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On May 06 2011 00:26 alan25 wrote: couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...? hmm, i dont think so, nestea can stop that by sacing a few zlings to get that probe, if not, the cannon will still be taken out (if it does finish), cause 1. spine crawler can move 2. spine crawler does more damage than cannon
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On May 06 2011 00:26 alan25 wrote: couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...?
no. spines out range cannons.
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that girl with short hair that announces the player
soooo cute
gah
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On May 06 2011 00:32 mprs wrote:Show nested quote +On May 06 2011 00:26 alan25 wrote: couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...? no. spines out range cannons.
They both have range 7.
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On May 06 2011 00:32 mprs wrote:Show nested quote +On May 06 2011 00:26 alan25 wrote: couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...? no. spines out range cannons.
They both have 7 range.
EDIT: lol, replied a few seconds late.
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On May 06 2011 00:33 branflakes14 wrote:Show nested quote +On May 06 2011 00:32 mprs wrote:On May 06 2011 00:26 alan25 wrote: couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...? no. spines out range cannons. They both have range 7.
On May 06 2011 00:34 Sein wrote:Show nested quote +On May 06 2011 00:32 mprs wrote:On May 06 2011 00:26 alan25 wrote: couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...? no. spines out range cannons. They both have 7 range. I can't stop laughing at how close these posts turned out to be despite probably being made by different people.
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On May 06 2011 00:32 mprs wrote:Show nested quote +On May 06 2011 00:26 alan25 wrote: couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...? no. spines out range cannons. Yeah he could have. That "insane play" just worked because it was surprising. It's basically a very delayed offensive cannon rush. Instead of building a pylon, it's moving overlord into position. With better pylon placement, it wouldn't have worked. Against ... most good reactions, it wouldn't have worked.
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omg I haven't had time to watch GSL for a while and I forgot how good Artosis and Tasteless are as casters. O_o
"I a-spire to be as good as him Tasteless!"
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This is a great day to believe in NesTea.
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On May 06 2011 00:32 mprs wrote:Show nested quote +On May 06 2011 00:26 alan25 wrote: couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...? no. spines out range cannons.
no. spines have 7 range. cannons have 7 range. do the math.
oops, didn't see you were already corrected
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i hope nada vs nestea finals!! plz one time!
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On May 06 2011 00:32 mprs wrote:Show nested quote +On May 06 2011 00:26 alan25 wrote: couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...? no. spines out range cannons.
Since when...? Do people posting in here just not play starcraft?
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People keep talking about counters in like pages 45-70 zzz. Did they forget Day9's wisdom that sometimes the best counter is to have a lot of stuff? It's like arguing whether reapers counter marines...yawn. Games 1 and 3 of Nestea vs anyPro were pretty sick entertaining, 2 and 4 not as good but still good.
I will say that phoenix vs hydra is one of those critical mass things that swings in one direction pretty fast depending on what dies first. That should be obvious to most people. Yea most battles have the critical mass factor but often a unit like a tank or HT or infestor can turn things around. What made phoenixes interesting is the fact that it requires a decent amount of skill to lift that many things that quickly but not lifting so many you don't have any leftover shooting. It's pretty ballsy to do that against a clump of hydras with +2 (although he had +1 air).
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Thank god Nestea advanced. All the zergs saying he would lose were being melodramatic saying there was no chance.
As for Inca, some of his play i've seen against non Protoss recently has been pretty meh. However when most of the field is protoss you can ride a single MU pretty far. Second he hits a non-P (neastea is next for him I assume?), he will get crushed in straight sets.
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Damnit, I fell asleep before Nestea T.T Come back to see the ~20 page thread grew to over 80 just from that series-lol
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People say Nestea gonna lose to sC because sC is good at playing against zerg and won against Losira, blah blah blah, i personally think nestea gonna take the game quite convincingly cause in the set "sc v losira", sc basically won because of early marines rush, taking into account Losira is in the IM house, i think they will figure a way to counter that. and i dont know nestea will lose a macro game easily.
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On May 06 2011 01:14 On_Slaught wrote: Thank god Nestea advanced. All the zergs saying he would lose were being melodramatic saying there was no chance.
As for Inca, some of his play i've seen against non Protoss recently has been pretty meh. However when most of the field is protoss you can ride a single MU pretty far. Second he hits a non-P (neastea is next for him I assume?), he will get crushed in straight sets. He actually plays NaDa next. Can't see him doing well in that match at all, his PvT in particular looks very unimpressive to say the least.
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So it's NaDa vs. Inca and Nestea vs. SC up next, right?
I was hoping it'd be NaDa vs. SC and Nestea vs. Inca, it'd be an easier road to the epic Nestea-NaDa finals.
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On May 06 2011 00:36 aebriol wrote:Show nested quote +On May 06 2011 00:32 mprs wrote:On May 06 2011 00:26 alan25 wrote: couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...? no. spines out range cannons. Yeah he could have. That "insane play" just worked because it was surprising. It's basically a very delayed offensive cannon rush. Instead of building a pylon, it's moving overlord into position. With better pylon placement, it wouldn't have worked. Against ... most good reactions, it wouldn't have worked.
I'm sorry but I give Nestea a little more credit than him using a strategy that counts on the protoss player not having "better pylon placement". If it's so bad that it lose to most good reactions, why the hell did Nestea use it?
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Nestea is the zerg king. What a boss.
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