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Forum Index > StarCraft 2 Tournaments
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Prev 1 5 6 7 8 9 195 Next
G_Wen
Profile Joined September 2009
Canada525 Posts
June 08 2011 06:19 GMT
#121
Wow this is going to be amazing. Hype!
ESV Mapmaking Team
Noam
Profile Joined September 2010
Israel2209 Posts
June 08 2011 08:09 GMT
#122
Is this an open tournament? Can people on the KR server who are not on any team participate?
Liquipedia
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-06-08 08:17:17
June 08 2011 08:15 GMT
#123
On June 08 2011 17:09 Noam wrote:
Is this an open tournament? Can people on the KR server who are not on any team participate?


We will fully open up registration to all players hopefully soon, but being this is a very new thing we are taking it a bit slow to ensure it runs smooth .

Also TSL just confirmed they are sending their whole team for Week 1! 0_o
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Ragoo
Profile Joined March 2010
Germany2773 Posts
June 08 2011 10:18 GMT
#124
Wait, woot, Sanshorn Mists?

That's the last I heard about it:

On May 09 2011 06:33 monitor wrote:
Sanshorn Mists is not a great map. Any map in Starcraft II will function, and can have some epic games. The concept of Sanshorn didn't measure up to any of the new maps, and thus was removed. The 4 new maps are completely playable, and better than any of the older 4.


How come you changed your mind? Did you update it?
I hope you updated the aesthetics at least, I think it's kinda ugly^^

Travin is in, very nice Testbug I'm a little suspicious about, haven't actually seen a single Protoss who likes it, they always complain about hard third (especially Socke who hates this map wholeheartedly )

Rest of the map pool is obviously solid GSL maps, nice mix

Still super pumped for this !
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-06-08 18:40:30
June 08 2011 17:50 GMT
#125
On June 08 2011 19:18 Ragoo wrote:
Wait, woot, Sanshorn Mists?

That's the last I heard about it:

Show nested quote +
On May 09 2011 06:33 monitor wrote:
Sanshorn Mists is not a great map. Any map in Starcraft II will function, and can have some epic games. The concept of Sanshorn didn't measure up to any of the new maps, and thus was removed. The 4 new maps are completely playable, and better than any of the older 4.


How come you changed your mind? Did you update it?
I hope you updated the aesthetics at least, I think it's kinda ugly^^

Travin is in, very nice Testbug I'm a little suspicious about, haven't actually seen a single Protoss who likes it, they always complain about hard third (especially Socke who hates this map wholeheartedly )

Rest of the map pool is obviously solid GSL maps, nice mix

Still super pumped for this !


Well the iCCup Map Team and League Operations are two different entities. Sometimes we see things different.

Travin shoudl be fun!

And Testbug is fine for Protoss, after MLG all the matchups are sitting right at about 55/45 winrates (check TLPD) which is good even for a BW map let alone SC2. The new objects in the middle create a lot of great chokes and seems to have evened things out .

Edit: To prove my point I went to TPLD and looked up Testbug's stats after MLG:

TvZ: 56.7%
ZvP: 56.3%
PvT: 55.6%

Seems to be one of the most balanced maps out there.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-06-09 03:19:24
June 09 2011 03:19 GMT
#126
I was doing a map win % breakdown thread today for the Top 20 tournament maps. I came upon some suprising data that has lead us to remove GSL Terminus SE from this week's map pool. It will be replaced with GSL Terminus RE (has no rocks into third) which has much more consistant numbers. The breakdown is below and it speaks for itself.

Terminus RE:
Zerg: 49.50%
Protoss: 52.05%
Terran: 48.45%

Terminus SE
Zerg: 56.10%
Protoss: 33.95%
Terran: 59.95%

We cannot look at those numbers and in good honestly leave Terminus SE in.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2011-06-09 04:24:19
June 09 2011 04:18 GMT
#127
On June 09 2011 12:19 iCCup.Diamond wrote:
I was doing a map win % breakdown thread today for the Top 20 tournament maps. I came upon some suprising data that has lead us to remove GSL Terminus SE from this week's map pool. It will be replaced with GSL Terminus RE (has no rocks into third) which has much more consistant numbers. The breakdown is below and it speaks for itself.

