No its not.
[IPL 2] Main Event Day 1 - WR1 - Page 36
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justinpal
United States3810 Posts
No its not. | ||
IcedBacon
Canada906 Posts
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Loxley
Netherlands2480 Posts
On July 15 2011 09:54 videogames wrote: pretty sure those light are white and blue Yeah.... nice understanding of examples. And btw the 3rd (most often yellow) player is a part of the cloaked maps. | ||
setzer
United States3284 Posts
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lolsixtynine
United States600 Posts
Go IdrA!! | ||
scatmango2
United States408 Posts
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Jyvblamo
Canada13788 Posts
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GhostInThe
United States59 Posts
On July 15 2011 09:54 Cassel_Castle wrote: Mini-complaint: IPL says these games were played in June but from the version of Shakuras used and the lack of dual-supply overlays, these games weren't even played on the current patch. Still enjoying it though. That is actually a bug on that map. That map was made before the patch to be able to see both supplies, and was replaced with the updated version soon after the patch. Because of that Blizzard saw no reason to fix it. And considering NO ONE USES THE OLD VERSION IN COMPETITIVE PLAY, there is not really a reason to. | ||
iyoume
2501 Posts
lol? | ||
IPA
United States3206 Posts
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Cassel_Castle
United States820 Posts
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Mordiford
4448 Posts
No it's not what? A metaphor? I'm pretty sure that was a metaphor. | ||
CatsPajamas
United States337 Posts
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LlamaNamedOsama
United States1900 Posts
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LlamaNamedOsama
United States1900 Posts
On July 15 2011 10:01 Mordiford wrote: No it's not what? A metaphor? I'm pretty sure that was a metaphor. Actually it's a simile ![]() | ||
GhostInThe
United States59 Posts
On July 15 2011 10:01 GhostInThe wrote: That is actually a bug on that map. That map was made before the patch to be able to see both supplies, and was replaced with the updated version soon after the patch. Because of that Blizzard saw no reason to fix it. And considering NO ONE USES THE OLD VERSION IN COMPETITIVE PLAY, there is not really a reason to. Know what im wrong.... only one supply on Xel'. IPL is failing right now... | ||
Fatalize
France5210 Posts
On July 15 2011 10:02 CatsPajamas wrote: For those wondering about the workers built, the way the stat works incorporates a couple of things: 1.) Every time a zerg tries to make a drone (say they have 3 larvae, and hold D down and it would have made 15 if there were sufficient larvae), it counts it. 2.) Zerg players have to build workers to make structures. This is pretty stupid. | ||
OneRedBeard
Germany313 Posts
On July 15 2011 10:02 CatsPajamas wrote: For those wondering about the workers built, the way the stat works incorporates a couple of things: 1.) Every time a zerg tries to make a drone (say they have 3 larvae, and hold D down and it would have made 15 if there were sufficient larvae), it counts it. 2.) Zerg players have to build workers to make structures. Ah. So, basically, the number is completely meaningless for Zerg. :-D | ||
Jtn
444 Posts
On July 15 2011 10:02 CatsPajamas wrote: For those wondering about the workers built, the way the stat works incorporates a couple of things: 1.) Every time a zerg tries to make a drone (say they have 3 larvae, and hold D down and it would have made 15 if there were sufficient larvae), it counts it. 2.) Zerg players have to build workers to make structures. You guys might want to consider using the income tab plus the workers killed tab to add up total workers made. What's the point of the current stats if it's wrong? | ||
IPA
United States3206 Posts
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