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Live report thread equals no balance whining; Balance whining equals warnings and bans! |
On July 20 2011 19:35 JoeSchmoe wrote:Show nested quote +On July 20 2011 19:34 RoieTRS wrote:On July 20 2011 19:31 AndAgain wrote:On July 20 2011 19:30 Djagulingu wrote:On July 20 2011 19:20 Medrea wrote:On July 20 2011 19:17 Alric wrote:On July 20 2011 19:15 Pitrocelli wrote: Fail cannon rush ? Fail unit movement and loose 3 * collosus for free ?
He still won pretty easily and commentators are praising tester for his play. Losira on the other hand made no big blunders and just lost. So sad. PvZ. That's the way the game works. Aww man dont go shitting up a good thread please. Jokes aside, it's standard in ZvP to lose 170-180 supply armies to 110-120 supply protoss armies. ZvP battles require much better micro compared to ZvT battles and unlike ZvT, you can't go sauron on protosses because it's pretty easy to hold sauron Zerg. You need drops/infestors/brood lords/ultralisks/all those high tech units with high upgrades and low tech units that will support those high tech units. Zergs have cheap supply. That's all there's to it. No, a zerg can not engage in a battle like that until broodlords are out. It is impossible to win a battle like that, and in that situation a zerg has to try to do anything to get protoss to turtle like by forcing baseeliminationraces or some kind of crazy all-in attack. Even worse on that map because collosus are even more powerful since flanking is impossible. The map makes it hard for broodlords too, and really hard to do do all-in attacks. ZvP is a joke on crossfire yeah it's a joke Crossfire ZvP: 33-23 (58.9%). I should veto Crossfire if i played toss
As I explained before, statistics don't mean anything in regards to balance. People fuck up. People do shitty strategies like proxy2gate and still win.
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On July 20 2011 19:31 frogurt wrote:Show nested quote +On July 20 2011 19:30 ktimekiller wrote:On July 20 2011 19:29 SafeAsCheese wrote: I really hate the no-building loss mechanic of this game =/
In a real war, 5000 troops > 5000 buildings. In a real war, an army without a home dissolves from losing a cause In real war lol
I remember in a match where I just took a probe and a small army, and completely ditched my base and ran around killing the other guys base, while he was strolling around with a massive MMM + Tank ball. That's right, I beat a noob who couldn't win a base race as Terran.
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Trickster going for a DT rush, I think.
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That Zealot deny made me boner
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On July 20 2011 19:36 FrankWalls wrote:Show nested quote +On July 20 2011 19:34 DisaFear wrote: What are the timings on the Forge and Nexus? Supply-wise there are different variations. usually the forge goes down the same time a gateway would in a non forge first build. then nexus on 17, pylon on 17, etc.
Thank you. I usually make cannon before Nexus, may have to do otherwise
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Pretty much perfect drone micro right there!
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Why doesnt Losira take the Rich Vespene Geyser? Or isn't it rich anymore?
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On July 20 2011 19:35 JoeSchmoe wrote:Show nested quote +On July 20 2011 19:34 RoieTRS wrote:On July 20 2011 19:31 AndAgain wrote:On July 20 2011 19:30 Djagulingu wrote:On July 20 2011 19:20 Medrea wrote:On July 20 2011 19:17 Alric wrote:On July 20 2011 19:15 Pitrocelli wrote: Fail cannon rush ? Fail unit movement and loose 3 * collosus for free ?
He still won pretty easily and commentators are praising tester for his play. Losira on the other hand made no big blunders and just lost. So sad. PvZ. That's the way the game works. Aww man dont go shitting up a good thread please. Jokes aside, it's standard in ZvP to lose 170-180 supply armies to 110-120 supply protoss armies. ZvP battles require much better micro compared to ZvT battles and unlike ZvT, you can't go sauron on protosses because it's pretty easy to hold sauron Zerg. You need drops/infestors/brood lords/ultralisks/all those high tech units with high upgrades and low tech units that will support those high tech units. Zergs have cheap supply. That's all there's to it. No, a zerg can not engage in a battle like that until broodlords are out. It is impossible to win a battle like that, and in that situation a zerg has to try to do anything to get protoss to turtle like by forcing baseeliminationraces or some kind of crazy all-in attack. Even worse on that map because collosus are even more powerful since flanking is impossible. The map makes it hard for broodlords too, and really hard to do do all-in attacks. ZvP is a joke on crossfire yeah it's a joke Crossfire ZvP: 33-23 (58.9%). I should veto Crossfire if i played toss
I takes a zerg player to complain about a winning record on a map.
