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GSL Code S RO8 Day 2 - Page 89

Forum Index > StarCraft 2 Tournaments
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bbQ4Aiur
Profile Joined March 2011
Hong Kong2752 Posts
May 05 2011 15:32 GMT
#1761
On May 06 2011 00:26 alan25 wrote:
couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...?

hmm, i dont think so, nestea can stop that by sacing a few zlings to get that probe, if not, the cannon will still be taken out (if it does finish), cause 1. spine crawler can move 2. spine crawler does more damage than cannon
mprs
Profile Joined April 2010
Canada2933 Posts
May 05 2011 15:32 GMT
#1762
On May 06 2011 00:26 alan25 wrote:
couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...?


no. spines out range cannons.
We talkin about PRACTICE
Steel
Profile Blog Joined April 2010
Japan2283 Posts
May 05 2011 15:32 GMT
#1763
that girl with short hair that announces the player

soooo cute

gah
Try another route paperboy.
branflakes14
Profile Joined July 2010
2082 Posts
May 05 2011 15:33 GMT
#1764
On May 06 2011 00:32 mprs wrote:
Show nested quote +
On May 06 2011 00:26 alan25 wrote:
couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...?


no. spines out range cannons.


They both have range 7.
Sein
Profile Blog Joined September 2010
United States1811 Posts
Last Edited: 2011-05-05 15:36:14
May 05 2011 15:34 GMT
#1765
On May 06 2011 00:32 mprs wrote:
Show nested quote +
On May 06 2011 00:26 alan25 wrote:
couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...?


no. spines out range cannons.


They both have 7 range.

EDIT: lol, replied a few seconds late.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
May 05 2011 15:36 GMT
#1766
On May 06 2011 00:33 branflakes14 wrote:
Show nested quote +
On May 06 2011 00:32 mprs wrote:
On May 06 2011 00:26 alan25 wrote:
couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...?


no. spines out range cannons.


They both have range 7.


On May 06 2011 00:34 Sein wrote:
Show nested quote +
On May 06 2011 00:32 mprs wrote:
On May 06 2011 00:26 alan25 wrote:
couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...?


no. spines out range cannons.


They both have 7 range.

I can't stop laughing at how close these posts turned out to be despite probably being made by different people.
ㅇㅅㅌㅅ
aebriol
Profile Joined April 2010
Norway2066 Posts
May 05 2011 15:36 GMT
#1767
On May 06 2011 00:32 mprs wrote:
Show nested quote +
On May 06 2011 00:26 alan25 wrote:
couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...?


no. spines out range cannons.

Yeah he could have. That "insane play" just worked because it was surprising. It's basically a very delayed offensive cannon rush. Instead of building a pylon, it's moving overlord into position. With better pylon placement, it wouldn't have worked. Against ... most good reactions, it wouldn't have worked.
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
May 05 2011 15:36 GMT
#1768
omg I haven't had time to watch GSL for a while and I forgot how good Artosis and Tasteless are as casters. O_o

"I a-spire to be as good as him Tasteless!"
Spekulatius
Profile Joined January 2011
Germany2413 Posts
May 05 2011 15:53 GMT
#1769
This is a great day to believe in NesTea.
Always smile~
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
Last Edited: 2011-05-05 15:56:59
May 05 2011 15:55 GMT
#1770
On May 06 2011 00:32 mprs wrote:
Show nested quote +
On May 06 2011 00:26 alan25 wrote:
couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...?


no. spines out range cannons.


no. spines have 7 range. cannons have 7 range. do the math.

oops, didn't see you were already corrected
Looky
Profile Joined April 2010
United States1608 Posts
May 05 2011 16:03 GMT
#1771
i hope nada vs nestea finals!! plz one time!
rO_Or
Profile Joined October 2010
United States306 Posts
May 05 2011 16:05 GMT
#1772
On May 06 2011 00:32 mprs wrote:
Show nested quote +
On May 06 2011 00:26 alan25 wrote:
couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...?


no. spines out range cannons.


