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On August 16 2011 22:06 Belisarius wrote:Show nested quote +On August 16 2011 22:03 Lann555 wrote:On August 16 2011 22:02 Belisarius wrote: Cloak is actually really, really good on ghosts. I don't know why more people don't get that earlier. I often get it before energy upgrade if Protoss is going heavy templar. Most forget to make enough observer  That and the fact that a rine ball with scans just utterly melts them. Plus blanket EMPs often bring them out as a side effect. You'd almost need like 4 or 5 behind your army all hotkeyed to be brought up as they're killed. Reconsidering, I'm actually really, really glad most Terrans don't cloak ghosts. That's just a matter of unit control - you'd have to keep the observer behind the army. P need to use more than one hotkey.
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On August 16 2011 22:09 chatuka wrote:Show nested quote +On August 16 2011 22:06 itstheTB wrote: I think the protosses thus far are making the mistake of teching to Colossus too late. their storms are not hitting the M/M/M all though TricksteRs storms were a lot better than Puzzles. don't know, not a high level protoss player but I feel like they should Colossus earlier to melt the M/M/M bio ball perhaps templars could use more range on their storms. I think a patch can fix Protoss. vs Terrans. Perhaps make cannons cheaper, or more powerful, more damage resistant. make warp prisms cheaper are easier access in early game..
Yea cannons. That's the problem. The freaking cannons aren't good enough. I want to cannon rush every single game regardless of matchup and map. Screw this stuff!. Also warp prisms issues aren't it's cost. It's more that they come out of robo and toss gateway units dynamic doesn't lead itself to warp prism play that much
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I wonder how many more times we have to listen to this goat story
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On August 16 2011 22:06 Lann555 wrote:Show nested quote +On August 16 2011 22:06 MVega wrote: Why does everyone dislike Trickster now? What did I miss? I remember when tons of people were talking about how great he is. Not me. I hated him before it became the cool thing to do  hahaha :D Because Tester was a hero in the first few GSL, playing extremely well and fending pushes that killed everyrone else (on game on metallo close pos on the left side of the map where artosis was in transe :D) But since he stopped practicing and playing well, it's not that people hate him it's just that we stopped rooting for him, or even caring about him. I think it's more or less that.
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On August 16 2011 22:03 DreamOen wrote: As Tester fan, he keeps going down and down every season. I hope at some point he wakes and fight
Has to stop drinking with FruitDealer and actually show up to practice more than 10 days a month.
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Top 12
T = 8 MVP, MMA, Polt, NaDa, Keen, Bomber, Ryung, TOP Z = 2 NesTea, Zenio
P = 2 Huk, Puzzle
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oh, thought it was even more after those scvs that were lined up. Still, that's alot of scvs
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ooooooooooh SHIT, da fuck
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On August 16 2011 22:13 FataLe wrote:Show nested quote +On August 16 2011 22:09 chatuka wrote:On August 16 2011 22:06 itstheTB wrote: I think the protosses thus far are making the mistake of teching to Colossus too late. their storms are not hitting the M/M/M all though TricksteRs storms were a lot better than Puzzles. don't know, not a high level protoss player but I feel like they should Colossus earlier to melt the M/M/M bio ball perhaps templars could use more range on their storms. I think a patch can fix Protoss. vs Terrans. Perhaps make cannons cheaper, or more powerful, more damage resistant. make warp prisms cheaper are easier access in early game.. Or, change nothing and play better. Seriously, you think the current form of PvT has been ultimately figured out and everyone plays perfectly? No? No need to change anything. Just because Protoss are having a tough time at the moment does not mean things need to be altered. Not just yet. You're too giddy. I said perhaps, not definitely. Did I petition for a big change in the Protoss unit composition or unit ability?
I do think that if the next GSL is all terran, A buff in protoss ability would be recommended. I am not in favor of massive changes, but fractional, incremental boosts in ability.
Bigger maps help for sure. But I trust Blizzard is constantly monitoring the balance of the game.
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35SCVs killed by TOPs hellions
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I guess whoever wanted less of those long ass tvt's got what he wished for :D
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On August 16 2011 22:15 MrCon wrote:Show nested quote +On August 16 2011 22:06 Lann555 wrote:On August 16 2011 22:06 MVega wrote: Why does everyone dislike Trickster now? What did I miss? I remember when tons of people were talking about how great he is. Not me. I hated him before it became the cool thing to do  hahaha :D Because Tester was a hero in the first few GSL, playing extremely well and fending pushes that killed everyrone else (on game on metallo close pos on the left side of the map where artosis was in transe :D) But since he stopped practicing and playing well, it's not that people hate him it's just that we stopped rooting for him, or even caring about him. I think it's more or less that.
Hehe, I never could take him seriously. I remember his only ever appearance in an OSL in BW. It was actually the first Fantasy game I ever saw and Tester played so incredibly subpar and got rolled
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wow that's a terrible way to lose.
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I wonder when we'll see neosteel frame bunkers next to mineral lines as an SCV safe haven.
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GOM no longer using the head to head match up as a deciding factor for ties / potential ties? I think MVPDream got screwed over that.
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I wonder how long its gonna take for terrans to start doing marauder allins against these hellion builds.
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