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On July 04 2011 09:03 MonsieurGrimm wrote:Show nested quote +On July 04 2011 09:00 AndAgain wrote:On July 04 2011 08:56 MonsieurGrimm wrote:On July 04 2011 08:39 coL.Minigun wrote: yea, that style is really hard to deal with, I'm not sure what the best response is, stargate play if unscouted is obviously good with it, but other than that I'm not sure. Maybe void/colossi army, kinda like before infestors were buffed. have you experimented at all with stalker/ht/immortal? it's pretty unexplored but a lot of people say that it's a very powerful unit comp morrow's zvp is soooo good :O I think you mean to say zealot/HT/immortal (no way you can get afford stalkers with this.) Zealots don't do anything when they're fungled. you don't really need that many high templars, as long as you control them well. but yeah, it's pretty unexplored/unrefined and I'm just theorycrafting
It's pretty easy to miss control and lose all your templar to a bane dropped during the battle.
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On July 04 2011 09:03 MechKing wrote:Show nested quote +On July 04 2011 09:00 Jayjay54 wrote: so no advantage for the WB winner at all? They choose first maps/
thx missed that!
gogo mouz
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Has anybody figured out what song that is on the commercial that played last? I've tried using Shazam and can't get anything 
EDIT: Found it.
It's Electro411 by Shinichi Osawa
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On July 04 2011 09:04 Dommk wrote:Show nested quote +On July 04 2011 09:01 MonsieurGrimm wrote:On July 04 2011 08:58 nodule wrote:On July 04 2011 08:56 MonsieurGrimm wrote:On July 04 2011 08:39 coL.Minigun wrote: yea, that style is really hard to deal with, I'm not sure what the best response is, stargate play if unscouted is obviously good with it, but other than that I'm not sure. Maybe void/colossi army, kinda like before infestors were buffed. have you experimented at all with stalker/ht/immortal? it's pretty unexplored but a lot of people say that it's a very powerful unit comp morrow's zvp is soooo good :O what's the role of immortals against ling/bane/infestor? tank banes, prevent roach/ultra switch. but yeah, you might be able to cut out the immortals against non-roach compositions What do you mean might? They are worthless against non-roach compositions. Getting them to tank banes is an idiotic idea when there is no gas commitment on Roaches and there are that many lings, not to mention the robotics time that you have to commit to Immortals... Archons preform a the role infinitely better against non-roach... ok. I'm just theorycrafting, calm down please.
I'm not trying to tell protosses how to play. I'm just saying that there's this one unit composition which involves high templar and might be a better option against morrow style than stalker/colossus.
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On July 04 2011 09:01 zev318 wrote: i wonder how they decide the player order cause mouz is getting all the matchups they could possibly want. zvp with morrow, and now pvt with mana
Not to mention the third match will problably be Thorzain in a TvP.
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On July 04 2011 09:07 DontGiveUp wrote:Show nested quote +On July 04 2011 09:01 zev318 wrote: i wonder how they decide the player order cause mouz is getting all the matchups they could possibly want. zvp with morrow, and now pvt with mana Not to mention the third match will problably be Thorzain in a TvP. I'm pretty sure they select players by map. At least that's how it's traditionally been done.
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If Mana runs into the main and blinks in, Drewbie is kinda fucked.
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This is a terribly executed allin :<
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Blink stalkers are no fear for terrans early game >:D
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United Kingdom38149 Posts
On July 04 2011 09:12 Yaotzin wrote: This is a terribly executed allin :<
Indeed...I don't even think blink is that good when it's executed well.
Only times I see it really work great is when it's microed amazingly.
Funny that Mana stomps all over SeleCT and then does something stupid vs Drewbie lol.
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Tassadar did it vs Ryung with Impeccable micro and an observer.
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Drewbie is just absolutely outplaying Mana here...
He's always one step ahead, he was ready for the blink all-in, he knew DTs would follow, then he's got Ghosts ready for the Templar that are sure to follow.
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It's good on more open maps, this map is quite small in the expo area making it easy to defend. Bad micro/decisions too.
Nani did a really nice one on Taldarim, against Tarson I think it was. Pylons on the low ground to warp in zealots to help, that sort of thing.
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He needed to have dts ready to attack drewbie when he exited his base, to make drewbie run out of scans.
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United Kingdom14464 Posts
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I was muted what happened?
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6 pool as protoss???? Are they trolling or do they mean 6 gate?
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On July 04 2011 09:19 dooraven wrote: 6 pool as protoss???? Are they trolling or do they mean 6 gate? Dey be Trollin.
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United Kingdom38149 Posts
On July 04 2011 09:19 Yaotzin wrote: Why does it say 1-1? Mistake?
He just explained...they made game 2 on a map that didn't save replays...
Mana won, it's the third game now.
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