[GSL] August Up&Down Day 2 - Page 24
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Balance whine equals ban; good posting equals happy community and moderator | ||
densha
United States797 Posts
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Maenander
Germany4926 Posts
Quod erat expectandum. | ||
Asha
United Kingdom38149 Posts
On September 07 2011 18:34 wesson wrote: ImMvp became a better player after he droped down to code A, i guess it would be better for mc to drop down to code A either) Some kind of motivation for more practice. more like MVP stopped practicing so hard after taking his first championship and then steadily bounced back. MC's just been on a pretty steady decline for a while (arguably since he met his gf). | ||
Fig
United States1324 Posts
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MenSol[ZerO]
Canada1134 Posts
On September 07 2011 18:34 darkness wrote: Since balance whining is forbidden, I wanna ask you one question: Is there even ONE protoss in GSL that does well *consistently*? 2 gsl championships is pretty consistent, but the last month is the opposite lol | ||
Montana[TK]
1624 Posts
On September 07 2011 18:35 densha wrote: Anyone have a reason why Protosses don't just turtle to 200/200 against Zerg? Zergs have the standard two-base Protoss builds figured out to the point that an early third hatch is now standard. You're just not going to hurt a Zerg with any two base attack when he's on three bases. engage in middle, remax on roach corruptor, gg | ||
Amestir
Netherlands2126 Posts
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Ruscour
5233 Posts
No it's not, he made more Phoenix when they weren't really effective, and then went for a quick switch into Colossus while remaining Zealot heavy, a huge tech investment hoping that the Zerg would be caught off guard by the Colossus switch, which was bad. Stargate is relatively standard PvZ nowadays, practically every progamer does it. | ||
Hall0wed
United States8486 Posts
On September 07 2011 18:32 Ruscour wrote: It's one of the only ways we can deny the third without the risk of getting caught and losing our whole army, as well as the only way to gain any map control with a fast expansion. Opening Stargate wasn't the problem here, it was that he continued to make units when he should have just made the one void ray and like 4 or 5 phoenix and then focused purely on ground army. But it doesn't deny the third of good Zergs anymore. Back it some bad days it did, but now zergs are good and wreck any Protoss that goes Stargate. It is just always a terrible opening and there are VERY few players that manage to pull it off thanks to some trickery. | ||
Sc2Null
United States3754 Posts
moletrap = terrible voice + good analysis/knows what he's talking about... --- if only the could combine into one person...hm... | ||
blooblooblahblah
Australia4163 Posts
On September 07 2011 18:32 Sabu113 wrote: What timing? Wouldn't he just die to a surge of roaches as the 3rd was in a horrible spot? It's not unusual for the zerg to just super mass with roaches and just roll. It looked as if MC was hoping that even with an overcommitment to corrupters the zealots could cut their way through. Or he was hoping Losira would skip corruptors or something and replace them with more infestors with neural to deal with his Colossi. MC's a great player, and was obviously trying to achieve something with tht but it looked like a blind composition, completely disregarding what he saw with his observer hoping it would work anyway. | ||
Hassybaby
United Kingdom10823 Posts
On September 07 2011 18:35 densha wrote: Anyone have a reason why Protosses don't just turtle to 200/200 against Zerg? Zergs have the standard two-base Protoss builds figured out to the point that an early third hatch is now standard. You're just not going to hurt a Zerg with any two base attack when he's on three bases. Because nowadays, by the time you have 200/200 off 2 bases, the Zerg has at least 4 bases. | ||
_Darwin_
United States2374 Posts
On September 07 2011 18:35 Asha` wrote: more like MVP stopped practicing so hard after taking his first championship and then steadily bounced back. MC's just been on a pretty steady decline (arguably since he met his gf). OH SNAP ![]() | ||
Q8_Devil
United Kingdom63 Posts
On September 07 2011 18:34 darkness wrote: Since balance whining is forbidden, I wanna ask you one question: Is there even ONE protoss in GSL that does well *consistently*? hongun does the weirdest build ever so its impossible to predit him. its a coinflip though especially in tvp. | ||
MenSol[ZerO]
Canada1134 Posts
On September 07 2011 18:35 densha wrote: Anyone have a reason why Protosses don't just turtle to 200/200 against Zerg? Zergs have the standard two-base Protoss builds figured out to the point that an early third hatch is now standard. You're just not going to hurt a Zerg with any two base attack when he's on three bases. the new deathball belongs to the zerg with broodlord infestor | ||
Corwintt
Bulgaria85 Posts
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crappen
Norway1546 Posts
Moletrap.. lets just welcome our new Khaldor to replace him. But why he is a caster is beyond me. MC played absolutely terrible, I guess its just one of those days. Remember Huk said this, some days you just play poor. It happens in every sport. Dont be too quick to judge MC as bad, or on a tilt. | ||
Whiteman103
United States1070 Posts
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Heavenly
2172 Posts
On September 07 2011 18:35 densha wrote: Anyone have a reason why Protosses don't just turtle to 200/200 against Zerg? Zergs have the standard two-base Protoss builds figured out to the point that an early third hatch is now standard. You're just not going to hurt a Zerg with any two base attack when he's on three bases. Please explain how MC would have ever secured a third base and been able to defend on that map. Or was he supposed to turtle to 200/200 on two base while Losira takes the map and goes broodlord/corruptor? | ||
Montana[TK]
1624 Posts
On September 07 2011 18:35 Fig wrote: The sad part is that map was the most favorable for MC, at 57% win rate for zerg. Since the next two he plays on have 100% and 75% winrates for zerg in ZvP. yeah 3 ZvPs on Antiga, great sample size ;_; | ||
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