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On April 18 2011 20:20 Daralii wrote:Show nested quote +On April 18 2011 20:19 Supamang wrote: i kinda just tuned in and im really confused. why are they throwing away workers when they have like 30 workers total? GanZI is freeing up supply for more units since he can always drop mules, no one knows what the fuck Nuts did it for.
I think he knew that he had to keep up on army supply with Ganzi.
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Isn't this the type of game the MC haters want? This is so boring.
SlayerS fanboy yes, but I must admit that this game is.. bad.
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This game is going nowhere!
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At least I'm enjoying Moletrap and Doa chatting.
Both of the players seem to care more about not losing instead of winning.
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On April 18 2011 20:21 tehplank wrote: Isn't this the type of game the MC haters want? This is so boring.
Please watch any MMA game to see the kind of game MC haters want
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On April 18 2011 20:21 Reasonable wrote: These guys are both "code-A". This play won't fly in code-S
Give them a chance. For them their entire professional career is currently hanging on the result of this game.
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how many hours is this game going on lol
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On April 18 2011 20:21 tehplank wrote: Isn't this the type of game the MC haters want? This is so boring. This game is a great illustration of why macro games are not necessarily good to watch :/
I'll cut them some slack though, they seem to playing really nervously.
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Both casters are just chilling coz they is no action in the game.
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GSL tournament rules: 1) All matches will be played with ‘StarCraft II – Wings of Liberty’ (12+ version, rated by GRB).
oohh really?
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Up to 40 minutes of ingame time, at least 30 of which has been spent with two armies just staring at each other.
It's like BW TvT all over again. D:
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first time i've heard the M vs MMA thing explained.
hi5 moletrap
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Nutz rebuilding 6th base, ganzi floating oc gts decide by blink stalkers trying to get on nutz side of map--both players rebuilding and trying to remacro similar armies, supplies constantly still even-- game at 40 min mark now
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On April 18 2011 20:21 tehplank wrote: Isn't this the type of game the MC haters want? This is so boring.
MC "haters"? THIS is just not a good macro game. That's it...
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This might be the first game where the map gets mined out ... 2 hours game?
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Oh god they are just remaxing to 200.
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On April 18 2011 20:21 Reasonable wrote: These guys are both "code-A". This play won't fly in code-S
This is true.
Terrible decision making. Saccing scv's without 4+ orbitals, no mass expoing, building planetaries when you have like 1 mining base etc etc... they would get destroyed in code-S
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40 min game with only 2 major engagements and a few side skirmishes...
I've seen a more action packed first 10 mins of a game.
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this game is just boring...yeah sure its close, but goddamn boring
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