|
On August 16 2011 21:13 Telcontar wrote: Tasteless made that sound much more one-sided than it was. TOP actually held that push off and alive decided to make a ton of CCs instead of units....... Maybe because Top has 0 income and 0 resources banked
|
On August 16 2011 21:07 Medrea wrote:
Oh. Then I would have to say that, yeah a small rearrangement of one unit would be pretty beneficial.
Infestor buff was enormous boon to the race though.
Agreed about the fungal buff.
EDIT: Oh hey look an entire game happened!
|
|
On August 16 2011 21:15 TT_Bennett wrote:Thats almost forty! and forty is almost haflway to one hundred!
|
United Kingdom3249 Posts
That must take a hell of a lot out of both players.
Really nice play by Alive though.
|
|
Terran won again. The race is so op:D
|
Air control and that contain, not allowing top to access expansions won Alive that game. Wonderful positional play.
|
|
|
On August 16 2011 21:16 Nerdslayer wrote: Terran won again. The race is so op:D yeah, every god damn tvt terrans win. I wonder why blizz hasnt done anything about that yet. fucking op.
|
lol alive has to play another TvT.
|
Byun still plays better mech. but other terrans are catching up. I think Byun needs to revert the style that made him great in last months GSL. Alive played pretty well, which is surprising.
I can't believe Byun lost to zenio.
|
please not another TvT -_- /looks at line up FUCK
|
bloody work, missing lots, glad Puzzle got into ro 16!!! aty least we have two now!!! Come on Tester you can still make it!!!
|
On August 16 2011 21:13 Moralez wrote: love top getting pwned <3 I hate him Yeah can't forgive him for his dissing of nestea.
|
On August 16 2011 21:17 nweb wrote:![[image loading]](http://pictures.mooninitesguild.com/StarCraft2/GSTL/GSTL%20May%20oGs%20Top%20Nunchaku.gif) LOL Who is that crazy dude with the Nunchaku?
|
On August 16 2011 21:17 nweb wrote:![[image loading]](http://pictures.mooninitesguild.com/StarCraft2/GSTL/GSTL%20May%20oGs%20Top%20Nunchaku.gif)
wut
did that really happen just now?
|
Funny you phrased it so, Puzzles storms were bloody indeed.
On August 16 2011 21:20 sleepingdog wrote:wut did that really happen just now?
It's from GSTL about a month ago
|
On August 16 2011 21:04 Haydin wrote:Show nested quote +On August 16 2011 20:59 Medrea wrote:On August 16 2011 20:57 Haydin wrote:On August 16 2011 20:53 Yaotzin wrote:On August 16 2011 20:52 Haydin wrote:On August 16 2011 20:50 HaXXspetten wrote: Missed Tester vs Ryung, anything spectacular? Or just another op 1/1/1 autowin? Actually, it was a hellion opening into a marine/tank push. Interesting play by ryung, but not the most entertaining game. It's pretty obvious Tester just wasn't prepared for the build at all. He saw it coming and even had an observer out, and he just didn't respond well at all. Just ignore the whining. It seems that protoss is the new zerg. If Terrans had 40% winrate they'd be sad and frustrated too you know :p Hey, I also play toss. The big problem is the same thing that zergs were dealing with awhile back. Not a lot of innovation going on right now. I really, REALLY want to see Sage go to an MLG or qualify for code A/S. I think we just have to adapt to the metagame. To be fair. Way back in the day, zerg (when the winrates were commensurate with protoss now)didnt really adapt metagame wise since you could 6 rax reaper. Unless by adapting to metagame you mean, wait for blizzard to make barracks require depot and speed require factory. No, I don't mean one year ago, I mean about 4 months ago. Even with the infestor buff, it took zergs awhile to adapt. Players are doing way more drops, upgrade-centric strategies, nydus play, baneling bombs, and neurals these days. The MVP team also seems to be working out a style of ZvT that involves hydras. And zergs really have played around with stuff like gas timings and tech switches, too. The infestor buff was big, but a lot more than just that has been going on. Most of these adaptations have been in response to all-ins and powerful openings they felt helpless against. Sound familiar?
Well, i don't how accurate this is but it seems like the infestor allows zerg a standard way of playing. without a standard, i don't think it would be near as affective to do a lot of these new innovations if the other races weren't at all afraid of their standard play. they would just always expect something a little more risky.
And right now i feel like protoss suffers from not having a standard play. Also, against terran, 1 base all-ins are much different than 2 base (what zergs mostly dealt with) there's a lot less room to play around with. there's much less tech you can afford to get in time, and 1 base all ins in theory should be much easier to solve cause there's just less you can change.
with builds like 6gate, i think there were some pretty effective holds back before infestors even got buffed, with things like roach burrow and whatnot, but so far their hasn't really been anything like that against 1/1/1. everything that's worked has worked mainly due to terrans play rather than protoss. Although i will say puzzle had a good build for punishing certain 1/1/1 play
|
|
|
|