[GSL] Aug Code A RO32 Day 3 - Page 161
Forum Index > StarCraft 2 Tournaments |
wristuzi
United Kingdom1168 Posts
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Headnoob
Australia2108 Posts
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IceSlipper
Australia1028 Posts
On August 10 2011 15:10 DrivE wrote: I hope Thorzain doesn't get caught off guard with mutas turrets going up ![]() | ||
Angelbelow
United States3728 Posts
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Jono7272
United Kingdom6330 Posts
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akalarry
United States1978 Posts
LOOOOOOOOLOLOLOL | ||
ElusoryX
Singapore2047 Posts
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iCanada
Canada10660 Posts
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Tsubbi
Germany7967 Posts
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Horse...falcon
United States1851 Posts
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SafeAsCheese
United States4924 Posts
Use 4 hellion to prevent zerg from expanding Take a very fast third. Zerg either has to wait for muta to expand, or make like 20-30 lings, either way your hellions pay for themselves. It allowed MVP to get a third finished before DRG even started his. | ||
Tchado
Jordan1831 Posts
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Chicane
United States7875 Posts
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Monocle
United States1509 Posts
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Kid-Fox
Canada400 Posts
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MrCon
France29748 Posts
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ElusoryX
Singapore2047 Posts
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youngminii
Australia7514 Posts
No Medivacs :< | ||
Alpino
Brazil4390 Posts
On August 10 2011 15:09 Buruguduy wrote: Lol comments like just goes how uneducated most of TL is. "Oh i'll jump on the bandwagon and mention 1-1-1." The strength of 1-1-1 is versus protoss. Jesus wtf. Last time I checked you kinda...kinda go 1-1-1 TvT . :D | ||
andaylin
United States10830 Posts
On August 10 2011 15:11 SafeAsCheese wrote: Something MVP did Use 4 hellion to prevent zerg from expanding Take a very fast third. Zerg either has to wait for muta to expand, or make like 20-30 lings, either way your hellions pay for themselves. It allowed MVP to get a third finished before DRG even started his. thats the basic idea of hellions. | ||
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