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[GSL WC] Ro16 Day 2 - Page 65

Forum Index > StarCraft 2 Tournaments
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Kommander
Profile Joined March 2011
Philippines4950 Posts
March 31 2011 10:39 GMT
#1281
Lol at players slagging off on TT1. Moonglade didn't exactly play that well either.
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
March 31 2011 10:39 GMT
#1282
On March 31 2011 19:32 Rabiator wrote:
Moonglade should turn on the "Spew Creep" on his Overlords ...

Seriously.

People told Zerg for the longest time to 'use Nydus worms'. Why wasn't the boilerplate advice, "use Generate Creep and Burrow"?
My strategy is to fork people.
Vaeila
Profile Joined May 2010
Netherlands336 Posts
March 31 2011 10:40 GMT
#1283
Neither of these deserve to be in Ro8 with games like these after seeing Dimaga vs NesTea
HowardRoark
Profile Blog Joined February 2010
1146 Posts
March 31 2011 10:40 GMT
#1284
On March 31 2011 19:38 Lann555 wrote:
Ugh, really not impressed with TT1. Terminus is really P-favored though, so whatever. Moonglade will roll him on the next map!

Yeah, probably a steamroll coming up, I do not see TT1 stand a chance on a balanced map.
"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2011-03-31 10:40:55
March 31 2011 10:40 GMT
#1285
Colossi do require *some* micro, as you just saw there...

Anyways, sad Sen lost but he didn't seem prepared for the timing MKP had prepared in the first game and the mech style in the second game. Preparation makes a huge difference in these tournament matches and I think Sen expected marine tank or marine marauder play.
Huckleuro
Profile Joined November 2010
United Kingdom294 Posts
March 31 2011 10:40 GMT
#1286
Its actually official. Artosis is the worst high-5'er in the history of mankind.

If it wasnt for tasteless being the biggest baller of the community, we would have had another idra-fail-high-5.
IPS.Mardow.
Profile Joined November 2009
Germany713 Posts
March 31 2011 10:40 GMT
#1287
On March 31 2011 19:38 _Darwin_ wrote:
Show nested quote +
On March 31 2011 19:38 IPS.Mardow. wrote:
TT1 shouldnt have won this t.t

Moonglade is so much better but Protoss saves TT1 the game ;s


Enjoy the ban yo!


Dont quote me wrong!

gogo moonglade!
Reasonable
Profile Joined September 2010
Ukraine1432 Posts
March 31 2011 10:40 GMT
#1288
"TT1 has made many mistakes"
No
TT1 has made sooooooooooooo many mistakes
drewstylz
Profile Joined November 2010
United States85 Posts
March 31 2011 10:40 GMT
#1289
Another FYI, there is ALWAYS a double rainbow but the 2nd rainbow is usually too dim to see. Double rainbow is nothing to get excited over.
Inflexion
Profile Joined September 2009
Canada560 Posts
March 31 2011 10:40 GMT
#1290
On March 31 2011 19:37 Mailing wrote:
Show nested quote +
On March 31 2011 19:37 R3N wrote:
On March 31 2011 19:36 keioh wrote:
Ok, so actually the deathball needs to be controlled.


yeah no a-move as I thought :D


No, it doesn't.

A-move targets units, not buildings. he actually microed his colossus to attack buildings, somehow -_-


a-move targets units THAT ARE IN RANGE

they were not in range of hydra because hydras were behind forcefields

so the colossus at the bottom of the screen was attacking the evo chamber which was the only thing in range

they should have been micro-ed further up/foward to be in range of hydras
Four wheels move the body; two wheels move the soul.
hydraden
Profile Joined April 2010
United States719 Posts
March 31 2011 10:40 GMT
#1291
On March 31 2011 19:38 Kar98 wrote:
Dissapointing from both players tbh. Moonglade keeps leaving his corruptors there even though all the colossus are dead and TT1 having poor micro with his colossus


That is bad micro on stalkers, not colossus.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
March 31 2011 10:40 GMT
#1292
A Knight's Tale rules.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Reason.SC2
Profile Joined April 2010
Canada1047 Posts
March 31 2011 10:40 GMT
#1293
LOL why do they never agree on movies being good or bad???

Also why does TT1 look so pissed after he wins hahaha
SolC361
Profile Joined July 2010
United States184 Posts
March 31 2011 10:40 GMT
#1294
These guys will never agree on a movie being good/bad lol :D.
Logros
Profile Joined September 2010
Netherlands9913 Posts
March 31 2011 10:40 GMT
#1295
On March 31 2011 19:38 HowardRoark wrote:
I dont understand, TT1 playing horribly and wins? How is that possible?

Failed baneling bust, failed hydra drop.
gardinho
Profile Joined September 2010
Germany368 Posts
March 31 2011 10:40 GMT
#1296
its sooooo BAD/GOOD :D
HQuality
Profile Joined October 2009
2682 Posts
Last Edited: 2011-03-31 10:41:01
March 31 2011 10:40 GMT
#1297
oh jeezus :/

How To Play Protoss:

PvZ, PvT any build or whatever
1.make sentries
2.make coloss from double robo
3.make stalker
4.attack+move, u can even hurt building for a minute with colossi
5.????
6.profit

PvP
1.4wgp
2.?????
3.profit
No carpal tunnel no skill
Redman
Profile Joined March 2011
Canada88 Posts
March 31 2011 10:40 GMT
#1298
Artosis: SOOO GOOD
Tasteless: SOOO BAD
Its a good day to expo
Sergeras
Profile Joined May 2010
Bulgaria185 Posts
March 31 2011 10:40 GMT
#1299
WOW Bulgarians!?
Teael
Profile Joined February 2011
United States724 Posts
March 31 2011 10:40 GMT
#1300
On March 31 2011 19:39 papaz wrote:
Show nested quote +
On March 31 2011 19:37 Mailing wrote:
On March 31 2011 19:37 R3N wrote:
On March 31 2011 19:36 keioh wrote:
Ok, so actually the deathball needs to be controlled.


yeah no a-move as I thought :D


No, it doesn't.

A-move targets units, not buildings. he actually microed his colossus to attack buildings, somehow -_-


this is why I love LR. There is always something new to learn.

Had no idea about the A-moving targets units not buldings.

I thought it target the closest objects?


Well if your collosi are in the back, with no roaches in range, i'd imagine they might start hitting buildings....

Not sure if that was the case
Prev 1 63 64 65 66 67 151 Next
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