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NASL Week 4 Day 4 - Page 30

Forum Index > StarCraft 2 Tournaments
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CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
May 08 2011 02:53 GMT
#581
The problem with zerg drops is that their effectiveness is entirely dependent on the state of the Protoss army. They are incredibly effective when P is transitioning and has few units but minimal when the Colossi/HT count is rolling.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Shalaiyn
Profile Joined October 2010
Netherlands2735 Posts
May 08 2011 02:53 GMT
#582
On May 08 2011 11:52 Awesomeness wrote:
Show nested quote +
On May 08 2011 11:50 Moonwrath wrote:
Death ball is going to roll here. Storm + archons + blink stalkers.


How come EVERY protoss unit-combination is a deathball now? It"s like you build only stalkers and add 2 colossi and suddenly it is a DEATHBALL...

Hasu's PvZ is like top 5 in the world imo.


It's a ball that clumps together and it causes a shit ton of death.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
May 08 2011 02:53 GMT
#583
he was on equal bases with the protoss for too long.

didn't really contest the toss fourth and never successfully took a fifth of his own.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Pajegetc
Profile Joined February 2011
United States3158 Posts
May 08 2011 02:53 GMT
#584
I think the biggest problem with Catz play that game was the drops with no focus.. If he just targeted the third nexus and Plyon at the third instead of A-moving them. Need to kill the protoss infrastructure or economy if your doing drop play -.-'
Lose Early game - Cheese. Lose Mid Game - All Ined. Lose Late Game - OMG IMBALANCE. My Guide to Zerg LR.
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
May 08 2011 02:54 GMT
#585
On May 08 2011 11:52 Awesomeness wrote:
Show nested quote +
On May 08 2011 11:50 Moonwrath wrote:
Death ball is going to roll here. Storm + archons + blink stalkers.


How come EVERY protoss unit-combination is a deathball now? It"s like you build only stalkers and add 2 colossi and suddenly it is a DEATHBALL...

Hasu's PvZ is like top 5 in the world imo.

Well, he had a bunch of colossi and stalkers and all his shit was in one giant ball. I think that qualifies as a death ball hahah
화이탱!! @moonsoshi9
onedayclose
Profile Joined April 2010
United States1145 Posts
May 08 2011 02:54 GMT
#586
*tries to not fall asleep between matches* Music is too soothing!
zoLo
Profile Blog Joined June 2007
United States5896 Posts
May 08 2011 02:54 GMT
#587
wtf was that gretorp...
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2011-05-08 02:54:43
May 08 2011 02:54 GMT
#588
Catz was never really ahead. His proxy hatch did damage but after it he was behind HasuObs in harvestors.
1oo
Profile Joined April 2011
Portugal876 Posts
May 08 2011 02:54 GMT
#589
gretorp.....
At the top of the game, we play by diferent rules.
Al Bundy
Profile Joined April 2010
7257 Posts
May 08 2011 02:54 GMT
#590
Gretorp -_-" <3
o choro é livre
TheHova
Profile Blog Joined June 2010
United Kingdom2612 Posts
May 08 2011 02:54 GMT
#591
On May 08 2011 11:52 onedayclose wrote:
YAY More cheesy backgrounds! Go back to the boring grey/black background!


I, for one welcome our cheesy background overlords.
Aristodemus
Profile Joined January 2011
England1992 Posts
May 08 2011 02:55 GMT
#592
On May 08 2011 11:54 onedayclose wrote:
*tries to not fall asleep between matches* Music is too soothing!

Try 4am after many beers
once more unto the breach, dear friends, once more
Daray
Profile Blog Joined August 2010
6006 Posts
May 08 2011 02:55 GMT
#593
On May 08 2011 11:55 Aristodemus wrote:
Show nested quote +
On May 08 2011 11:54 onedayclose wrote:
*tries to not fall asleep between matches* Music is too soothing!

Try 4am after many beers


6am and still going strong! :>
pieman819
Profile Joined October 2010
Australia457 Posts
Last Edited: 2011-05-08 02:56:17
May 08 2011 02:55 GMT
#594
On May 08 2011 11:52 DiaBoLuS wrote:
wrong map for this dropplay - and somehow the wrong opponent with that hasuobs reaction times we saw vs banelings last week^^

i feel like he dropped too many units as well - just 4 per base behind the minerals wouldve been better probably.

hasuobs denied 5th and ongoing bases very nice with pylon cannon though.

he just needed to focus more, the first drop on the 3rd he could have depowered 2 gateways and the second drop there he could have taken the nexus and depowered the gateway again.
Hi
onedayclose
Profile Joined April 2010
United States1145 Posts
May 08 2011 02:56 GMT
#595
On May 08 2011 11:55 Aristodemus wrote:
Show nested quote +
On May 08 2011 11:54 onedayclose wrote:
*tries to not fall asleep between matches* Music is too soothing!

Try 4am after many beers


I will say its WAY BETTER than having to deal with ADS! GO NASL!!!
CyanAska
Profile Joined March 2011
Estonia40 Posts
May 08 2011 02:56 GMT
#596
Ouch, that damn map is back. I hope Catz can show us his skills though. And please do not try Roach Hydra corruptor on that map.
Aristodemus
Profile Joined January 2011
England1992 Posts
May 08 2011 02:56 GMT
#597
On May 08 2011 11:55 Daray wrote:
Show nested quote +
On May 08 2011 11:55 Aristodemus wrote:
On May 08 2011 11:54 onedayclose wrote:
*tries to not fall asleep between matches* Music is too soothing!

Try 4am after many beers


6am and still going strong! :>

You win!
once more unto the breach, dear friends, once more
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
May 08 2011 02:58 GMT
#598
On May 08 2011 11:53 CosmicSpiral wrote:
The problem with zerg drops is that their effectiveness is entirely dependent on the state of the Protoss army. They are incredibly effective when P is transitioning and has few units but minimal when the Colossi/HT count is rolling.


that is drops in general
www.superbeerbrothers.com
Dragar
Profile Joined October 2010
United Kingdom971 Posts
Last Edited: 2011-05-08 03:00:26
May 08 2011 02:59 GMT
#599
Hm, fast mutas or infestors...

Or ling/bling drops?
MUFFINS1
Profile Joined March 2011
United States533 Posts
May 08 2011 02:59 GMT
#600
On May 08 2011 11:53 Shalaiyn wrote:
Show nested quote +
On May 08 2011 11:52 Awesomeness wrote:
On May 08 2011 11:50 Moonwrath wrote:
Death ball is going to roll here. Storm + archons + blink stalkers.


How come EVERY protoss unit-combination is a deathball now? It"s like you build only stalkers and add 2 colossi and suddenly it is a DEATHBALL...

Hasu's PvZ is like top 5 in the world imo.


It's a ball that clumps together and it causes a shit ton of death.

And you can't kill it
hi
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