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GSL + GSTL format changes. - Page 4

Forum Index > StarCraft 2 Tournaments
529 CommentsPost a Reply
Prev 1 2 3 4 5 6 25 26 27 Next All
Tenz
Profile Joined February 2010
Australia106 Posts
May 19 2011 08:52 GMT
#61
THIS IS FUCKING AWESOME.

A PROPER TEAM LEAGUE FINALLY!!!

Now all we need is TL to give us the ability to show our favorite team in the signatures like with the BW teams
JunkkaGom
Profile Joined August 2010
Korea (South)855 Posts
May 19 2011 08:52 GMT
#62
On May 19 2011 17:44 Badboyrune wrote:
I'm not too fond of them slotting people into Code S based on results in other tournaments. I understand why they're doing it, but it seems a bit unfair to all people trying to get into code S via code A.

The team league is awesome news though, been waiting for this for so long! Going to be absolutely awesome to have team games on a regular basis!

it's not unfair cuz even if korean wins mlg he still gets spot in code s.
Workload overwhelming. It is a good day to work
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 19 2011 08:52 GMT
#63
On May 19 2011 17:51 vectorix108 wrote:
Yay! so this is like proleague basically. Pretty awesome stuff.

Not sure if they'll play the regular proleague format (winner doesn't stay) or winner league format though. Personally would like a standard proleague format so we get to see more players for the regular season at least. Then maybe a winners league for the playoffs
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Fionn
Profile Blog Joined October 2009
United States23455 Posts
May 19 2011 08:52 GMT
#64
On May 19 2011 17:48 AntiSanityMan wrote:
Very interesting. They're making space for GSL and moving a group play system for up and down. This seems like it'll limit the volatility of Code S by limiting the amount of people from code S playing in the up and down, while not actually changing the possible code S turnover rate. Group play also seems to be aiming to be a fairer way to determine who advances, with no more "weakest players picked by code A champions and sneaking back into code S" shenanigans happening.

The group play seems like it'll give chances for people like IMMVP to stay in code S by doing some code A stomping instead of losing code S status so easily if they have 2 off days.

Something that's not clear: "15 players will play in 5 player group with top two players in the group advancing to code S." => That means only 6 players (3 groups x 2 players each) get into code S. Even adding MLG champion to that it only means 7 players get into code S. A translation mistake or my math is bad?

The GSTL seems like they're trying to make it so that all teams, no matter how big or small, get a chance to play and maybe upset the top dogs. If I'm not mistaken, isn't Liquid in the top 10 with the current team qualification system? But it seems more like the 10 teams will be chosen through invitation only, with Liquid being excluded since they don't have enough players. They're really trying to avoid another IM situation.

All in all, some interesting changes to shake up the system, patching up holes here and there. I can even see a slight change that might make it so that they could insert another code S invite in the future by limiting the Up and Down group play by one more spot. Maybe NASL can start negotiating, as they seem to be the only other regularly happening league.


I actually think with the current point system, TL would be the 10th team. Ho Seo and Fox both lost their Code S players. As Huk stayed in Code S and Jinro is in Code A, they should have enough points to qualify as the 10th team.

But it would depend if they could field an entire roster for 10 weeks in Korea which seems unlikely except if GOM let's other foreigners play on their team.
Writerhttps://twitter.com/FionnOnFire
Niick
Profile Joined September 2010
Australia426 Posts
May 19 2011 08:52 GMT
#65
[image loading]

so awesome, thanks gom
You'll have to speak up, I'm wearing a towel.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 19 2011 08:53 GMT
#66
On May 19 2011 17:52 Fionn wrote:
Show nested quote +
On May 19 2011 17:48 AntiSanityMan wrote:
Very interesting. They're making space for GSL and moving a group play system for up and down. This seems like it'll limit the volatility of Code S by limiting the amount of people from code S playing in the up and down, while not actually changing the possible code S turnover rate. Group play also seems to be aiming to be a fairer way to determine who advances, with no more "weakest players picked by code A champions and sneaking back into code S" shenanigans happening.

The group play seems like it'll give chances for people like IMMVP to stay in code S by doing some code A stomping instead of losing code S status so easily if they have 2 off days.

Something that's not clear: "15 players will play in 5 player group with top two players in the group advancing to code S." => That means only 6 players (3 groups x 2 players each) get into code S. Even adding MLG champion to that it only means 7 players get into code S. A translation mistake or my math is bad?

The GSTL seems like they're trying to make it so that all teams, no matter how big or small, get a chance to play and maybe upset the top dogs. If I'm not mistaken, isn't Liquid in the top 10 with the current team qualification system? But it seems more like the 10 teams will be chosen through invitation only, with Liquid being excluded since they don't have enough players. They're really trying to avoid another IM situation.

All in all, some interesting changes to shake up the system, patching up holes here and there. I can even see a slight change that might make it so that they could insert another code S invite in the future by limiting the Up and Down group play by one more spot. Maybe NASL can start negotiating, as they seem to be the only other regularly happening league.


I actually think with the current point system, TL would be the 10th team. Ho Seo and Fox both lost their Code S players. As Huk stayed in Code S and Jinro is in Code A, they should have enough points to qualify as the 10th team.

But it would depend if they could field an entire roster for 10 weeks in Korea which seems unlikely except if GOM let's other foreigners play on their team.

I think the GOM announcement makes it pretty clear that its going to be all 10 Korean teams regardless of ranking points. Yeah, and like you said, I don't think Liquid will send all their players down there for the tournament (it lasts 2 months).
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
xza
Profile Joined November 2010
Singapore1600 Posts
May 19 2011 08:55 GMT
#67
Regular GSTL?

