Result?
MC: 120 supply.
You: 80 supply.
Forum Index > StarCraft 2 Tournaments |
Pwnographics
New Zealand1097 Posts
Result? MC: 120 supply. You: 80 supply. | ||
anatem
Romania1369 Posts
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ShootingStars
1475 Posts
On May 10 2011 20:39 Dommk wrote: Damn, I want to make a gif of that engagement, that was so well executed Pretty normal to me, just forcefields blocking Terran from moving in | ||
bbQ4Aiur
Hong Kong2752 Posts
On May 10 2011 20:38 Torumfroll wrote: Show nested quote + On May 10 2011 20:37 ClaudiusP wrote: On May 10 2011 20:36 Damian wrote: Wow, why no EMPs Ryung ????? It's called Feedback having longer range than EMP bro Its the other way around, bro. EMP's range >>> feedback and has an AoE | ||
tomatriedes
New Zealand5356 Posts
On May 10 2011 20:39 Ethan7 wrote: Show nested quote + On May 10 2011 20:38 Torumfroll wrote: On May 10 2011 20:37 ClaudiusP wrote: On May 10 2011 20:36 Damian wrote: Wow, why no EMPs Ryung ????? It's called Feedback having longer range than EMP bro Its the other way around, bro. Feedback range is greater This only matters if you have god-control like MC. | ||
Dommk
Australia4865 Posts
On May 10 2011 20:39 ClaudiusP wrote: Show nested quote + On May 10 2011 20:37 Tula wrote: for gods sake use those ghosts before they get feedbacked to death... Still i really didn't doubt that MC would kill him, but Ryung definitly choked in game 1. Feedback range > EMP Range. ... Templars move as fast as Thors, you can EMP them with the edge of your EMP radius and they can't out run it. | ||
Isken
Korea (South)1131 Posts
On May 10 2011 20:37 Shalaiyn wrote: That archon definetly had 3 range. That archon definetly did not crush forcefields :p | ||
WhurreOdu
Austria1739 Posts
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Asha
United Kingdom38255 Posts
Don't think that's that surprising, wasn't a particularly exciting game, just one that ended in a blaze of aoe with MC's late 2 base push. | ||
tdt
United States3179 Posts
On May 10 2011 20:37 aScle wrote: any1 just get a boner from hearing those force fields go down so fast? Yes with no overlap, while dropping storms and feedbacking. None can touch MC micro. He only loses when doing stupid BOs | ||
Samhax
1054 Posts
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ShootingStars
1475 Posts
On May 10 2011 20:40 Asha` wrote: Don't think that's that surprising, wasn't an exciting game, just ended in a blaze of aoe with MC's late 2 base push. MC wins most of his games with 2 base pushes | ||
aScle
Australia375 Posts
On May 10 2011 20:39 Ethan7 wrote: Show nested quote + On May 10 2011 20:38 Torumfroll wrote: On May 10 2011 20:37 ClaudiusP wrote: On May 10 2011 20:36 Damian wrote: Wow, why no EMPs Ryung ????? It's called Feedback having longer range than EMP bro Its the other way around, bro. Feedback range is greater Feedback: range 9 EMP: range 10 so 9 is bigger than 10 u say? oh lord... | ||
flodeskum
Iceland1267 Posts
On May 10 2011 20:37 ClaudiusP wrote: It's called Feedback having longer range than EMP bro ? EMP has longer range + aoe radius. Ryung didn't get a single emp off, that's just not good enough. | ||
Ethan7
80 Posts
On May 10 2011 20:40 Dommk wrote: Show nested quote + On May 10 2011 20:39 ClaudiusP wrote: On May 10 2011 20:37 Tula wrote: for gods sake use those ghosts before they get feedbacked to death... Still i really didn't doubt that MC would kill him, but Ryung definitly choked in game 1. Feedback range > EMP Range. ... Templars move as fast as Thors, you can EMP them with the edge of your EMP radius and they can't out run it. That was MC's plan in my opinion. Once he draw the EMPs of the ghost on his 3 templars, what about the rest of his army? | ||
Dommk
Australia4865 Posts
On May 10 2011 20:40 Asha` wrote: Don't think that's that surprising, wasn't an exciting game, just ended in a blaze of aoe with MC's late 2 base push. That last engagement was pretty exciting for me... | ||
Pwnographics
New Zealand1097 Posts
On May 10 2011 20:40 Asha` wrote: Don't think that's that surprising, wasn't an exciting game, just ended in a blaze of aoe with MC's late 2 base push. He had a third, but the game ended before he could fully saturate it. | ||
Damian
Germany335 Posts
On May 10 2011 20:39 ClaudiusP wrote: Show nested quote + On May 10 2011 20:37 Tula wrote: for gods sake use those ghosts before they get feedbacked to death... Still i really didn't doubt that MC would kill him, but Ryung definitly choked in game 1. Oh god I am a retard EMP Range: 10 > Feedback: Range 9... | ||
Acadea
United States41 Posts
On May 10 2011 20:38 DaRKMaTT3r wrote: No. The only up and downs that will have new patch is the 2 last groups. I think Gomtv released a statement that said the last 2 groups will be rescheduled so that they will still play with the old patch. http://www.gomtv.net/2011gslsponsors3/news/65262 | ||
Caphe
Vietnam10817 Posts
On May 10 2011 20:39 ShootingStars wrote: Show nested quote + On May 10 2011 20:39 Dommk wrote: Damn, I want to make a gif of that engagement, that was so well executed Pretty normal to me, just forcefields blocking Terran from moving in no, its not. The battle happens like in 5 secs. You have to spread your army out, feedback ghost by click them one by one, move in with your stalkers after your zealots has charged. Then you need to storm and FF. MC keep his units in perfect formation, thats why all of his sentries are in range for perfect FFs. Seems easy while you only watching, its actually require alot of practice and skills to execute well. | ||
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