[GSL] Up & Down Matches Day 2 - Page 32
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Gevna
France2332 Posts
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ogawdlulz
Bangladesh61 Posts
On May 10 2011 20:40 tdt wrote: Yes with no overlap, while dropping storms and feedbacking. None can touch MC micro. He only loses when doing stupid BOs Also the drop where he feedbacked and stormed simultaneously was sexy. I usually don't even check if I have energy for both, | ||
rO_Or
United States306 Posts
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TooN
1046 Posts
On May 10 2011 20:39 ShootingStars wrote: Pretty normal to me, just forcefields blocking Terran from moving in what if you dont micro the feedback and the ghost emps and you have no forcefields and storms, then he stims and takes out the army? not as simple as you put it, but you might be top of masters league and you win every terran by doing that, who knows. | ||
Caphe
Vietnam10817 Posts
On May 10 2011 20:43 BlueFlames wrote: He wasn't. He was traveling all around the world earning some money and showing his face to some foreigner fans. During that time he had basicly no time to practice, so people started to figure him out and to actually beat him. Hes back in Korea now and has time to practice. Lets see if he can go back to tearing nerds apart. I personally have no doubt about that. :-) pretty good point here. I think he won all of the LIVE tourney that he traveled to outside of Korean. | ||
Dommk
Australia4865 Posts
On May 10 2011 20:42 Caphe wrote: no, its not. The battle happens like in 5 secs. You have to spread your army out, feedback ghost by click them one by one, move in with your stalkers after your zealots has charged. Then you need to storm and FF. MC keep his units in perfect formation, thats why all of his sentries are in range for perfect FFs. Seems easy while you only watching, its actually require alot of practice and skills to execute well. Yeah, I think you have to play Protoss to appreciate it. That was not normal, I don't think I could ever do something like that so quickly. Perfect FF's, perfect Storms and Feedbacks, Perfect formation. He was controlling 3 different groups of units on 3 different hotkeys with 4 different spells. Pulling Zealots in and out, Blinking Stalkers, casting feedbacks and Psi-storms whilst keeping the Zealot/Sentry/Stalker in formation then follow up with FF's. That is soo much going on, he just out classed Ryoung who really only had to worry about EMP's. | ||
rawrjaaaaay
United States426 Posts
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Samhax
1054 Posts
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Vimsey
United Kingdom2235 Posts
On May 10 2011 20:42 ClaudiusP wrote: I just looked on Liquidpedia (<3) and EMP has a range of 10 whilst feedback has 9. For some reason I always thought feedback range was greater. Well a lesson learn't Probably because on liquidpedia they measure range by the edge of the AOE whereas blizzard state the range as the centre of the AOE so if you go by blizzard it would seem less but it isnt. | ||
Mercury-
Great Britain804 Posts
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ClaudiusP
30 Posts
On May 10 2011 20:45 Dommk wrote: Yeah, I think you have to play Protoss to appreciate it. That was not normal, I don't think I could ever do something like that so quickly. Perfect FF's, perfect Storms and Feedbacks, Perfect formation. He was controlling 3 different groups of units on 3 different hotkeys. Pulling Zealots in and out, Blinking Stalkers, casting feedbacks and Psi-storms whilst keeping the Zealot/Sentry/Stalker in formation then follow up with FF's. That is soo much going on, he just out classed Ryoung when he only had to worry about EMP's. I play Zerg and I must admit that Storm+Feedback on the medivac was insane. Plus the forcefield usage is jaw-dropping as usual. Despite me being a Foreigner > Korean person I gotta say MC is incredibly scary | ||
ridonkulous
159 Posts
On May 10 2011 20:43 Ethan7 wrote: Aite sorry my bad. I always had the impression that feedback has a better range because I seldomly fail to feedback Ghost before they could EMP. im pretty sure it counts the splash as well, if u just click emp on ht (so hes in center of aoe) it will hit from 8 range | ||
HolyArrow
United States7116 Posts
With 2-base pushes? MC wins because he outmicros his opponent so badly that he can simply win right then and there. He likely didn't intend on finishing off Ryung when he did, but he saw that he was able to feedback almost every Ghost and Medivac, saw the opportunity to end it, and took it. MC expands if he doesn't kill his opponent outright on the first push. | ||
Asha
United Kingdom38256 Posts
Ryung went 1rax expand and has built nothing but marauders out of his first rax since adding a techlab after 1 marine. Ah he did scout the stargate though so is adding marines now | ||
Vorenius
Denmark1979 Posts
On May 10 2011 20:41 aScle wrote: Feedback: range 9 EMP: range 10 so 9 is bigger than 10 u say? oh lord... On top of that EMP is AoE so it can reach things 11 hexes (or yeards/meters/"distances"? :S) away Doesn't matter though. MC killed the ghost because he is better. Not becuase one thing had different range than something else... :s | ||
ShootingStars
1475 Posts
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zerious
Canada3803 Posts
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Asha
United Kingdom38256 Posts
Poll: Recommend Game 1 of Ryung vs HongUn? No (19) Yes (10) If you have time (8) 37 total votes Your vote: Recommend Game 1 of Ryung vs HongUn? | ||
Entropic
Canada2837 Posts
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anatem
Romania1369 Posts
On May 10 2011 20:43 BlueFlames wrote: He wasn't. He was traveling all around the world earning some money and showing his face to some foreigner fans. During that time he had basicly no time to practice, so people started to figure him out and to actually beat him. Hes back in Korea now and has time to practice. Lets see if he can go back to tearing nerds apart. I personally have no doubt about that. :-) ye that's pretty much what i said :-) this whole 'Mc is slumping' thing was caused by exactly what you said. MC reminding people today what's up when he takes shit seriously as opposed to flying around the world cashing in on donations :D | ||
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