[IPL] Week 1 Day 1 - Page 72
Forum Index > StarCraft 2 Tournaments |
If you know the results, keep it to yourself please. Be nice to those who don't want to be spoiled. Thanks! | ||
TipsyWhirl
United Kingdom96 Posts
| ||
Philo
United States337 Posts
| ||
DarkPlasmaBall
United States44372 Posts
On April 22 2011 12:17 ThePowerHour wrote: Need TB to cast EVERY base race, he's the only person able to keep talking at the same pace as the action! ![]() Klazart > TB lmao | ||
Dommk
Australia4865 Posts
| ||
DrivE
United States2554 Posts
On April 22 2011 12:17 1Eris1 wrote: dude not even that. he would have won but he walked away from vibes last two buildings. wtf well to be fair he couldn't confirm whether or not those were vibe's last buildings and he knew that vibe's army was gonna eliminate him very quickly | ||
Aeyce
United States45 Posts
| ||
MechKing
United States3004 Posts
| ||
Dommk
Australia4865 Posts
On April 22 2011 12:19 Aeyce wrote: Minigun played like a zerg, he overdroned (or overprobed) and gave Vibe a bigger army for map control. That is not how Toss/Terran work. Probes are separated from their production facilities, and it is not like he hit 70 probes 12mins into the game | ||
MrSexington
United States1768 Posts
2. Not only did Minigun only have to kill the two building he already saw but... it didn't even matter if he saw them or not. He got all the hatches and Vibe's base was already being revealed. All he had to do was look at the damn minimap, snipe the buildings, and win the game. | ||
red_
United States8474 Posts
Tonight went really well though. | ||
NExt
Australia1651 Posts
On April 22 2011 12:19 Aeyce wrote: Minigun played like a zerg, he overdroned (or overprobed) and gave Vibe a bigger army for map control. map control = mutas. minigun had a much bigger army. just letting you know. first time seeing ppl wanting Toss to win btw good times. great open for IGN and great ending. gl hf ! | ||
SovSov
United States755 Posts
total biscuit is really dumb the first muta harass killed like 7+ probes and evened out the worker count and totalbiscuit said "it didnt really do much" or hwatever then later in the game when vibe attacked minigun's third he only killed like 3 probes and a cannon and totalbiscuit called that "huge damage to miniguns economy" or whatever also, totalbiscuit TOTALLY missed the reason as to why vibe sacraficed mutas to attack into miniguns army--it was to kill ALL the sentries, and totalbiscuit totally looked past that genius play. | ||
Proko
United States1022 Posts
| ||
quentel
349 Posts
| ||
kaileah
171 Posts
On April 22 2011 12:18 DrivE wrote: well to be fair he couldn't confirm whether or not those were vibe's last buildings and he knew that vibe's army was gonna eliminate him very quickly he had a probe with his main army. kill off the spawning pool / extractor while making an assimilator in and pylon in vibe's base where his whole army was. he had 500+ minerals left. instead, he plops down a nexus at the right, and doesn't kill off vibe. he has to move hsi whole army over. bad decision making and late game execution cost him the game. | ||
![]()
IGNProLeague
1184 Posts
| ||
![]()
IGNProLeague
1184 Posts
| ||
BenKen
United States860 Posts
For those that missed out on the Klazart days. | ||
MrSexington
United States1768 Posts
On April 22 2011 12:18 DrivE wrote: well to be fair he couldn't confirm whether or not those were vibe's last buildings and he knew that vibe's army was gonna eliminate him very quickly Yes he could. His base was being revealed. ![]() | ||
Cyanocyst
2222 Posts
On April 22 2011 12:19 MechKing wrote: Lol, Minigun had no idea that those were the last buildings. He should have, vibe had no hatches meaning he was being revealed. | ||
| ||