NASL Week 4 Day 4 - Page 30
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CosmicSpiral
United States15275 Posts
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Shalaiyn
Netherlands2735 Posts
On May 08 2011 11:52 Awesomeness wrote: How come EVERY protoss unit-combination is a deathball now? It"s like you build only stalkers and add 2 colossi and suddenly it is a DEATHBALL... Hasu's PvZ is like top 5 in the world imo. It's a ball that clumps together and it causes a shit ton of death. | ||
MonsieurGrimm
Canada2441 Posts
![]() didn't really contest the toss fourth and never successfully took a fifth of his own. | ||
Pajegetc
United States3158 Posts
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Moonwrath
United States9568 Posts
On May 08 2011 11:52 Awesomeness wrote: How come EVERY protoss unit-combination is a deathball now? It"s like you build only stalkers and add 2 colossi and suddenly it is a DEATHBALL... Hasu's PvZ is like top 5 in the world imo. Well, he had a bunch of colossi and stalkers and all his shit was in one giant ball. I think that qualifies as a death ball hahah | ||
onedayclose
United States1145 Posts
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zoLo
United States5896 Posts
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Azarkon
United States21060 Posts
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1oo
Portugal876 Posts
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Al Bundy
7257 Posts
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TheHova
United Kingdom2612 Posts
On May 08 2011 11:52 onedayclose wrote: YAY More cheesy backgrounds! Go back to the boring grey/black background! I, for one welcome our cheesy background overlords. | ||
Aristodemus
England1985 Posts
On May 08 2011 11:54 onedayclose wrote: *tries to not fall asleep between matches* Music is too soothing! Try 4am after many beers ![]() | ||
Daray
6006 Posts
6am and still going strong! :> | ||
pieman819
Australia457 Posts
On May 08 2011 11:52 DiaBoLuS wrote: wrong map for this dropplay - and somehow the wrong opponent with that hasuobs reaction times we saw vs banelings last week^^ i feel like he dropped too many units as well - just 4 per base behind the minerals wouldve been better probably. hasuobs denied 5th and ongoing bases very nice with pylon cannon though. he just needed to focus more, the first drop on the 3rd he could have depowered 2 gateways and the second drop there he could have taken the nexus and depowered the gateway again. | ||
onedayclose
United States1145 Posts
I will say its WAY BETTER than having to deal with ADS! GO NASL!!! | ||
CyanAska
Estonia40 Posts
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Aristodemus
England1985 Posts
You win! | ||
jmbthirteen
United States10734 Posts
On May 08 2011 11:53 CosmicSpiral wrote: The problem with zerg drops is that their effectiveness is entirely dependent on the state of the Protoss army. They are incredibly effective when P is transitioning and has few units but minimal when the Colossi/HT count is rolling. that is drops in general | ||
Dragar
United Kingdom971 Posts
Or ling/bling drops? | ||
MUFFINS1
United States533 Posts
On May 08 2011 11:53 Shalaiyn wrote: It's a ball that clumps together and it causes a shit ton of death. And you can't kill it | ||
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