[GSTL] Venus Group Week 7 - Page 54
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Mike15xp
United States595 Posts
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TooN
1046 Posts
HAHAHA you asked for it. | ||
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genius_man16
United States749 Posts
GG | ||
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adapt!
Israel108 Posts
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whirlpool
2788 Posts
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HolyArrow
United States7116 Posts
On August 12 2011 19:59 Vitamins wrote: Killing a key unit turns the tides of an all-in/rush? Gasp! I am in shock! I don't feel like you're addressing my main point here. Letting those units die was asd's fault. | ||
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EchoZ
Japan5041 Posts
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DreamOen
Spain1400 Posts
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zaii
Guam2611 Posts
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SafeAsCheese
United States4924 Posts
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lim1017
Canada1278 Posts
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9001
771 Posts
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fixed_point
Germany4891 Posts
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DystopiaX
United States16236 Posts
On August 12 2011 20:00 adapt! wrote: haha fOu are troling us all Guys I'm totally right, all coaches are IM coach in disguise! | ||
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ToAnyone
Canada326 Posts
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namste
Finland2292 Posts
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elsation
Australia661 Posts
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LeoLeo
Sweden456 Posts
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ondik
Czech Republic2908 Posts
On August 12 2011 19:55 Beyonder wrote: Omg so lucky, perfect play and still almost losing hahah First time I see a protoss hold it legitimite tho, <3 <3 <3 puzzle Legitimate meaning lose 2 banshees for nothing, forget siege, push 2 minutes later and still barely lose? Artosis is right, this game didn't show any real counter. Banshee harass isn't important for this build at all, thus there's no need to risk losing them to phoenixes while harassing. | ||
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BuddhaMonk
781 Posts
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