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NASL Open Tournament 1 - Page 8

Forum Index > StarCraft 2 Tournaments
220 CommentsPost a Reply
Prev 1 6 7 8 9 10 12 Next All
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
September 21 2011 23:33 GMT
#141
On September 22 2011 07:59 berserkboar wrote:
lol i know iron man iron man u rock man thanks for tghe map!


^^ always great to serve you my friend
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Hrrrrm
Profile Joined March 2010
United States2081 Posts
September 21 2011 23:34 GMT
#142
On September 22 2011 08:20 Gamegene wrote:
Sigh, people complain that the map pool in tournaments is "stale, boring and old".

Then we get new maps and people still complain...

--;


Do you not understand that it's a vastly different beast learning ONE or TWO new maps and still being able to fall back on 5-6 standard maps to learning NINE different new maps and having ZERO standard maps to fall back on.

Again like most, I'm not against custom maps. New blood in the map pool is always good. But making it ALL maps that 99% of the people hadn't played on before seeing their name while registering is bogus. Instead of NASL choosing the best ONE, TWO, or THREE maps they decided to just shotgun blast custom maps.
alot = a lot (TWO WORDS)
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
September 21 2011 23:40 GMT
#143
man so much NEWS!!!
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
September 21 2011 23:43 GMT
#144
On September 22 2011 08:34 Hrrrrm wrote:
Show nested quote +
On September 22 2011 08:20 Gamegene wrote:
Sigh, people complain that the map pool in tournaments is "stale, boring and old".

Then we get new maps and people still complain...

--;


Do you not understand that it's a vastly different beast learning ONE or TWO new maps and still being able to fall back on 5-6 standard maps to learning NINE different new maps and having ZERO standard maps to fall back on.

Again like most, I'm not against custom maps. New blood in the map pool is always good. But making it ALL maps that 99% of the people hadn't played on before seeing their name while registering is bogus. Instead of NASL choosing the best ONE, TWO, or THREE maps they decided to just shotgun blast custom maps.


Beggars can't be choosers o:

Besides, if these people get to go to the Grand Finals without having to endure a difficult season, then they should be expected to sweat a little. People gave a lot of shit to Puma since he didn't participate until the last minute winning the open tournament.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
September 22 2011 00:31 GMT
#145
Thank you Xeris, Thank you NASL, Thank you Map-Makers and IronMan this is amazing.... New Maps

Will incite more interests in Competitive SC2 and bring a fresh new feel to the scene i'm loving it.

I'll check out the New Maps right now Thank you guys for adding these brand new maps to the NASL Open Bracket Map Pools.
Never GG MKP | IdrA
Dakota69
Profile Joined March 2011
United States51 Posts
September 22 2011 02:37 GMT
#146
Can a bronze league player qualify for NASL season 3? *epic music* We shall see...
"My nipples are hard, I'm ready..I know your nipples are hard"--EGiNcontrol
Xaerkar
Profile Joined January 2011
United States230 Posts
September 22 2011 02:45 GMT
#147
These maps look sick, I really like how NASL actually listens to the community, and decides to put in maps designed by other SC2 players. Maybe Blizzard will take note, and implement more community maps instead of their poorly designed ones.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
September 22 2011 04:24 GMT
#148
On September 22 2011 08:34 Hrrrrm wrote:
Show nested quote +
On September 22 2011 08:20 Gamegene wrote:
Sigh, people complain that the map pool in tournaments is "stale, boring and old".

Then we get new maps and people still complain...

--;


Do you not understand that it's a vastly different beast learning ONE or TWO new maps and still being able to fall back on 5-6 standard maps to learning NINE different new maps and having ZERO standard maps to fall back on.

Again like most, I'm not against custom maps. New blood in the map pool is always good. But making it ALL maps that 99% of the people hadn't played on before seeing their name while registering is bogus. Instead of NASL choosing the best ONE, TWO, or THREE maps they decided to just shotgun blast custom maps.


Everyone is equally "disadvantaged," and you can't say that the maps are even imbalanced if you haven't played them. TPW is known for making good maps, their maps have won map of the month on multiple occasions.
twitter.com/xerislight -- follow me~~
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
September 22 2011 05:50 GMT
#149
While I do agree with some people here that 9 new maps in a qualifying tournament is a bit extreme, I have to emphasize that the spotlight for community maps has to start somewhere! And I believe a good start is through NASL. Also guys, it's not the end of the world. If these maps really cause that many problems for the season 3 map pool, NASL would have no problem removing them, and it's not like pro players are going to quit playing starcraft 2 because they have to take a few days or weeks to learn a new map.

