[GSL] Aug Code A RO32 Day 3 - Page 249
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Alabasern
United States4005 Posts
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Benga
Korea (South)471 Posts
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beute
Germany197 Posts
last time I checked probes/scv's/drones had to sit in a storm for 2.5seconds before they die... Also banelings/hellions dont disappear after 4 seconds :O They have to be dealt with instantly, pulling workers alone wont cut it, in fact it can get you into even more trouble, whereas workers can outrun templar all day long till help arrives.. that is if the templar even have enough energy after the first storm. it's not even compareable, but I guess I will get flamed to death just because im not liquid'xxxx it's more compareable to dropping infestors, and even they're better at it thanks to the stun effect and even their movement speed and "secondary" spell~.~ | ||
Tachion
Canada8573 Posts
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Severian
Australia2052 Posts
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youngminii
Australia7514 Posts
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Benjef
United Kingdom6921 Posts
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Jyvblamo
Canada13788 Posts
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drifting1
158 Posts
On August 10 2011 16:12 JiYan wrote: GO THORZAIN a bit late? | ||
ZenithM
France15952 Posts
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XiGua
Sweden3085 Posts
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AFKPuezo
183 Posts
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Chicane
United States7875 Posts
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Scarecrow
Korea (South)9172 Posts
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Shellshock
United States97274 Posts
On August 10 2011 16:13 ZenithM wrote: Wtf Zerg can just start 6 upgrades at the same time?? Did you watch Fruitdealer season 1? Zerg can start every upgrade same time | ||
Kettchup
United States1911 Posts
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Tsubbi
Germany7967 Posts
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Integra
Sweden5626 Posts
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wristuzi
United Kingdom1168 Posts
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Oboeman
Canada3980 Posts
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