Since when...? Do people posting in here just not play starcraft?
On August 19 2011 00:04 Larryx wrote: The thing is that EU events are so much Difficultier than NA ones.
Ansinjunger
Profile Joined November 2010
United States2451 Posts
Last Edited: 2011-05-05 16:11:24
May 05 2011 16:10 GMT
#1773
People keep talking about counters in like pages 45-70 zzz. Did they forget Day9's wisdom that sometimes the best counter is to have a lot of stuff? It's like arguing whether reapers counter marines...yawn. Games 1 and 3 of Nestea vs anyPro were pretty sick entertaining, 2 and 4 not as good but still good.

I will say that phoenix vs hydra is one of those critical mass things that swings in one direction pretty fast depending on what dies first. That should be obvious to most people. Yea most battles have the critical mass factor but often a unit like a tank or HT or infestor can turn things around. What made phoenixes interesting is the fact that it requires a decent amount of skill to lift that many things that quickly but not lifting so many you don't have any leftover shooting. It's pretty ballsy to do that against a clump of hydras with +2 (although he had +1 air).
On_Slaught
Profile Joined August 2008
United States12190 Posts
May 05 2011 16:14 GMT
#1774
Thank god Nestea advanced. All the zergs saying he would lose were being melodramatic saying there was no chance.

As for Inca, some of his play i've seen against non Protoss recently has been pretty meh. However when most of the field is protoss you can ride a single MU pretty far. Second he hits a non-P (neastea is next for him I assume?), he will get crushed in straight sets.
GwSC
Profile Joined December 2010
United States1997 Posts
May 05 2011 16:16 GMT
#1775
Damnit, I fell asleep before Nestea T.T
Come back to see the ~20 page thread grew to over 80 just from that series-lol
bbQ4Aiur
Profile Joined March 2011
Hong Kong2752 Posts
May 05 2011 16:23 GMT
#1776
People say Nestea gonna lose to sC because sC is good at playing against zerg and won against Losira, blah blah blah, i personally think nestea gonna take the game quite convincingly cause in the set "sc v losira", sc basically won because of early marines rush, taking into account Losira is in the IM house, i think they will figure a way to counter that. and i dont know nestea will lose a macro game easily.
Talionis
Profile Joined November 2010
Scotland4085 Posts
May 05 2011 16:25 GMT
#1777
On May 06 2011 01:14 On_Slaught wrote:
Thank god Nestea advanced. All the zergs saying he would lose were being melodramatic saying there was no chance.

As for Inca, some of his play i've seen against non Protoss recently has been pretty meh. However when most of the field is protoss you can ride a single MU pretty far. Second he hits a non-P (neastea is next for him I assume?), he will get crushed in straight sets.

He actually plays NaDa next. Can't see him doing well in that match at all, his PvT in particular looks very unimpressive to say the least.
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
May 05 2011 16:27 GMT
#1778
So it's NaDa vs. Inca and Nestea vs. SC up next, right?

I was hoping it'd be NaDa vs. SC and Nestea vs. Inca, it'd be an easier road to the epic Nestea-NaDa finals.
nam nam
Profile Joined June 2010
Sweden4672 Posts
May 05 2011 16:30 GMT
#1779
On May 06 2011 00:36 aebriol wrote:
Show nested quote +
On May 06 2011 00:32 mprs wrote:
On May 06 2011 00:26 alan25 wrote:
couldn't anypro just build 1 cannon at the front of the nexus and the spine rush would've been nullified...?


no. spines out range cannons.

Yeah he could have. That "insane play" just worked because it was surprising. It's basically a very delayed offensive cannon rush. Instead of building a pylon, it's moving overlord into position. With better pylon placement, it wouldn't have worked. Against ... most good reactions, it wouldn't have worked.


I'm sorry but I give Nestea a little more credit than him using a strategy that counts on the protoss player not having "better pylon placement". If it's so bad that it lose to most good reactions, why the hell did Nestea use it?

rysecake
Profile Joined October 2010
United States2632 Posts
May 05 2011 16:52 GMT
#1780
Nestea is the zerg king. What a boss.
The Notorious Winkles
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