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IGN Pro League Season Two - Page 8

Forum Index > StarCraft 2 Tournaments
1154 CommentsPost a Reply
Prev 1 6 7 8 9 10 58 Next
AmiPolizeiFunk
Profile Joined May 2010
Germany804 Posts
May 04 2011 00:13 GMT
#141
At this rate, IGN #3 will have to be for $500,000! PARTAY!

Congrats IGN/WP/Zeek

This will be sweet.
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
May 04 2011 00:35 GMT
#142
signed up, this is going to be awesome!
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
May 04 2011 00:37 GMT
#143
Hell yeah. IPL tearing it up. What a great fucking tournament, the first one was godly.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Defeat
Profile Joined March 2010
United States476 Posts
May 04 2011 00:38 GMT
#144
Can't wait for Season 2. Season 1 blew me away with how good it was, not to mention the top 3 were my personal top 3 for North America.
"the metagame has really evolved to the point where the best chance to win the metagame is to game the metagame" -Bags
archonOOid
Profile Blog Joined March 2011
1983 Posts
Last Edited: 2011-05-04 00:45:49
May 04 2011 00:44 GMT
#145
+ Show Spoiler +
Will the Grand masters players have an advantageous position in the open bracket?
When will you reveal the price pool distribution?
Is IPL for real? I mean with such a big prize pool, is it economical sustainable to continue with IPL3, perhaps, 4, 5 and 6? I wish you good luck as long as it lasts


1) No it will be completely random
2) Soon, I just need the final distribution approved
3) We're for real!


If it is completely random some great players will probably meet in the early rounds and knock each other out. But that great player would have a much easy open bracket in the next season, I guess.
I'm Quotable (IQ)
deth
Profile Blog Joined August 2009
Australia1757 Posts
May 04 2011 00:49 GMT
#146
So because I live in Australia, despite purely laddering on NA (gm league) I can't participate?
Alex.IGN
Profile Joined March 2011
United States1050 Posts
May 04 2011 00:49 GMT
#147
On May 04 2011 09:44 archonOOid wrote:
+ Show Spoiler +
Will the Grand masters players have an advantageous position in the open bracket?
When will you reveal the price pool distribution?
Is IPL for real? I mean with such a big prize pool, is it economical sustainable to continue with IPL3, perhaps, 4, 5 and 6? I wish you good luck as long as it lasts


1) No it will be completely random
2) Soon, I just need the final distribution approved
3) We're for real!


If it is completely random some great players will probably meet in the early rounds and knock each other out. But that great player would have a much easy open bracket in the next season, I guess.


Well, we initially considered doing double elimination (and I really wanted to do double elim) but it was going to be an enormous amount of games, so since we have 4 qualifiers, I ended up deciding double elim isn't as important.
IGN eSports StarCraft 2 Division Manager
NguN
Profile Joined August 2009
Australia1322 Posts
May 04 2011 00:49 GMT
#148
Awesome, IPL Season 1 was so good! Just a question though, what about VODs? Will these be free as well like Season 1?

Megiddosc
Profile Joined April 2011
United States966 Posts
May 04 2011 00:51 GMT
#149
Sorry if this was already posted, but there's quite a mountain of information in this thread. Are the qualifying matches going to only be one game, or will they be a Bo3? Or will it depend on how far in the bracket it is?
Alex.IGN
Profile Joined March 2011
United States1050 Posts
May 04 2011 00:52 GMT
#150
On May 04 2011 09:49 deth wrote:
So because I live in Australia, despite purely laddering on NA (gm league) I can't participate?


For this season, correct. For future seasons, we hope to expand it world-wide if we feel like the latency wouldn't significant hurt the quality of matches.
IGN eSports StarCraft 2 Division Manager
Imperfect1987
Profile Joined August 2010
United States558 Posts
May 04 2011 00:52 GMT
#151
Glad to see Catspajamas commentating. He has an amazing voice!
The keyboard is mightier than the pen.
Alex.IGN
Profile Joined March 2011
United States1050 Posts
May 04 2011 00:52 GMT
#152
On May 04 2011 09:51 Megiddosc wrote:
Sorry if this was already posted, but there's quite a mountain of information in this thread. Are the qualifying matches going to only be one game, or will they be a Bo3? Or will it depend on how far in the bracket it is?


It starts at best of 3. For full rules check out http://www.z33k.com/starcraft2/tournaments/710-ign-pro-league-season-two-qualifier-1
IGN eSports StarCraft 2 Division Manager
deth
Profile Blog Joined August 2009
Australia1757 Posts
May 04 2011 00:58 GMT
#153
On May 04 2011 09:52 Alex.IGN wrote:
Show nested quote +
On May 04 2011 09:49 deth wrote:
So because I live in Australia, despite purely laddering on NA (gm league) I can't participate?


For this season, correct. For future seasons, we hope to expand it world-wide if we feel like the latency wouldn't significant hurt the quality of matches.


Your decision makes very little sense. If the players are used to delay and are playing at a high level on the server your league is running on, why would you exclude them?