FUCK YEAH!!!!
"What a terrible final. This is why BO3s are horrible. Seriously MKP vs Moon in a final and having it BO3 is like having Mila Kunis naked in your bed and all she'll give you is a HJ with her PJs on. Pffffffffffffffftt." -greatZERG
parazice
Profile Joined March 2011
Thailand5517 Posts
Last Edited: 2011-05-19 08:57:16
May 19 2011 08:56 GMT
#68
BW have OSL+MSL SC2 have GSL+MLG(hope China Taiwan 'll join them soon)
supdubdup
Profile Blog Joined December 2010
United States916 Posts
May 19 2011 08:57 GMT
#69
On May 19 2011 17:51 vectorix108 wrote:
Yay! so this is like proleague basically. Pretty awesome stuff.

What's a pro league system?
Turn it Up
namedplayer
Profile Joined June 2010
844 Posts
May 19 2011 08:57 GMT
#70
now it is impossible to compete GSTL as a foreign team because it is too long. right?
You know what I'm talking about
EchelonTee
Profile Joined February 2011
United States5260 Posts
May 19 2011 08:57 GMT
#71
sounds great, gives less chance for bad players to stay in Code S. Though I still do not like the fact that of 32 people in Code S, only 8 may be replaced at any one time and those 8 may not all be from Code A, I guess this guarentees more stability for the top pros.

I hope the GSTL uses both general proleague format and winner's league format, both are entertaining and play to the strengths of different teams.
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Fionn
Profile Blog Joined October 2009
United States23455 Posts
May 19 2011 08:58 GMT
#72
Cool, I thought we would have to wait till August for GSTL.

Now we'll get it every week starting right after this one. Cool job, GOM. Also the changes in the Code S format is great as well. Day9 was debating how he thought that would be a better system on SotG.

All the changes are awesome. Now all we need are icons for the teams since it's a regular league now.

And since GSTL starts so soon, with the current points, TeamLiquid should be in the top ten. fOu only has SC in GSL. Fox only has Lyn. Ho Seo only has San and BansBans. None of them have any Code S players - unlike TL who has Huk and then Jinro in Code A. Hopefully we can see a foreigner team in the GSTL League.
Writerhttps://twitter.com/FionnOnFire
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 19 2011 08:59 GMT
#73
On May 19 2011 17:57 supdubdup wrote:
Show nested quote +
On May 19 2011 17:51 vectorix108 wrote:
Yay! so this is like proleague basically. Pretty awesome stuff.

What's a pro league system?

I think he's referring to Brood War's Proleague, which basically runs almost a whole year and had 1 full league of 10 (not split into 2 groups) and the teams would play each other multiple time. But that's not really the case for SC2. It's a step towards that, but it's still a shorter competition compared to PL.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Fionn
Profile Blog Joined October 2009
United States23455 Posts
May 19 2011 08:59 GMT
#74
On May 19 2011 17:57 supdubdup wrote:
Show nested quote +
On May 19 2011 17:51 vectorix108 wrote:
Yay! so this is like proleague basically. Pretty awesome stuff.

What's a pro league system?


Basically a regular season like any sport in America like hockey, basketball, etc. and then the top teams advance to the playoffs to crown the champion.

Writerhttps://twitter.com/FionnOnFire
Tears.Of.The.Moon
Profile Joined September 2009
Slovenia715 Posts
May 19 2011 08:59 GMT
#75
On May 19 2011 17:49 pdd wrote:
Show nested quote +
On May 19 2011 17:46 PerfectTear wrote:
So can anybody explain more accurately what a dual tournament is? I tried searching for it on the liquipedia but there were no hits.


A v B
C v D
Winner A/B vs Winner C/D (match 3)--> Winner of this qualifies 2-0
Loser A/B vs Loser C/D (match 4) ---> Loser of this is eliminated 0-2
Loser match 3 vs Winner Match 4 ---> Winner of this qualifies 2-1, Loser eliminated 1-2

That way it also guarantees a 1,2,3,4 ranking


Oh thanks , this makes sense now, didn't know it only affects group stages.
ヽ(´ー`)┌
elbooN
Profile Joined January 2011
United States255 Posts
May 19 2011 09:00 GMT
#76
so will buying a season ticket include both the team league and code-a/s, or will we have to purchase seperate ones?
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
May 19 2011 09:00 GMT
#77
Sick changes, thursday & friday for GSTL is so sweet and the prize pool actually makes preparation for it worthwhile for top players now. Can't wait to see all the new unknowns that'll pop up and make a name for themselves in the teamleague. Yay Gom!
"You seem to think about this game a lot"
Scribble
Profile Blog Joined March 2011
2077 Posts
May 19 2011 09:00 GMT
#78
At first glance I like the changes, but some of it is a little hazy just seeing it in text. Can't wait to see how things actually pan out.

One criticism that I can see arising from this, though, is that this may make it easier to stay in code S. On the other hand, having groups of 5 for the up/down might level the playing field. It's hard to speculate right now. GSL July can't come soon enough :D
Origiral
Profile Blog Joined October 2010
Korea (South)106 Posts
May 19 2011 09:01 GMT
#79
shit just got real
hello
cheesemaster
Profile Joined February 2011
Canada1975 Posts
May 19 2011 09:01 GMT
#80
This is awesome, they were saying on state of the game that GSL needed a consistent team league and bam 2 days later. Korea is looking more and more appealing, also wineer of code a gets a direct seed into code s, and now it looks like it is slightly harder to get knocked out of code s.

This format is much more appealing for foreigners wishing to get into code s.
Slayers_MMA The terran who beats terrans
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