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[GSL] Aug Code A RO16 Day 1 - Page 34

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 32 33 34 35 36 155 Next
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
August 11 2011 05:37 GMT
#661
On August 11 2011 14:33 MrCon wrote:
Show nested quote +
On August 11 2011 14:30 Itsmedudeman wrote:
On August 11 2011 14:27 MrCon wrote:
When you go marauder tanks you have to have air control, dunno why sC didn't keep it when he had it.

Umm, medivacs are just as important and let's not pretend we have infinite resources please

In fact medivacs are not that important, if you don't have air superiority you'll lose them all non stop, and 3 medivacs for a ball of marauders aren't even enough to heal one stim anyway. You ccan add some after air control, but before it's just wasted resources.

Sigh, you're actually so wrong

medivacs are ridiculously good in battles, and even more ridiculously good outside of battles

if you overmake vikings then they'll just get a thor and wtf are you left with then? let's not pretend we don't have something called scans either
red_
Profile Joined May 2010
United States8474 Posts
August 11 2011 05:38 GMT
#662
I just realized that there were no liquibets for todays games... I was like 'sC in bad shape here, hope I betted Tae.. wait a sec who did I bet on I don't remember picking this game at all.'
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
bittman
Profile Joined February 2011
Australia8759 Posts
August 11 2011 05:38 GMT
#663
Aren't the pros of bio over mech that you can split groups up and harass? =/
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
August 11 2011 05:38 GMT
#664
sC is going down I was hoping he could make a non-BFH mech build work.
the farm ends here
Monocle
Profile Joined February 2011
United States1509 Posts
August 11 2011 05:38 GMT
#665
Bio-mech just seems to be vastly inferior to mech
parazice
Profile Joined March 2011
Thailand5517 Posts
August 11 2011 05:38 GMT
#666
OMG SC T-T
Stanlot
Profile Joined December 2010
United States5742 Posts
August 11 2011 05:38 GMT
#667
Nice Taeja, wiped out all sC's tanks
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
August 11 2011 05:38 GMT
#668
On August 11 2011 14:37 tianGO wrote:
In C&C you could attack anything (like the ground) with ctrl + click, if I remember correctly.

Yeah I always thought that would be a nice feature in SC2. Like if you knew where banes were burrowed you could target siege the ground and stuff like that
화이탱!! @moonsoshi9
tuho12345
Profile Blog Joined July 2011
4482 Posts
August 11 2011 05:38 GMT
#669
wtf are you doing sC?
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
August 11 2011 05:38 GMT
#670
that was not pretty
Do you really want chat rooms?
NExt
Profile Blog Joined September 2010
Australia1651 Posts
August 11 2011 05:38 GMT
#671
SC definately unpracticed vs mech style. damn

SC noooooo you gave us the epic ZvT vs NesTea !
Waiting for Protoss Jesus
Emporio
Profile Blog Joined December 2010
United States3069 Posts
August 11 2011 05:38 GMT
#672
On August 11 2011 14:36 Emporio wrote:
Show nested quote +
On August 11 2011 14:35 Emporio wrote:
On August 11 2011 14:33 Emporio wrote:
On August 11 2011 14:32 Emporio wrote:
On August 11 2011 14:32 Emporio wrote:
On August 11 2011 14:31 Emporio wrote:
On August 11 2011 14:30 Emporio wrote:
On August 11 2011 14:28 Emporio wrote:
On August 11 2011 14:27 Emporio wrote:
On August 11 2011 14:26 Emporio wrote:
Game 2
FXOsC vs. SlayerSTaeJa
Map: Tal'darim Altar
sC spawns in 10oclock
Taeja spawns in 4oclock

Taeja goes gas first, sc goes barracks first

3:30
taeja gets factory, no addon yet, starts second gas

5:00
sc gets reactor on barracks, factory in production
taeja starts starport, techlab on barracks, hellion in prodcition
sc starting CC at natural
cloak and banshee in production
sc's svc scouts and sees starport but not the tech lab

7:00
taeja has reactored hellions roaming the map, banshee comes out and picks off a hellion
viking in production for sc
cc starting for taeja

8:30
sc saving up scans, starts raven and turret for cloak
taeja researching blue flame
sc not able to kill first banshee and doesn't finish turret in his main, no turrets or scvs at the natural

9:30
taeja adding on two more hellions, blue flame finishes and raven in production
sc researching siege

11:00
sc starts blue flame research, getting marines, hellions, vikings, tanks
taeja getting tanks, vikings and starts another cc in his main

12:30
banshee gets a few kills in sc's natural, chased away by viking
concussive shell and stim and ground weapons +1 for sc researching
both sides roaming map with hellions

14:30
taeja researching stim
sc starting maurader production, stim finishes
I was wrong about sc getting blue flame, it was stim lol
sc researching shields
taeja getting armory


sc floats OC to the third
How does it feel knowing you wasted another 3 seconds of your life reading this again?
xXFireandIceXx
Profile Blog Joined March 2011
Canada4296 Posts
August 11 2011 05:38 GMT
#673
lol no seige needed from taeja. still steamrolls SC's army
MenSol[ZerO]
Profile Joined January 2010
Canada1134 Posts
August 11 2011 05:39 GMT
#674
terrible play from sc this series

Best terran in korea?? faaaaaaaaar from it
Prime/MarineKing!!! www.twitter.com/DayTripperSC
mprs
Profile Joined April 2010
Canada2933 Posts
August 11 2011 05:39 GMT
#675
welcome back vulture tank. now where is dt corsair?
We talkin about PRACTICE
MrCon
Profile Blog Joined August 2010
France29748 Posts
August 11 2011 05:39 GMT
#676
On August 11 2011 14:37 Itsmedudeman wrote:
Show nested quote +
On August 11 2011 14:33 MrCon wrote:
On August 11 2011 14:30 Itsmedudeman wrote:
On August 11 2011 14:27 MrCon wrote:
When you go marauder tanks you have to have air control, dunno why sC didn't keep it when he had it.

Umm, medivacs are just as important and let's not pretend we have infinite resources please

In fact medivacs are not that important, if you don't have air superiority you'll lose them all non stop, and 3 medivacs for a ball of marauders aren't even enough to heal one stim anyway. You ccan add some after air control, but before it's just wasted resources.

Sigh, you're actually so wrong

medivacs are ridiculously good in battles, and even more ridiculously good outside of battles

if you overmake vikings then they'll just get a thor and wtf are you left with then? let's not pretend we don't have something called scans either

I hope you watched what happened in the game while posting this :D
xXFireandIceXx
Profile Blog Joined March 2011
Canada4296 Posts
August 11 2011 05:39 GMT
#677
teaja shelling SC's nat
Fionn
Profile Blog Joined October 2009
United States23455 Posts
August 11 2011 05:39 GMT
#678
Optimus and MarineKing will always go bio.

They won't stop until they're in Code B.
Writerhttps://twitter.com/FionnOnFire
gengka
Profile Joined September 2010
Malaysia461 Posts
August 11 2011 05:39 GMT
#679
frustrated with the complaints about BFH. Please go n watch how Leenock defended against Boxer's BFH. If you guys can put more time on practicing rather than whining here the BFH solution will be out in no time.
If u insist, come and trade your Muta with my BFH, you are more than welcome.
Make Love Not War
SpecFire
Profile Joined December 2010
United States1681 Posts
August 11 2011 05:39 GMT
#680
GG SC... I like you both but Taeja played will.

Slayers<3<3<3
•|SlayerS_MMA| • Ryung • Fin • Puzzle •
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