Terminus RE:
Zerg: 49.50%
Protoss: 52.05%
Terran: 48.45%

Terminus SE
Zerg: 56.10%
Protoss: 33.95%
Terran: 59.95%

We cannot look at those numbers and in good honestly leave Terminus SE in.

I don't think that's a really good option, in particular for the players. This is because a lot of them already practice on Terminus SE and it would probably inconvenience them to practice on SE and play on RE. Something like how I didn't really like the change to Tal'Darim Altar LE initially, but now since most leagues use it, I'm alright with it (even though it is a weaker map IMO to the original TDA).

While statistics can be quite useful, I think it might be good to have a look at the general state of the metagame and matchups, and recently Protosses have been losing a lot in general independently of maps. I kinda feel that the switch to SE coincides with the recent slump of Protosses rather than map imbalances or anything. I guess you could say RE is more favorable for Protosses than SE due to the fact that Protosses can turtle easier.

I don't know, just my two cents, cause I don't think Protosses have really complained much about the map despite the stats.

EDIT: And also it sort of ties with what the rest of the leagues have been doing. A lot of them are (Dreamhack now as well) have started to use TDA LE and Terminus SE. It's not that those maps are better, it's just to keep things standard.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-06-09 08:34:23
June 09 2011 04:32 GMT
#128
On June 09 2011 13:18 pdd wrote:
Show nested quote +
On June 09 2011 12:19 iCCup.Diamond wrote:
I was doing a map win % breakdown thread today for the Top 20 tournament maps. I came upon some suprising data that has lead us to remove GSL Terminus SE from this week's map pool. It will be replaced with GSL Terminus RE (has no rocks into third) which has much more consistant numbers. The breakdown is below and it speaks for itself.

Terminus RE:
Zerg: 49.50%
Protoss: 52.05%
Terran: 48.45%

Terminus SE
Zerg: 56.10%
Protoss: 33.95%
Terran: 59.95%

We cannot look at those numbers and in good honestly leave Terminus SE in.

I don't think that's a really good option, in particular for the players. This is because a lot of them already practice on Terminus SE and it would probably inconvenience them to practice on SE and play on RE. Something like how I didn't really like the change to Tal'Darim Altar LE initially, but now since most leagues use it, I'm alright with it (even though it is a weaker map IMO to the original TDA).

While statistics can be quite useful, I think it might be good to have a look at the general state of the metagame and matchups, and recently Protosses have been losing a lot in general independently of maps. I kinda feel that the switch to SE coincides with the recent slump of Protosses rather than map imbalances or anything. I guess you could say RE is more favorable for Protosses than SE due to the fact that Protosses can turtle easier.

I don't know, just my two cents, cause I don't think Protosses have really complained much about the map despite the stats.

EDIT: And also it sort of ties with what the rest of the leagues have been doing. A lot of them are (Dreamhack now as well) have started to use TDA LE and Terminus SE. It's not that those maps are better, it's just to keep things standard.


This is all true but one thing we always focus on in our tournaments is using both new and fair maps. 33% is pretty bad considering SE's sample size is not that small. There is still a sizable amount of tournaments are still using the RE version. We understand this is less then optimal for practice purposes, but I would instead urge other tournaments to look at these stats and move away from SE.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-06-10 18:09:10
June 09 2011 19:12 GMT
#129
Here's a list of the signed in players we have for Week 1. Some of the names are in Korean as the coaches are having some issues understanding the registration process and forgot some of the English ID's.

So if you know any of what these Korean names are in English PLEASE let me know !

