On August 06 2011 06:12 rasnj wrote:
Does Dimaga have neural upgraded?
Does Dimaga have neural upgraded?
yes
Forum Index > StarCraft 2 Tournaments |
Art_of_Kill
Zaire1232 Posts
August 05 2011 21:13 GMT
#2721
On August 06 2011 06:12 rasnj wrote: Does Dimaga have neural upgraded? yes | ||
Alexian
United States46 Posts
August 05 2011 21:14 GMT
#2722
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TheSilverfox
Sweden1928 Posts
August 05 2011 21:14 GMT
#2723
On August 06 2011 06:12 rasnj wrote: Does Dimaga have neural upgraded? Yes | ||
Bashion
Cook Islands2612 Posts
August 05 2011 21:14 GMT
#2724
On August 06 2011 06:13 McBengt wrote: Carriers get smashed by corruptors pretty hard right? If dimaga can scout this and start massing corruptors he might be able to stop this. He doesnt have enough gas to mass corruptors | ||
bluestuff
Canada893 Posts
August 05 2011 21:14 GMT
#2725
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Titorelli
2492 Posts
August 05 2011 21:14 GMT
#2726
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Slakter
Sweden1947 Posts
August 05 2011 21:14 GMT
#2727
On August 06 2011 06:11 setzer wrote: Show nested quote + On August 06 2011 06:07 Slakter wrote: On August 06 2011 06:06 setzer wrote: I wonder, would carriers would be a better option than VRs when facing that many infestors? Dima has neural so probably not lol Can't you preemptively deploy the interceptors and stay out of range of NP? Carriers have a max range of 14 compared to the 9 of NP. Lol I have no idea, never tested. Ask TLO! Dima should get hydras and neural the carriers, Corruptors arent really a good answer IMO since they need to targetfire or theyre worthless and when the battle is over they are useless again anyways. Ive always found that hydras totally RAPE carriers though. | ||
King of Kings
Germany481 Posts
August 05 2011 21:14 GMT
#2728
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PartyBiscuit
Canada4525 Posts
August 05 2011 21:14 GMT
#2729
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Telcontar
United Kingdom16710 Posts
August 05 2011 21:14 GMT
#2730
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VGhost
United States3613 Posts
August 05 2011 21:14 GMT
#2731
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Fyzar
Netherlands8010 Posts
August 05 2011 21:14 GMT
#2732
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Andamanen
Netherlands915 Posts
August 05 2011 21:14 GMT
#2733
On August 06 2011 06:13 Aesop wrote: If there ever was time to theorycraft during a game, this is it. I wonder which composition is 'more optimal'. Socke's mass void ray roaming the map and mothership recall seemed pretty unstoppable. | ||
McBengt
Sweden1684 Posts
August 05 2011 21:14 GMT
#2734
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drcatellino
Canada346 Posts
August 05 2011 21:14 GMT
#2735
![]() How to protect the gold against void rays | ||
Elasticity
3420 Posts
August 05 2011 21:14 GMT
#2736
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00Visor
4337 Posts
August 05 2011 21:15 GMT
#2737
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Azuroz
Sweden1630 Posts
August 05 2011 21:15 GMT
#2738
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sAKecOkE
Ireland128 Posts
August 05 2011 21:15 GMT
#2739
2) Manage to Neural the mothership 3) Vortex the void ray/Carrier ball 4) Kill the army 5) Fungal whatever comes out of the vortex If only the theory would work^^ | ||
Badfatpanda
United States9719 Posts
August 05 2011 21:15 GMT
#2740
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