My delay to NA is very minimal, and it doesn't effect the quality of my play because I am used to it.
Nizzy
Profile Blog Joined November 2010
United States839 Posts
May 04 2011 01:00 GMT
#154
Wow, so awesome that you guys are using z33k.com. They are so great for tournaments and replay uploads! Great job!
Alex.IGN
Profile Joined March 2011
United States1050 Posts
May 04 2011 01:04 GMT
#155
On May 04 2011 09:58 deth wrote:
Show nested quote +
On May 04 2011 09:52 Alex.IGN wrote:
On May 04 2011 09:49 deth wrote:
So because I live in Australia, despite purely laddering on NA (gm league) I can't participate?


For this season, correct. For future seasons, we hope to expand it world-wide if we feel like the latency wouldn't significant hurt the quality of matches.


Your decision makes very little sense. If the players are used to delay and are playing at a high level on the server your league is running on, why would you exclude them?

My delay to NA is very minimal, and it doesn't effect the quality of my play because I am used to it.


Because why you might be used to it, the actual lag it could potentially cause others wouldn't be used to. Like I said, we're branching out to EU and LA this time, and will see how many issues are caused by lag and see if we can implement solutions to that so that when we expand to Korea and SEA, we can handle it better. I'm sorry that it means you won't be able to play this time, but this is how we are going to be expanding our roach, slowly and making sure we're doing it the right way for the end user each time, in terms of giving them the best games possible.
IGN eSports StarCraft 2 Division Manager
deth
Profile Blog Joined August 2009
Australia1757 Posts
May 04 2011 01:07 GMT
#156
On May 04 2011 10:04 Alex.IGN wrote:
Show nested quote +
On May 04 2011 09:58 deth wrote:
On May 04 2011 09:52 Alex.IGN wrote:
On May 04 2011 09:49 deth wrote:
So because I live in Australia, despite purely laddering on NA (gm league) I can't participate?


For this season, correct. For future seasons, we hope to expand it world-wide if we feel like the latency wouldn't significant hurt the quality of matches.


Your decision makes very little sense. If the players are used to delay and are playing at a high level on the server your league is running on, why would you exclude them?

My delay to NA is very minimal, and it doesn't effect the quality of my play because I am used to it.


Because why you might be used to it, the actual lag it could potentially cause others wouldn't be used to. Like I said, we're branching out to EU and LA this time, and will see how many issues are caused by lag and see if we can implement solutions to that so that when we expand to Korea and SEA, we can handle it better. I'm sorry that it means you won't be able to play this time, but this is how we are going to be expanding our roach, slowly and making sure we're doing it the right way for the end user each time, in terms of giving them the best games possible.


Because of the way Battle.net is structured, one person having delay does not mean the other player has it as well. The only possible lag that would be caused on both sides will be connection drop outs or disconnects.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
May 04 2011 01:11 GMT
#157
On May 04 2011 09:49 deth wrote:
So because I live in Australia, despite purely laddering on NA (gm league) I can't participate?


Yes.
Unstable87
Profile Joined March 2010
Australia226 Posts
Last Edited: 2011-05-04 01:16:41
May 04 2011 01:16 GMT
#158
On May 04 2011 10:07 deth wrote:
Show nested quote +
On May 04 2011 10:04 Alex.IGN wrote:
On May 04 2011 09:58 deth wrote:
On May 04 2011 09:52 Alex.IGN wrote:
On May 04 2011 09:49 deth wrote:
So because I live in Australia, despite purely laddering on NA (gm league) I can't participate?


For this season, correct. For future seasons, we hope to expand it world-wide if we feel like the latency wouldn't significant hurt the quality of matches.


Your decision makes very little sense. If the players are used to delay and are playing at a high level on the server your league is running on, why would you exclude them?

My delay to NA is very minimal, and it doesn't effect the quality of my play because I am used to it.


Because why you might be used to it, the actual lag it could potentially cause others wouldn't be used to. Like I said, we're branching out to EU and LA this time, and will see how many issues are caused by lag and see if we can implement solutions to that so that when we expand to Korea and SEA, we can handle it better. I'm sorry that it means you won't be able to play this time, but this is how we are going to be expanding our roach, slowly and making sure we're doing it the right way for the end user each time, in terms of giving them the best games possible.


Because of the way Battle.net is structured, one person having delay does not mean the other player has it as well. The only possible lag that would be caused on both sides will be connection drop outs or disconnects.


What Deth explains is correct. Due to the Server client net code. player A from the USA could have 50ms. and player B from AU could have 250-350 (the average for an australian player) there is no change in the latency for the US player it stays at 50ms. the only time there is lag is if there is packet loss or actual bandwidth limitations. which can happen to anyone, even in the US
FXOUnstable
Nizzy
Profile Blog Joined November 2010
United States839 Posts
May 04 2011 01:17 GMT
#159
I think its good that this is for NA players only at the moment. Goes into what ROOTCatZ was saying how we need more home grown leagues just for NA right now. I really enjoy that aspect of it the most.
ROOTCatZ
Profile Blog Joined June 2005
Peru1238 Posts
May 04 2011 01:25 GMT
#160
awesome!
Progamerwww.root-gaming.com
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