List of registered players

ZeNEX
Puzzle
Byun
NaYA
Hack
Jjun
IceCream
Yong
Life
Cutter
cOre
Line
FreeSaGa
CoCa

TSL
JYP
Killer
Rain
PuMa
RevivaL
aLive
Clide


NsHS
SiaZenith
Sage
San
Banbanss
Tassadar
ggod
Jjakji
sculp
Shuttle
Seal
Fake

Prime.WE
Check
Maka
Hannibal
Classic
Annyung
HongUn
TankBoy
anypro
MarineKing
Daisy
Creator
Nettie
Polt
BboongBboong

Startale

Bomber
Rainbow
Parting
Tiger
Squirtle
AcE
August
Virus
Sound
Legend
July
Superstar
Curious
KingKong

Team IM
IM.YoDa
BBi
YongHwa
Happy
Horror
dreamertt
true
Seed
Ready
Junwi

Liquid
Jinro
HuK

Slayers
Frozen
Tiffany
Min
Taeja

No Team
cArn


Race Totals:

- 27

- 11

- 30

- 1

Unknown - 0

Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
garlicface
Profile Joined April 2010
Canada4196 Posts
June 09 2011 19:16 GMT
#130
Awesome. Wow. Great initiative.
#TeamBuLba
Ragoo
Profile Joined March 2010
Germany2773 Posts
June 09 2011 21:50 GMT
#131
Oh snap, best player in the world (Clide) participates. Easy win
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-06-10 09:45:12
June 10 2011 06:43 GMT
#132
Prime just added thier roster to the confirmed players!

Prime.WE
Check
Maka
Hannibal
Classic
Annyung
HongUn
TankBoy
anypro
MarineKing
Daisy
Creator
Nettie
Polt
BboongBboong


Startale

Bomber
Rainbow
Parting
Tiger
Squirtle
AcE
August
Virus
Sound
Legend
July
Superstar
Curious
KingKong


TEAM IM IS IN!!!!
IM.YoDa
BBi
YongHwa
Happy
Horror
dreamertt
true
Seed
Ready
Junwi

Liquid
Jinro



Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Ragoo
Profile Joined March 2010
Germany2773 Posts
June 10 2011 10:19 GMT
#133
Ok, now the line-up is out of control MKP, Bomber and July, I like.

Very curious to see what Jinro can do.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Morale
Profile Joined August 2010
Sweden1010 Posts
June 10 2011 10:21 GMT
#134
This is gunna be so much win:D
LeLfe
Profile Joined February 2011
France3160 Posts
June 10 2011 11:39 GMT
#135
thx Diamond for having team IM in you're the man!
Writer for Red bull (Fr) and Iron Squid (En/Fr) @ClemLeLfe on twitter
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
June 10 2011 11:42 GMT
#136
Good lord that's an AMAZING line up.

Can't wait, so excited =D
Psi-Kick
Profile Joined September 2010
Australia182 Posts
June 10 2011 12:37 GMT
#137
KingKong sounds badass. Really looking forward to this :D
Prime | MKP <333
JohnnyBlaze420
Profile Joined March 2011
Australia820 Posts
June 10 2011 12:48 GMT
#138
fuck this sounds sweet!
.lets get weird
jellyjello
Profile Joined March 2011
Korea (South)664 Posts
June 10 2011 14:25 GMT
#139
nice lineup! with this many people, how will the games be played out every week?
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2011-06-10 18:16:01
June 10 2011 18:11 GMT
#140
Got some new sign ups!


Liquid
HuK

Slayers
Frozen
Tiffany
Min
Taeja



On June 10 2011 23:25 jellyjello wrote:
nice lineup! with this many people, how will the games be played out every week?


All the games will be played but not all casted. We will be casting A LOT of them on iCCup TV, some will hit our Youtube, and some will be released in replay packs.

I am also going to reach out to some community casters like Total Biscuit, CatsPajamas, and a couple others to see if they would like to cast some of them we could not get to. We are actually just going to have wayyyyy too many games to cover!

Edit: Does anybody have a complete list of who is in Code A/S currently? I can't find one on Liquipedia and although I know probably 85% of the list offhand I need the complete thing.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
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