18 GMT
#1294
GG
justinpal
Profile Joined September 2010
United States3810 Posts
October 04 2011 12:18 GMT
#1295
Nope see you protoss ♥.
Never make a hydralisk.
Loire
Profile Blog Joined June 2011
Singapore1358 Posts
October 04 2011 12:18 GMT
#1296
wow coca zvp is so impressive
FinBenton
Profile Joined March 2011
Finland870 Posts
October 04 2011 12:18 GMT
#1297
Oh protoss, why always stupid allins?
wintergt
Profile Joined February 2010
Belgium1335 Posts
Last Edited: 2011-10-04 12:20:46
October 04 2011 12:18 GMT
#1298
Can't stop the gold, it's over.

EDIT: lol, attacking the toss base with 2 queens, mannering him too
here i am
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
October 04 2011 12:18 GMT
#1299
pretty poor showing from killer.
Maitolasi
Profile Joined December 2010
Finland441 Posts
October 04 2011 12:18 GMT
#1300
I think blizzard will put destructible rocks on the gold pretty soon.
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