[R&S] EG's Master's Cup Series Season V League - Page 284
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MechKing
United States3004 Posts
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Dommk
Australia4865 Posts
On July 04 2011 08:47 Megatronn wrote: Why doesn't every zerg do this build? Fairly Mechanically demanding and not as straightfoward as Roach a-move. | ||
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CosmicSpiral
United States15275 Posts
On July 04 2011 08:56 MonsieurGrimm wrote: have you experimented at all with stalker/ht/immortal? it's pretty unexplored but a lot of people say that it's very powerful morrow's zvp is soooo good :O I've seen Naniwa use it very effectively, except he starts with sentries and transitions into HTs with a secured third. | ||
nodule
Canada931 Posts
On July 04 2011 08:56 MonsieurGrimm wrote: have you experimented at all with stalker/ht/immortal? it's pretty unexplored but a lot of people say that it's a very powerful unit comp morrow's zvp is soooo good :O what's the role of immortals against ling/bane/infestor? | ||
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Shellshock
United States97276 Posts
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Mordiford
4448 Posts
Mana is great at PvT and Drewbie despises TvP... I feel like Mana is heavily favored this match, unfortunately. | ||
MonsieurGrimm
Canada2441 Posts
On July 04 2011 08:57 Mordiford wrote: Against ling, baneling? Particularly once he gets up to Infestors and BroodLords, I don't see how that would work... blink stalkers are pretty good vs ling, bling. ht's are pretty good against infestors, but yeah you need to have an extra answer for the BL's you gotta remember that banelings aren't that fast, especially in overlords. it's a much more difficult composition than colossus/stalker for sure | ||
Bagi
Germany6799 Posts
On July 04 2011 08:56 Yaotzin wrote: Morrow pretty much giving Cruncher a lesson in why the turtle/deathball style has died off. Died off? Watching most PvZ's, I really wouldn't come to the same conclusion. It's still extremely popular and powerful, and few zergs can punish it like Morrow. | ||
laharl23
United States582 Posts
On July 04 2011 08:56 MonsieurGrimm wrote: have you experimented at all with stalker/ht/immortal? it's pretty unexplored but a lot of people say that it's a very powerful unit comp morrow's zvp is soooo good :O immortals are very good vs ling/baneling/infestor? dont know why that would work. storm is the only answer to this but storm sucks so bad now and is so hard to get. | ||
AndAgain
United States2621 Posts
On July 04 2011 08:56 MonsieurGrimm wrote: have you experimented at all with stalker/ht/immortal? it's pretty unexplored but a lot of people say that it's a very powerful unit comp morrow's zvp is soooo good :O I think you mean to say zealot/HT/immortal (no way you can get afford stalkers with this.) Zealots don't do anything when they're fungled. | ||
Bibbit
Canada5377 Posts
On July 04 2011 08:58 nodule wrote: what's the role of immortals against ling/bane/infestor? Once your Colossus get NP'd you can use the immortals to kill them before they can hurt you! + Show Spoiler + :D | ||
Jayjay54
Germany2296 Posts
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MonsieurGrimm
Canada2441 Posts
On July 04 2011 08:58 nodule wrote: what's the role of immortals against ling/bane/infestor? tank banes, prevent roach/ultra switch. but yeah, you might be able to cut out the immortals against non-roach compositions | ||
zev318
Canada4306 Posts
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Kirb
Germany900 Posts
On July 04 2011 08:39 coL.Minigun wrote: yea, that style is really hard to deal with, I'm not sure what the best response is, stargate play if unscouted is obviously good with it, but other than that I'm not sure. Maybe void/colossi army, kinda like before infestors were buffed. You would have to controll this army very different than before and really carefully, otherwise the zerg just does get even more infestor heavy and just destroys you imo. Maybe Archon heavy with as much blinkstalker as you have gas left and just canon the shit out of your expansions, cause you'll have a lot of unspent minerals. o.o But not sure either. | ||
dooraven
Australia2820 Posts
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MonsieurGrimm
Canada2441 Posts
On July 04 2011 09:00 AndAgain wrote: I think you mean to say zealot/HT/immortal (no way you can get afford stalkers with this.) Zealots don't do anything when they're fungled. you don't really need that many high templars, as long as you control them well. but yeah, it's pretty unexplored/unrefined and I'm just theorycrafting I've seen it be successful from time to time, and a couple people have said that it's a good alternative to the colossus/stalker ball | ||
Mordiford
4448 Posts
On July 04 2011 09:01 zev318 wrote: i wonder how they decide the player order cause mouz is getting all the matchups they could possibly want. zvp with morrow, and now pvt with mana Luck of the draw basically... If Complexity can just pick up one of the 1v1's, they're all but guaranteed and Ace match because of how good Drewbie and Catz are... I'm hoping they can pick up a match here. | ||
MechKing
United States3004 Posts
On July 04 2011 09:00 Jayjay54 wrote: so no advantage for the WB winner at all? They choose first maps/ | ||
Dommk
Australia4865 Posts
On July 04 2011 09:01 MonsieurGrimm wrote: tank banes, prevent roach/ultra switch. but yeah, you might be able to cut out the immortals against non-roach compositions What do you mean might? They are worthless against non-roach compositions. Getting them to tank banes is an idiotic idea when there is no gas commitment on Roaches and there are that many lings, not to mention the robotics time that you have to commit to Immortals... Archons preform a the role infinitely better against non-roach... | ||
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