In a year or so, and as the expansions continue to be released, new maps are going to come into the pro scene anyway, and I think pro players are very aware that at any time, new maps may need to be learned. To be perfectly honest I think they will produce a lot of fresh games and attract more viewers.

GL NASL =)
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
September 22 2011 06:32 GMT
#150
On September 22 2011 14:50 IronManSC wrote:
While I do agree with some people here that 9 new maps in a qualifying tournament is a bit extreme, I have to emphasize that the spotlight for community maps has to start somewhere! And I believe a good start is through NASL. Also guys, it's not the end of the world. If these maps really cause that many problems for the season 3 map pool, NASL would have no problem removing them, and it's not like pro players are going to quit playing starcraft 2 because they have to take a few days or weeks to learn a new map.

In a year or so, and as the expansions continue to be released, new maps are going to come into the pro scene anyway, and I think pro players are very aware that at any time, new maps may need to be learned. To be perfectly honest I think they will produce a lot of fresh games and attract more viewers.

GL NASL =)


I'm really loving the New maps i tested .. them facing a computer already and am going to try playing some with a few friends soon.. Alot of the maps seem very promising.. Thankyou NASL, Xeris, IronMan, And all Map-Makers who Contributed and/or Created these maps.
Never GG MKP | IdrA
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
September 22 2011 06:42 GMT
#151
On September 22 2011 15:32 XRaDiiX wrote:
Show nested quote +
On September 22 2011 14:50 IronManSC wrote:
While I do agree with some people here that 9 new maps in a qualifying tournament is a bit extreme, I have to emphasize that the spotlight for community maps has to start somewhere! And I believe a good start is through NASL. Also guys, it's not the end of the world. If these maps really cause that many problems for the season 3 map pool, NASL would have no problem removing them, and it's not like pro players are going to quit playing starcraft 2 because they have to take a few days or weeks to learn a new map.

In a year or so, and as the expansions continue to be released, new maps are going to come into the pro scene anyway, and I think pro players are very aware that at any time, new maps may need to be learned. To be perfectly honest I think they will produce a lot of fresh games and attract more viewers.

GL NASL =)


I'm really loving the New maps i tested .. them facing a computer already and am going to try playing some with a few friends soon.. Alot of the maps seem very promising.. Thankyou NASL, Xeris, IronMan, And all Map-Makers who Contributed and/or Created these maps.


Team TPW would really appreciate any and all feedback from players and testers like yourself. Whether it is positive or negative, we want to hear it privately. This would help us tremendously on knowing what the community wants and what they think of the potential value of each map.

Do you have comments, suggestions, positive or negative feedback on our maps?
Shoot us a PM, or send us a e-mail and let us know! You will find our contact information at www.theplanetaryworkshop.com
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Adventurekid
Profile Blog Joined April 2011
Sweden505 Posts
September 22 2011 16:34 GMT
#152
Awesome :D!
You should build a turtle fence!
pampelmus
Profile Blog Joined May 2003
Switzerland215 Posts
September 22 2011 22:27 GMT
#153
On September 22 2011 08:14 desrow wrote:
Don't get me wrong people I don't mind new maps proof is im playing in the korean ESV weekly and I have to learn 4 ICCUp map but 9 new maps for a single qualifier to qualify for another qualifier is just stretching it too much


Well, sure, but this is by no means unfair, it's just maps that people don't know. You could argue that the results are less exact in determining the better player because the luck factor would be bigger if the players don't know the maps yet. Or something like that.

It will also favour the players who prepare more on these new maps. You could see this as a CHANCE, practice the hell out of them and use it to your ADVANTAGE, hoping that the koreans won't train them that hard.

You could also say that you want to be conservative and not progressive.
You could say that you don't like to play unknown maps.
You could argue that you don't like to study new maps.

It's not "unfair". It's just a different approach.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
September 23 2011 03:29 GMT
#154
Interestingly... 2 Koreans have signed up so far
twitter.com/xerislight -- follow me~~
Dexington
Profile Blog Joined January 2011
Canada7276 Posts
September 23 2011 04:20 GMT
#155
But... they aren't allowed?
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
September 23 2011 05:58 GMT
#156
On September 23 2011 13:20 Dexington wrote:
But... they aren't allowed?


?? Anyone can play
twitter.com/xerislight -- follow me~~
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
September 23 2011 07:13 GMT
#157
I'm curious just how many rounds there will be now.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
September 23 2011 15:28 GMT
#158
There will be 4 rounds at this point :D
twitter.com/xerislight -- follow me~~
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
September 23 2011 16:57 GMT
#159
Will there be streaming?
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
September 24 2011 03:34 GMT
#160
maybe
twitter.com/xerislight -- follow me~~
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