DT pressure inc?
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This is so good. What an exciting Bo5.
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Why is losira so twitchy btw lol?
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7:00 Losira getting an evo chamber while Tester goes for DT's
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If losira loses to DT I will lose my faith in humanity.
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On July 20 2011 19:35 snifit wrote:Show nested quote +On July 20 2011 19:33 snifit wrote:On July 20 2011 19:32 snifit wrote: Trickster v. LosirA Game 5 on Terminus Trickster spawns at the 3, Losira's at the 9. 3:00 Losira's spawning pool completes and he drops a hatch. Tricker's forge is half done. 4:30 A third hatch goes down for Losira, still no gas. Tricker's Nexus is almost done.
7:00
Trickster drops a Twilight Council. Likely going for DTs. Evo chamber for Losira, still no Lair. Trickster puts on a bit of zealot pressure, but Losira hold it without losing a drone.
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Tester going DT's, Losira already has an Evo Chamber but no spores yet.
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On July 20 2011 19:36 RoieTRS wrote:
As I explained before, statistics don't mean anything in regards to balance.
Lol, oh please, stop living in ignorance, and enjoy the games.
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Haha, Artosis with the "citizen's arrest" line again.
It's never going to catch on, Artosis. Be happy with your Artosis pylon and your mispronounced Idra and be done.
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On July 20 2011 19:34 DisaFear wrote: What are the timings on the Forge and Nexus? Supply-wise 13 forge, 17 nexus
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Losira already has a lair, so he won't auto-lose to this.
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On July 20 2011 19:36 RoieTRS wrote:Show nested quote +On July 20 2011 19:35 JoeSchmoe wrote:On July 20 2011 19:34 RoieTRS wrote:On July 20 2011 19:31 AndAgain wrote:On July 20 2011 19:30 Djagulingu wrote:On July 20 2011 19:20 Medrea wrote:On July 20 2011 19:17 Alric wrote:On July 20 2011 19:15 Pitrocelli wrote: Fail cannon rush ? Fail unit movement and loose 3 * collosus for free ?
He still won pretty easily and commentators are praising tester for his play. Losira on the other hand made no big blunders and just lost. So sad. PvZ. That's the way the game works. Aww man dont go shitting up a good thread please. Jokes aside, it's standard in ZvP to lose 170-180 supply armies to 110-120 supply protoss armies. ZvP battles require much better micro compared to ZvT battles and unlike ZvT, you can't go sauron on protosses because it's pretty easy to hold sauron Zerg. You need drops/infestors/brood lords/ultralisks/all those high tech units with high upgrades and low tech units that will support those high tech units. Zergs have cheap supply. That's all there's to it. No, a zerg can not engage in a battle like that until broodlords are out. It is impossible to win a battle like that, and in that situation a zerg has to try to do anything to get protoss to turtle like by forcing baseeliminationraces or some kind of crazy all-in attack. Even worse on that map because collosus are even more powerful since flanking is impossible. The map makes it hard for broodlords too, and really hard to do do all-in attacks. ZvP is a joke on crossfire yeah it's a joke Crossfire ZvP: 33-23 (58.9%). I should veto Crossfire if i played toss As I explained before, statistics don't mean anything in regards to balance. People fuck up. People do shitty strategies like proxy2gate and still win.
I think the statistics of 56 pro-level games mean a lot more than the observations of a spectator
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On July 20 2011 19:36 DisaFear wrote:Show nested quote +On July 20 2011 19:36 FrankWalls wrote:On July 20 2011 19:34 DisaFear wrote: What are the timings on the Forge and Nexus? Supply-wise there are different variations. usually the forge goes down the same time a gateway would in a non forge first build. then nexus on 17, pylon on 17, etc. Thank you. I usually make cannon before Nexus, may have to do otherwise
if you pylon scout and see a ridiculously early pool, then youre right to go cannon/gateway first, but otherwise its better to put nexus down before
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